refactor: nuke __int64/__uint64 in Minecraft.World

This commit is contained in:
Tropical
2026-03-21 17:10:36 -05:00
parent 8036565022
commit 357fca24aa
117 changed files with 251 additions and 251 deletions

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@@ -508,7 +508,7 @@ bool BasicTree::place(Level* level, Random* random, int x, int y, int z) {
// Initialize the instance fields for the level and the seed.
thisLevel = level;
__int64 seed = random->nextLong();
int64_t seed = random->nextLong();
rnd->setSeed(seed);
// Initialize the origin of the tree trunk
origin[0] = x;