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refactor: nuke __int64/__uint64 in Minecraft.World
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@@ -2,7 +2,7 @@
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#include "../../Headers/net.minecraft.world.level.newbiome.layer.h"
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#include "../../Headers/net.minecraft.world.level.biome.h"
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AddSnowLayer::AddSnowLayer(__int64 seedMixup, std::shared_ptr<Layer> parent)
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AddSnowLayer::AddSnowLayer(int64_t seedMixup, std::shared_ptr<Layer> parent)
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: Layer(seedMixup) {
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this->parent = parent;
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}
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