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Remove DWORD skin IDs from player customisation APIs
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@@ -1139,12 +1139,12 @@ void LocalPlayer::onCrafted(std::shared_ptr<ItemInstance> item)
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}
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}
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void LocalPlayer::setAndBroadcastCustomSkin(DWORD skinId)
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void LocalPlayer::setAndBroadcastCustomSkin(std::uint32_t skinId)
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{
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setCustomSkin(skinId);
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}
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void LocalPlayer::setAndBroadcastCustomCape(DWORD capeId)
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void LocalPlayer::setAndBroadcastCustomCape(std::uint32_t capeId)
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{
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setCustomCape(capeId);
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}
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@@ -1613,4 +1613,3 @@ void LocalPlayer::SetPlayerAdditionalModelParts(std::vector<ModelPart *>pAdditio
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{
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m_pAdditionalModelParts=pAdditionalModelParts;
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}
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