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refactor: nuke __int64/__uint64 in Minecraft.World
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@@ -7,7 +7,7 @@ private:
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public:
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static double random();
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static __int64 round(double d);
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static int64_t round(double d);
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static int _max(int a, int b);
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static float _max(float a, float b);
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static int _min(int a, int b);
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