TU19: merge Minecraft.Client/Network

This commit is contained in:
Tropical
2026-03-21 21:54:07 -05:00
parent 92fbafe432
commit 3f143811e3
18 changed files with 1802 additions and 491 deletions

View File

@@ -88,14 +88,10 @@ void ServerConnection::tick() {
std::shared_ptr<PlayerConnection> player = players[i];
std::shared_ptr<ServerPlayer> serverPlayer = player->getPlayer();
if (serverPlayer) {
serverPlayer->updateFrameTick();
serverPlayer->doChunkSendingTick(false);
}
// try { // 4J - removed try/catch
player->tick();
// } catch (Exception e) {
// logger.log(Level.WARNING, "Failed to handle packet: " + e,
// e); player.disconnect("Internal server error");
// }
if (player->done) {
players.erase(players.begin() + i);
i--;
@@ -187,9 +183,14 @@ void ServerConnection::handleServerSettingsChanged(
//
// for (unsigned int i = 0; i < players.size(); i++)
// {
// std::shared_ptr<PlayerConnection> playerconnection =
// shared_ptr<PlayerConnection> playerconnection =
// players[i];
// playerconnection->setShowOnMaps(pMinecraft->options->GetGamertagSetting());
// }
// }
}
std::vector<std::shared_ptr<PlayerConnection> >*
ServerConnection::getPlayers() {
return &players;
}