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refactor: nuke __int64/__uint64 in Minecraft.World
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@@ -6,7 +6,7 @@
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SetTimePacket::SetTimePacket() { time = 0; }
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SetTimePacket::SetTimePacket(__int64 time) { this->time = time; }
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SetTimePacket::SetTimePacket(int64_t time) { this->time = time; }
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void SetTimePacket::read(DataInputStream* dis) // throws IOException
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{
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