mirror of
https://git.huckle.dev/Huckles-Minecraft-Archive/4jcraft.git
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Merge pull request #71 from 4jcraft/refactor/no-std-wildcard
refactor: remove `using namespace std`
This commit is contained in:
@@ -2,7 +2,7 @@
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#include "Tutorial.h"
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#include "AreaTask.h"
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AreaTask::AreaTask(eTutorial_State state, Tutorial *tutorial, vector<TutorialConstraint *> *inConstraints, int descriptionId, EAreaTaskCompletionStates completionState)
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AreaTask::AreaTask(eTutorial_State state, Tutorial *tutorial, std::vector<TutorialConstraint *> *inConstraints, int descriptionId, EAreaTaskCompletionStates completionState)
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: TutorialTask( tutorial, descriptionId, false, inConstraints, false, false, false )
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{
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m_tutorialState = state;
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@@ -1,5 +1,5 @@
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#pragma once
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using namespace std;
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//using namespace std;
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#include "TutorialTask.h"
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@@ -16,7 +16,7 @@ private:
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EAreaTaskCompletionStates m_completionState;
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eTutorial_State m_tutorialState;
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public:
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AreaTask(eTutorial_State state, Tutorial *tutorial, vector<TutorialConstraint *> *inConstraints, int descriptionId = -1, EAreaTaskCompletionStates completionState = eAreaTaskCompletion_CompleteOnActivation);
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AreaTask(eTutorial_State state, Tutorial *tutorial, std::vector<TutorialConstraint *> *inConstraints, int descriptionId = -1, EAreaTaskCompletionStates completionState = eAreaTaskCompletion_CompleteOnActivation);
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virtual bool isCompleted();
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virtual void setAsCurrentTask(bool active = true);
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virtual void onStateChange(eTutorial_State newState);
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@@ -60,10 +60,10 @@ void ChangeStateConstraint::tick(int iPad)
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{
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// Send update settings packet to server
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Minecraft *pMinecraft = Minecraft::GetInstance();
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shared_ptr<MultiplayerLocalPlayer> player = minecraft->localplayers[iPad];
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std::shared_ptr<MultiplayerLocalPlayer> player = minecraft->localplayers[iPad];
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if(player != NULL && player->connection && player->connection->getNetworkPlayer() != NULL)
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{
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player->connection->send( shared_ptr<PlayerInfoPacket>( new PlayerInfoPacket( player->connection->getNetworkPlayer()->GetSmallId(), -1, playerPrivs) ) );
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player->connection->send( std::shared_ptr<PlayerInfoPacket>( new PlayerInfoPacket( player->connection->getNetworkPlayer()->GetSmallId(), -1, playerPrivs) ) );
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}
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}
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}
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@@ -101,10 +101,10 @@ void ChangeStateConstraint::tick(int iPad)
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{
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// Send update settings packet to server
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Minecraft *pMinecraft = Minecraft::GetInstance();
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shared_ptr<MultiplayerLocalPlayer> player = minecraft->localplayers[iPad];
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std::shared_ptr<MultiplayerLocalPlayer> player = minecraft->localplayers[iPad];
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if(player != NULL && player->connection && player->connection->getNetworkPlayer() != NULL)
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{
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player->connection->send( shared_ptr<PlayerInfoPacket>( new PlayerInfoPacket( player->connection->getNetworkPlayer()->GetSmallId(), -1, playerPrivs) ) );
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player->connection->send( std::shared_ptr<PlayerInfoPacket>( new PlayerInfoPacket( player->connection->getNetworkPlayer()->GetSmallId(), -1, playerPrivs) ) );
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}
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}
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}
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@@ -125,10 +125,10 @@ void ChangeStateConstraint::tick(int iPad)
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{
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// Send update settings packet to server
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Minecraft *pMinecraft = Minecraft::GetInstance();
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shared_ptr<MultiplayerLocalPlayer> player = minecraft->localplayers[iPad];
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std::shared_ptr<MultiplayerLocalPlayer> player = minecraft->localplayers[iPad];
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if(player != NULL && player->connection && player->connection->getNetworkPlayer() != NULL)
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{
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player->connection->send( shared_ptr<PlayerInfoPacket>( new PlayerInfoPacket( player->connection->getNetworkPlayer()->GetSmallId(), -1, playerPrivs) ) );
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player->connection->send( std::shared_ptr<PlayerInfoPacket>( new PlayerInfoPacket( player->connection->getNetworkPlayer()->GetSmallId(), -1, playerPrivs) ) );
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}
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}
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}
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@@ -1,5 +1,5 @@
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#pragma once
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using namespace std;
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//using namespace std;
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#include "TutorialTask.h"
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@@ -23,7 +23,7 @@ bool CompleteUsingItemTask::isCompleted()
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return bIsCompleted;
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}
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void CompleteUsingItemTask::completeUsingItem(shared_ptr<ItemInstance> item)
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void CompleteUsingItemTask::completeUsingItem(std::shared_ptr<ItemInstance> item)
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{
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if(!hasBeenActivated() && !isPreCompletionEnabled()) return;
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for(int i=0;i<m_iValidItemsCount;i++)
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@@ -1,5 +1,5 @@
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#pragma once
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using namespace std;
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//using namespace std;
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#include "TutorialTask.h"
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@@ -16,5 +16,5 @@ public:
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CompleteUsingItemTask(Tutorial *tutorial, int descriptionId, int itemIds[], unsigned int itemIdsLength, bool enablePreCompletion = false);
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virtual ~CompleteUsingItemTask();
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virtual bool isCompleted();
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virtual void completeUsingItem(shared_ptr<ItemInstance> item);
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virtual void completeUsingItem(std::shared_ptr<ItemInstance> item);
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};
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@@ -1,5 +1,5 @@
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#pragma once
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using namespace std;
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//using namespace std;
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#include "TutorialTask.h"
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@@ -7,8 +7,8 @@ using namespace std;
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class ControllerTask : public TutorialTask
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{
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private:
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unordered_map<int, bool> completedMappings;
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unordered_map<int, bool> southpawCompletedMappings;
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std::unordered_map<int, bool> completedMappings;
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std::unordered_map<int, bool> southpawCompletedMappings;
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bool m_bHasSouthpaw;
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unsigned int m_uiCompletionMask;
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int *m_iCompletionMaskA;
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@@ -3,7 +3,7 @@
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#include "../../../../Minecraft.World/Headers/net.minecraft.world.item.h"
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CraftTask::CraftTask( int itemId, int auxValue, int quantity,
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Tutorial *tutorial, int descriptionId, bool enablePreCompletion /*= true*/, vector<TutorialConstraint *> *inConstraints /*= NULL*/,
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Tutorial *tutorial, int descriptionId, bool enablePreCompletion /*= true*/, std::vector<TutorialConstraint *> *inConstraints /*= NULL*/,
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bool bShowMinimumTime /*=false*/, bool bAllowFade /*=true*/, bool m_bTaskReminders /*=true*/ )
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: TutorialTask(tutorial, descriptionId, enablePreCompletion, inConstraints, bShowMinimumTime, bAllowFade, m_bTaskReminders ),
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m_quantity( quantity ),
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@@ -17,7 +17,7 @@ CraftTask::CraftTask( int itemId, int auxValue, int quantity,
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}
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CraftTask::CraftTask( int *items, int *auxValues, int numItems, int quantity,
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Tutorial *tutorial, int descriptionId, bool enablePreCompletion /*= true*/, vector<TutorialConstraint *> *inConstraints /*= NULL*/,
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Tutorial *tutorial, int descriptionId, bool enablePreCompletion /*= true*/, std::vector<TutorialConstraint *> *inConstraints /*= NULL*/,
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bool bShowMinimumTime /*=false*/, bool bAllowFade /*=true*/, bool m_bTaskReminders /*=true*/ )
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: TutorialTask(tutorial, descriptionId, enablePreCompletion, inConstraints, bShowMinimumTime, bAllowFade, m_bTaskReminders ),
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m_quantity( quantity ),
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@@ -40,7 +40,7 @@ CraftTask::~CraftTask()
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delete[] m_auxValues;
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}
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void CraftTask::onCrafted(shared_ptr<ItemInstance> item)
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void CraftTask::onCrafted(std::shared_ptr<ItemInstance> item)
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{
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#ifndef _CONTENT_PACKAGE
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wprintf(L"CraftTask::onCrafted - %ls\n", item->toString().c_str() );
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@@ -5,16 +5,16 @@ class CraftTask : public TutorialTask
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{
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public:
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CraftTask( int itemId, int auxValue, int quantity,
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Tutorial *tutorial, int descriptionId, bool enablePreCompletion = true, vector<TutorialConstraint *> *inConstraints = NULL,
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Tutorial *tutorial, int descriptionId, bool enablePreCompletion = true, std::vector<TutorialConstraint *> *inConstraints = NULL,
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bool bShowMinimumTime=false, bool bAllowFade=true, bool m_bTaskReminders=true );
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CraftTask( int *items, int *auxValues, int numItems, int quantity,
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Tutorial *tutorial, int descriptionId, bool enablePreCompletion = true, vector<TutorialConstraint *> *inConstraints = NULL,
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Tutorial *tutorial, int descriptionId, bool enablePreCompletion = true, std::vector<TutorialConstraint *> *inConstraints = NULL,
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bool bShowMinimumTime=false, bool bAllowFade=true, bool m_bTaskReminders=true );
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~CraftTask();
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virtual bool isCompleted() { return bIsCompleted; }
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virtual void onCrafted(shared_ptr<ItemInstance> item);
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virtual void onCrafted(std::shared_ptr<ItemInstance> item);
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private:
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int *m_items;
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@@ -20,7 +20,7 @@ DiggerItemHint::DiggerItemHint(eTutorial_Hint id, Tutorial *tutorial, int descri
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tutorial->addMessage(IDS_TUTORIAL_HINT_ATTACK_WITH_TOOL, true);
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}
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int DiggerItemHint::startDestroyBlock(shared_ptr<ItemInstance> item, Tile *tile)
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int DiggerItemHint::startDestroyBlock(std::shared_ptr<ItemInstance> item, Tile *tile)
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{
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if(item != NULL)
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{
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@@ -46,7 +46,7 @@ int DiggerItemHint::startDestroyBlock(shared_ptr<ItemInstance> item, Tile *tile)
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return -1;
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}
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int DiggerItemHint::attack(shared_ptr<ItemInstance> item, shared_ptr<Entity> entity)
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int DiggerItemHint::attack(std::shared_ptr<ItemInstance> item, std::shared_ptr<Entity> entity)
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{
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if(item != NULL)
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{
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@@ -62,7 +62,7 @@ int DiggerItemHint::attack(shared_ptr<ItemInstance> item, shared_ptr<Entity> ent
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if(itemFound)
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{
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// It's also possible that we could hit TileEntities (eg falling sand) so don't want to give this hint then
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if( dynamic_pointer_cast<Mob>( entity ) != NULL )
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if( std::dynamic_pointer_cast<Mob>( entity ) != NULL )
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{
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return IDS_TUTORIAL_HINT_ATTACK_WITH_TOOL;
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}
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@@ -13,6 +13,6 @@ private:
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public:
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DiggerItemHint(eTutorial_Hint id, Tutorial *tutorial, int descriptionId, int items[], unsigned int itemsLength);
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virtual int startDestroyBlock(shared_ptr<ItemInstance> item, Tile *tile);
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virtual int attack(shared_ptr<ItemInstance> item, shared_ptr<Entity> entity);
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virtual int startDestroyBlock(std::shared_ptr<ItemInstance> item, Tile *tile);
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virtual int attack(std::shared_ptr<ItemInstance> item, std::shared_ptr<Entity> entity);
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};
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@@ -1,5 +1,5 @@
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#pragma once
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using namespace std;
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//using namespace std;
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#include "TutorialTask.h"
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@@ -159,7 +159,7 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
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AABB *area = app.getGameRuleDefinitions()->getNamedArea(L"tutorialArea");
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if(area != NULL)
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{
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vector<TutorialConstraint *> *areaConstraints = new vector<TutorialConstraint *>();
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std::vector<TutorialConstraint *> *areaConstraints = new std::vector<TutorialConstraint *>();
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areaConstraints->push_back( new AreaConstraint( IDS_TUTORIAL_CONSTRAINT_TUTORIAL_AREA, area->x0,area->y0,area->z0,area->x1,area->y1,area->z1) );
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addTask(e_Tutorial_State_Gameplay, new AreaTask(e_Tutorial_State_Gameplay,this, areaConstraints) );
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}
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@@ -413,12 +413,12 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
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AABB *exitArea = app.getGameRuleDefinitions()->getNamedArea(L"creativeExitArea");
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if(exitArea != NULL)
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{
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vector<TutorialConstraint *> *creativeExitAreaConstraints = new vector<TutorialConstraint *>();
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std::vector<TutorialConstraint *> *creativeExitAreaConstraints = new std::vector<TutorialConstraint *>();
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creativeExitAreaConstraints->push_back( new AreaConstraint( -1, exitArea->x0,exitArea->y0,exitArea->z0,exitArea->x1,exitArea->y1,exitArea->z1,true,false) );
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creativeFinalTask->AddTask( new AreaTask(e_Tutorial_State_CreativeMode, this, creativeExitAreaConstraints,IDS_TUTORIAL_TASK_CREATIVE_EXIT,AreaTask::eAreaTaskCompletion_CompleteOnConstraintsSatisfied) );
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}
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vector<TutorialConstraint *> *creativeAreaConstraints = new vector<TutorialConstraint *>();
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std::vector<TutorialConstraint *> *creativeAreaConstraints = new std::vector<TutorialConstraint *>();
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creativeAreaConstraints->push_back( new AreaConstraint( IDS_TUTORIAL_CONSTRAINT_TUTORIAL_AREA, area->x0,area->y0,area->z0,area->x1,area->y1,area->z1) );
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creativeFinalTask->AddTask( new AreaTask(e_Tutorial_State_CreativeMode, this, creativeAreaConstraints) );
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@@ -1,5 +1,5 @@
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#pragma once
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using namespace std;
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//using namespace std;
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#include "TutorialTask.h"
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@@ -1,5 +1,5 @@
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#pragma once
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using namespace std;
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//using namespace std;
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#include "TutorialTask.h"
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@@ -7,7 +7,7 @@ using namespace std;
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class InfoTask : public TutorialTask
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{
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private:
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unordered_map<int, bool> completedMappings;
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std::unordered_map<int, bool> completedMappings;
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ETelemetryChallenges m_eTelemetryEvent;
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@@ -1,5 +1,5 @@
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#pragma once
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using namespace std;
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//using namespace std;
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#include "../../../../Minecraft.World/Util/Class.h"
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#include "TutorialHint.h"
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@@ -1,5 +1,5 @@
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#pragma once
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using namespace std;
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//using namespace std;
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#include "TutorialHint.h"
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@@ -1,7 +1,7 @@
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#include "../../../../Minecraft.World/Build/stdafx.h"
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#include "PickupTask.h"
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void PickupTask::onTake(shared_ptr<ItemInstance> item, unsigned int invItemCountAnyAux, unsigned int invItemCountThisAux)
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void PickupTask::onTake(std::shared_ptr<ItemInstance> item, unsigned int invItemCountAnyAux, unsigned int invItemCountThisAux)
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{
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if(item->id == m_itemId)
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{
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@@ -1,5 +1,5 @@
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#pragma once
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using namespace std;
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//using namespace std;
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#include "TutorialTask.h"
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class ItemInstance;
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@@ -8,7 +8,7 @@ class PickupTask : public TutorialTask
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{
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public:
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PickupTask( int itemId, unsigned int quantity, int auxValue,
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Tutorial *tutorial, int descriptionId, bool enablePreCompletion = true, vector<TutorialConstraint *> *inConstraints = NULL,
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Tutorial *tutorial, int descriptionId, bool enablePreCompletion = true, std::vector<TutorialConstraint *> *inConstraints = NULL,
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bool bShowMinimumTime=false, bool bAllowFade=true, bool m_bTaskReminders=true )
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: TutorialTask(tutorial, descriptionId, enablePreCompletion, inConstraints, bShowMinimumTime, bAllowFade, m_bTaskReminders ),
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m_itemId( itemId),
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@@ -17,7 +17,7 @@ public:
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{}
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virtual bool isCompleted() { return bIsCompleted; }
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virtual void onTake(shared_ptr<ItemInstance> item, unsigned int invItemCountAnyAux, unsigned int invItemCountThisAux);
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virtual void onTake(std::shared_ptr<ItemInstance> item, unsigned int invItemCountAnyAux, unsigned int invItemCountThisAux);
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private:
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int m_itemId;
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@@ -111,7 +111,7 @@ bool ProcedureCompoundTask::isCompleted()
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return allCompleted;
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}
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void ProcedureCompoundTask::onCrafted(shared_ptr<ItemInstance> item)
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void ProcedureCompoundTask::onCrafted(std::shared_ptr<ItemInstance> item)
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{
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AUTO_VAR(itEnd, m_taskSequence.end());
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for(AUTO_VAR(it, m_taskSequence.begin()); it < itEnd; ++it)
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@@ -222,7 +222,7 @@ bool ProcedureCompoundTask::AllowFade()
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return allowFade;
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}
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void ProcedureCompoundTask::useItemOn(Level *level, shared_ptr<ItemInstance> item, int x, int y, int z,bool bTestUseOnly)
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void ProcedureCompoundTask::useItemOn(Level *level, std::shared_ptr<ItemInstance> item, int x, int y, int z,bool bTestUseOnly)
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{
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AUTO_VAR(itEnd, m_taskSequence.end());
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for(AUTO_VAR(it, m_taskSequence.begin()); it < itEnd; ++it)
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@@ -232,7 +232,7 @@ void ProcedureCompoundTask::useItemOn(Level *level, shared_ptr<ItemInstance> ite
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}
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}
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void ProcedureCompoundTask::useItem(shared_ptr<ItemInstance> item, bool bTestUseOnly)
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void ProcedureCompoundTask::useItem(std::shared_ptr<ItemInstance> item, bool bTestUseOnly)
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{
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AUTO_VAR(itEnd, m_taskSequence.end());
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for(AUTO_VAR(it, m_taskSequence.begin()); it < itEnd; ++it)
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@@ -242,7 +242,7 @@ void ProcedureCompoundTask::useItem(shared_ptr<ItemInstance> item, bool bTestUse
|
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}
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}
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void ProcedureCompoundTask::onTake(shared_ptr<ItemInstance> item, unsigned int invItemCountAnyAux, unsigned int invItemCountThisAux)
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void ProcedureCompoundTask::onTake(std::shared_ptr<ItemInstance> item, unsigned int invItemCountAnyAux, unsigned int invItemCountThisAux)
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{
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AUTO_VAR(itEnd, m_taskSequence.end());
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for(AUTO_VAR(it, m_taskSequence.begin()); it < itEnd; ++it)
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@@ -18,7 +18,7 @@ public:
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virtual int getDescriptionId();
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virtual int getPromptId();
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virtual bool isCompleted();
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virtual void onCrafted(shared_ptr<ItemInstance> item);
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virtual void onCrafted(std::shared_ptr<ItemInstance> item);
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virtual void handleUIInput(int iAction);
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virtual void setAsCurrentTask(bool active = true);
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virtual bool ShowMinimumTime();
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@@ -26,11 +26,11 @@ public:
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virtual void setShownForMinimumTime();
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virtual bool AllowFade();
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virtual void useItemOn(Level *level, shared_ptr<ItemInstance> item, int x, int y, int z, bool bTestUseOnly=false);
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virtual void useItem(shared_ptr<ItemInstance> item, bool bTestUseOnly=false);
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virtual void onTake(shared_ptr<ItemInstance> item, unsigned int invItemCountAnyAux, unsigned int invItemCountThisAux);
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virtual void useItemOn(Level *level, std::shared_ptr<ItemInstance> item, int x, int y, int z, bool bTestUseOnly=false);
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virtual void useItem(std::shared_ptr<ItemInstance> item, bool bTestUseOnly=false);
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virtual void onTake(std::shared_ptr<ItemInstance> item, unsigned int invItemCountAnyAux, unsigned int invItemCountThisAux);
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virtual void onStateChange(eTutorial_State newState);
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||||
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||||
private:
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vector<TutorialTask *> m_taskSequence;
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||||
std::vector<TutorialTask *> m_taskSequence;
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||||
};
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@@ -1,5 +1,5 @@
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#pragma once
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||||
using namespace std;
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//using namespace std;
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||||
#include "Tutorial.h"
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||||
#include "TutorialTask.h"
|
||||
|
||||
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||||
@@ -1,5 +1,5 @@
|
||||
#pragma once
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||||
using namespace std;
|
||||
//using namespace std;
|
||||
|
||||
#include "TutorialTask.h"
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#pragma once
|
||||
using namespace std;
|
||||
//using namespace std;
|
||||
#include "Tutorial.h"
|
||||
#include "TutorialTask.h"
|
||||
|
||||
@@ -9,7 +9,7 @@ private:
|
||||
eTutorial_State m_state;
|
||||
public:
|
||||
StateChangeTask(eTutorial_State state,
|
||||
Tutorial *tutorial, int descriptionId = -1, bool enablePreCompletion = false, vector<TutorialConstraint *> *inConstraints = NULL,
|
||||
Tutorial *tutorial, int descriptionId = -1, bool enablePreCompletion = false, std::vector<TutorialConstraint *> *inConstraints = NULL,
|
||||
bool bShowMinimumTime=false, bool bAllowFade=true, bool m_bTaskReminders=true ) :
|
||||
TutorialTask(tutorial, descriptionId, enablePreCompletion, inConstraints, bShowMinimumTime, bAllowFade, m_bTaskReminders ),
|
||||
m_state( state )
|
||||
|
||||
@@ -17,7 +17,7 @@ TakeItemHint::TakeItemHint(eTutorial_Hint id, Tutorial *tutorial, int items[], u
|
||||
}
|
||||
}
|
||||
|
||||
bool TakeItemHint::onTake(shared_ptr<ItemInstance> item)
|
||||
bool TakeItemHint::onTake(std::shared_ptr<ItemInstance> item)
|
||||
{
|
||||
if(item != NULL)
|
||||
{
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#pragma once
|
||||
using namespace std;
|
||||
//using namespace std;
|
||||
|
||||
#include "TutorialHint.h"
|
||||
|
||||
@@ -15,5 +15,5 @@ public:
|
||||
TakeItemHint(eTutorial_Hint id, Tutorial *tutorial, int items[], unsigned int itemsLength);
|
||||
~TakeItemHint();
|
||||
|
||||
virtual bool onTake( shared_ptr<ItemInstance> item );
|
||||
virtual bool onTake( std::shared_ptr<ItemInstance> item );
|
||||
};
|
||||
@@ -18,7 +18,7 @@
|
||||
#include "TutorialConstraints.h"
|
||||
#include "TutorialHints.h"
|
||||
|
||||
vector<int> Tutorial::s_completableTasks;
|
||||
std::vector<int> Tutorial::s_completableTasks;
|
||||
|
||||
|
||||
int Tutorial::m_iTutorialHintDelayTime = 14000;
|
||||
@@ -1003,7 +1003,7 @@ Tutorial::~Tutorial()
|
||||
{
|
||||
delete (*it);
|
||||
}
|
||||
for(unordered_map<int, TutorialMessage *>::iterator it = messages.begin(); it != messages.end(); ++it)
|
||||
for(std::unordered_map<int, TutorialMessage *>::iterator it = messages.begin(); it != messages.end(); ++it)
|
||||
{
|
||||
delete (*it).second;
|
||||
}
|
||||
@@ -1380,7 +1380,7 @@ void Tutorial::tick()
|
||||
while(itCon != constraintsToRemove[m_CurrentState].end() )
|
||||
{
|
||||
constraints[e_Tutorial_State_Gameplay].push_back(itCon->first);
|
||||
constraintsToRemove[e_Tutorial_State_Gameplay].push_back( pair<TutorialConstraint *, unsigned char>(itCon->first, itCon->second) );
|
||||
constraintsToRemove[e_Tutorial_State_Gameplay].push_back( std::pair<TutorialConstraint *, unsigned char>(itCon->first, itCon->second) );
|
||||
|
||||
constraints[m_CurrentState].erase( find( constraints[m_CurrentState].begin(), constraints[m_CurrentState].end(), itCon->first) );
|
||||
itCon = constraintsToRemove[m_CurrentState].erase(itCon);
|
||||
@@ -1557,7 +1557,7 @@ bool Tutorial::setMessage(PopupMessageDetails *message)
|
||||
|
||||
if(!message->m_replaceCurrent) lastMessageTime = GetTickCount();
|
||||
|
||||
wstring text;
|
||||
std::wstring text;
|
||||
if(!message->m_messageString.empty())
|
||||
{
|
||||
text = message->m_messageString;
|
||||
@@ -1568,11 +1568,11 @@ bool Tutorial::setMessage(PopupMessageDetails *message)
|
||||
if( it != messages.end() && it->second != NULL )
|
||||
{
|
||||
TutorialMessage *messageString = it->second;
|
||||
text = wstring( messageString->getMessageForDisplay() );
|
||||
text = std::wstring( messageString->getMessageForDisplay() );
|
||||
}
|
||||
else
|
||||
{
|
||||
text = wstring( app.GetString(message->m_messageId) );
|
||||
text = std::wstring( app.GetString(message->m_messageId) );
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1590,7 +1590,7 @@ bool Tutorial::setMessage(PopupMessageDetails *message)
|
||||
}
|
||||
}
|
||||
|
||||
wstring title;
|
||||
std::wstring title;
|
||||
TutorialPopupInfo popupInfo;
|
||||
popupInfo.interactScene = m_UIScene;
|
||||
popupInfo.desc = text.c_str();
|
||||
@@ -1601,7 +1601,7 @@ bool Tutorial::setMessage(PopupMessageDetails *message)
|
||||
popupInfo.tutorial = this;
|
||||
if( !message->m_titleString.empty() || message->m_titleId > 0 )
|
||||
{
|
||||
if(message->m_titleString.empty()) title = wstring( app.GetString(message->m_titleId) );
|
||||
if(message->m_titleString.empty()) title = std::wstring( app.GetString(message->m_titleId) );
|
||||
else title = message->m_titleString;
|
||||
|
||||
popupInfo.title = title.c_str();
|
||||
@@ -1656,7 +1656,7 @@ bool Tutorial::setMessage(TutorialHint *hint, PopupMessageDetails *message)
|
||||
return messageShown;
|
||||
}
|
||||
|
||||
bool Tutorial::setMessage(const wstring &messageString, int icon, int auxValue)
|
||||
bool Tutorial::setMessage(const std::wstring &messageString, int icon, int auxValue)
|
||||
{
|
||||
PopupMessageDetails *message = new PopupMessageDetails();
|
||||
message->m_messageString = messageString;
|
||||
@@ -1681,7 +1681,7 @@ void Tutorial::showTutorialPopup(bool show)
|
||||
}
|
||||
}
|
||||
|
||||
void Tutorial::useItemOn(Level *level, shared_ptr<ItemInstance> item, int x, int y, int z, bool bTestUseOnly)
|
||||
void Tutorial::useItemOn(Level *level, std::shared_ptr<ItemInstance> item, int x, int y, int z, bool bTestUseOnly)
|
||||
{
|
||||
for(AUTO_VAR(it, activeTasks[m_CurrentState].begin()); it < activeTasks[m_CurrentState].end(); ++it)
|
||||
{
|
||||
@@ -1690,7 +1690,7 @@ void Tutorial::useItemOn(Level *level, shared_ptr<ItemInstance> item, int x, int
|
||||
}
|
||||
}
|
||||
|
||||
void Tutorial::useItemOn(shared_ptr<ItemInstance> item, bool bTestUseOnly)
|
||||
void Tutorial::useItemOn(std::shared_ptr<ItemInstance> item, bool bTestUseOnly)
|
||||
{
|
||||
for(AUTO_VAR(it, activeTasks[m_CurrentState].begin()); it < activeTasks[m_CurrentState].end(); ++it)
|
||||
{
|
||||
@@ -1699,7 +1699,7 @@ void Tutorial::useItemOn(shared_ptr<ItemInstance> item, bool bTestUseOnly)
|
||||
}
|
||||
}
|
||||
|
||||
void Tutorial::completeUsingItem(shared_ptr<ItemInstance> item)
|
||||
void Tutorial::completeUsingItem(std::shared_ptr<ItemInstance> item)
|
||||
{
|
||||
for(AUTO_VAR(it, activeTasks[m_CurrentState].begin()); it < activeTasks[m_CurrentState].end(); ++it)
|
||||
{
|
||||
@@ -1718,7 +1718,7 @@ void Tutorial::completeUsingItem(shared_ptr<ItemInstance> item)
|
||||
}
|
||||
}
|
||||
|
||||
void Tutorial::startDestroyBlock(shared_ptr<ItemInstance> item, Tile *tile)
|
||||
void Tutorial::startDestroyBlock(std::shared_ptr<ItemInstance> item, Tile *tile)
|
||||
{
|
||||
int hintNeeded = -1;
|
||||
for(AUTO_VAR(it, hints[m_CurrentState].begin()); it < hints[m_CurrentState].end(); ++it)
|
||||
@@ -1754,7 +1754,7 @@ void Tutorial::destroyBlock(Tile *tile)
|
||||
}
|
||||
}
|
||||
|
||||
void Tutorial::attack(shared_ptr<Player> player, shared_ptr<Entity> entity)
|
||||
void Tutorial::attack(std::shared_ptr<Player> player, std::shared_ptr<Entity> entity)
|
||||
{
|
||||
int hintNeeded = -1;
|
||||
for(AUTO_VAR(it, hints[m_CurrentState].begin()); it < hints[m_CurrentState].end(); ++it)
|
||||
@@ -1772,7 +1772,7 @@ void Tutorial::attack(shared_ptr<Player> player, shared_ptr<Entity> entity)
|
||||
}
|
||||
}
|
||||
|
||||
void Tutorial::itemDamaged(shared_ptr<ItemInstance> item)
|
||||
void Tutorial::itemDamaged(std::shared_ptr<ItemInstance> item)
|
||||
{
|
||||
int hintNeeded = -1;
|
||||
for(AUTO_VAR(it, hints[m_CurrentState].begin()); it < hints[m_CurrentState].end(); ++it)
|
||||
@@ -1803,7 +1803,7 @@ void Tutorial::handleUIInput(int iAction)
|
||||
currentTask[m_CurrentState]->handleUIInput(iAction);
|
||||
}
|
||||
|
||||
void Tutorial::createItemSelected(shared_ptr<ItemInstance> item, bool canMake)
|
||||
void Tutorial::createItemSelected(std::shared_ptr<ItemInstance> item, bool canMake)
|
||||
{
|
||||
int hintNeeded = -1;
|
||||
for(AUTO_VAR(it, hints[m_CurrentState].begin()); it < hints[m_CurrentState].end(); ++it)
|
||||
@@ -1821,7 +1821,7 @@ void Tutorial::createItemSelected(shared_ptr<ItemInstance> item, bool canMake)
|
||||
}
|
||||
}
|
||||
|
||||
void Tutorial::onCrafted(shared_ptr<ItemInstance> item)
|
||||
void Tutorial::onCrafted(std::shared_ptr<ItemInstance> item)
|
||||
{
|
||||
for(unsigned int state = 0; state < e_Tutorial_State_Max; ++state)
|
||||
{
|
||||
@@ -1833,7 +1833,7 @@ void Tutorial::onCrafted(shared_ptr<ItemInstance> item)
|
||||
}
|
||||
}
|
||||
|
||||
void Tutorial::onTake(shared_ptr<ItemInstance> item, unsigned int invItemCountAnyAux, unsigned int invItemCountThisAux)
|
||||
void Tutorial::onTake(std::shared_ptr<ItemInstance> item, unsigned int invItemCountAnyAux, unsigned int invItemCountThisAux)
|
||||
{
|
||||
if( !m_hintDisplayed )
|
||||
{
|
||||
@@ -1860,7 +1860,7 @@ void Tutorial::onTake(shared_ptr<ItemInstance> item, unsigned int invItemCountAn
|
||||
}
|
||||
}
|
||||
|
||||
void Tutorial::onSelectedItemChanged(shared_ptr<ItemInstance> item)
|
||||
void Tutorial::onSelectedItemChanged(std::shared_ptr<ItemInstance> item)
|
||||
{
|
||||
// We only handle this if we are in a state that allows changing based on the selected item
|
||||
// Menus and states like riding in a minecart will NOT allow this
|
||||
@@ -1976,7 +1976,7 @@ bool Tutorial::isInputAllowed(int mapping)
|
||||
return allowed;
|
||||
}
|
||||
|
||||
vector<TutorialTask *> *Tutorial::getTasks()
|
||||
std::vector<TutorialTask *> *Tutorial::getTasks()
|
||||
{
|
||||
return &tasks;
|
||||
}
|
||||
@@ -2024,7 +2024,7 @@ void Tutorial::RemoveConstraint(TutorialConstraint *c, bool delayedRemove /*= fa
|
||||
else if(delayedRemove)
|
||||
{
|
||||
c->setQueuedForRemoval(true);
|
||||
constraintsToRemove[m_CurrentState].push_back( pair<TutorialConstraint *, unsigned char>(c, 0) );
|
||||
constraintsToRemove[m_CurrentState].push_back( std::pair<TutorialConstraint *, unsigned char>(c, 0) );
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#pragma once
|
||||
using namespace std;
|
||||
//using namespace std;
|
||||
#include "TutorialTask.h"
|
||||
#include "TutorialConstraint.h"
|
||||
#include "TutorialHint.h"
|
||||
@@ -27,9 +27,9 @@ public:
|
||||
int m_messageId;
|
||||
int m_promptId;
|
||||
int m_titleId;
|
||||
wstring m_messageString;
|
||||
wstring m_promptString;
|
||||
wstring m_titleString;
|
||||
std::wstring m_messageString;
|
||||
std::wstring m_promptString;
|
||||
std::wstring m_titleString;
|
||||
int m_icon;
|
||||
int m_iAuxVal;
|
||||
bool m_allowFade;
|
||||
@@ -78,13 +78,13 @@ private:
|
||||
int m_firstTickTime;
|
||||
|
||||
protected:
|
||||
unordered_map<int, TutorialMessage *> messages;
|
||||
vector<TutorialConstraint *> m_globalConstraints;
|
||||
vector<TutorialConstraint *> constraints[e_Tutorial_State_Max];
|
||||
vector< pair<TutorialConstraint *, unsigned char> > constraintsToRemove[e_Tutorial_State_Max];
|
||||
vector<TutorialTask *> tasks; // We store a copy of the tasks for the main gameplay tutorial so that we could display an overview menu
|
||||
vector<TutorialTask *> activeTasks[e_Tutorial_State_Max];
|
||||
vector<TutorialHint *> hints[e_Tutorial_State_Max];
|
||||
std::unordered_map<int, TutorialMessage *> messages;
|
||||
std::vector<TutorialConstraint *> m_globalConstraints;
|
||||
std::vector<TutorialConstraint *> constraints[e_Tutorial_State_Max];
|
||||
std::vector< std::pair<TutorialConstraint *, unsigned char> > constraintsToRemove[e_Tutorial_State_Max];
|
||||
std::vector<TutorialTask *> tasks; // We store a copy of the tasks for the main gameplay tutorial so that we could display an overview menu
|
||||
std::vector<TutorialTask *> activeTasks[e_Tutorial_State_Max];
|
||||
std::vector<TutorialHint *> hints[e_Tutorial_State_Max];
|
||||
TutorialTask *currentTask[e_Tutorial_State_Max];
|
||||
TutorialConstraint *currentFailedConstraint[e_Tutorial_State_Max];
|
||||
|
||||
@@ -147,23 +147,23 @@ public:
|
||||
|
||||
bool setMessage(PopupMessageDetails *message);
|
||||
bool setMessage(TutorialHint *hint, PopupMessageDetails *message);
|
||||
bool setMessage(const wstring &message, int icon, int auxValue);
|
||||
bool setMessage(const std::wstring &message, int icon, int auxValue);
|
||||
|
||||
void showTutorialPopup(bool show);
|
||||
|
||||
void useItemOn(Level *level, shared_ptr<ItemInstance> item, int x, int y, int z,bool bTestUseOnly=false);
|
||||
void useItemOn(shared_ptr<ItemInstance> item, bool bTestUseOnly=false);
|
||||
void completeUsingItem(shared_ptr<ItemInstance> item);
|
||||
void startDestroyBlock(shared_ptr<ItemInstance> item, Tile *tile);
|
||||
void useItemOn(Level *level, std::shared_ptr<ItemInstance> item, int x, int y, int z,bool bTestUseOnly=false);
|
||||
void useItemOn(std::shared_ptr<ItemInstance> item, bool bTestUseOnly=false);
|
||||
void completeUsingItem(std::shared_ptr<ItemInstance> item);
|
||||
void startDestroyBlock(std::shared_ptr<ItemInstance> item, Tile *tile);
|
||||
void destroyBlock(Tile *tile);
|
||||
void attack(shared_ptr<Player> player, shared_ptr<Entity> entity);
|
||||
void itemDamaged(shared_ptr<ItemInstance> item);
|
||||
void attack(std::shared_ptr<Player> player, std::shared_ptr<Entity> entity);
|
||||
void itemDamaged(std::shared_ptr<ItemInstance> item);
|
||||
|
||||
void handleUIInput(int iAction);
|
||||
void createItemSelected(shared_ptr<ItemInstance> item, bool canMake);
|
||||
void onCrafted(shared_ptr<ItemInstance> item);
|
||||
void onTake(shared_ptr<ItemInstance> item, unsigned int invItemCountAnyAux, unsigned int invItemCountThisAux);
|
||||
void onSelectedItemChanged(shared_ptr<ItemInstance> item);
|
||||
void createItemSelected(std::shared_ptr<ItemInstance> item, bool canMake);
|
||||
void onCrafted(std::shared_ptr<ItemInstance> item);
|
||||
void onTake(std::shared_ptr<ItemInstance> item, unsigned int invItemCountAnyAux, unsigned int invItemCountThisAux);
|
||||
void onSelectedItemChanged(std::shared_ptr<ItemInstance> item);
|
||||
void onLookAt(int id, int iData=0);
|
||||
void onLookAtEntity(eINSTANCEOF type);
|
||||
void onEffectChanged(MobEffect *effect, bool bRemoved=false);
|
||||
@@ -181,7 +181,7 @@ public:
|
||||
int GetTutorialDisplayMessageTime() {return m_iTutorialDisplayMessageTime;}
|
||||
|
||||
// Only for the main gameplay tutorial
|
||||
vector<TutorialTask *> *getTasks();
|
||||
std::vector<TutorialTask *> *getTasks();
|
||||
unsigned int getCurrentTaskIndex();
|
||||
|
||||
#ifdef _XBOX
|
||||
@@ -193,7 +193,7 @@ public:
|
||||
|
||||
// These are required so that we have a consistent mapping of the completion bits stored in the profile data
|
||||
static void staticCtor();
|
||||
static vector<int> s_completableTasks;
|
||||
static std::vector<int> s_completableTasks;
|
||||
|
||||
static void debugResetPlayerSavedProgress(int iPad);
|
||||
};
|
||||
|
||||
@@ -14,7 +14,7 @@ TutorialHint::TutorialHint(eTutorial_Hint id, Tutorial *tutorial, int descriptio
|
||||
tutorial->addMessage(descriptionId, type != e_Hint_NoIngredients);
|
||||
}
|
||||
|
||||
int TutorialHint::startDestroyBlock(shared_ptr<ItemInstance> item, Tile *tile)
|
||||
int TutorialHint::startDestroyBlock(std::shared_ptr<ItemInstance> item, Tile *tile)
|
||||
{
|
||||
int returnVal = -1;
|
||||
switch(m_type)
|
||||
@@ -59,7 +59,7 @@ int TutorialHint::destroyBlock(Tile *tile)
|
||||
return returnVal;
|
||||
}
|
||||
|
||||
int TutorialHint::attack(shared_ptr<ItemInstance> item, shared_ptr<Entity> entity)
|
||||
int TutorialHint::attack(std::shared_ptr<ItemInstance> item, std::shared_ptr<Entity> entity)
|
||||
{
|
||||
/*
|
||||
switch(m_type)
|
||||
@@ -71,7 +71,7 @@ int TutorialHint::attack(shared_ptr<ItemInstance> item, shared_ptr<Entity> entit
|
||||
return -1;
|
||||
}
|
||||
|
||||
int TutorialHint::createItemSelected(shared_ptr<ItemInstance> item, bool canMake)
|
||||
int TutorialHint::createItemSelected(std::shared_ptr<ItemInstance> item, bool canMake)
|
||||
{
|
||||
int returnVal = -1;
|
||||
switch(m_type)
|
||||
@@ -86,7 +86,7 @@ int TutorialHint::createItemSelected(shared_ptr<ItemInstance> item, bool canMake
|
||||
return returnVal;
|
||||
}
|
||||
|
||||
int TutorialHint::itemDamaged(shared_ptr<ItemInstance> item)
|
||||
int TutorialHint::itemDamaged(std::shared_ptr<ItemInstance> item)
|
||||
{
|
||||
int returnVal = -1;
|
||||
switch(m_type)
|
||||
@@ -100,7 +100,7 @@ int TutorialHint::itemDamaged(shared_ptr<ItemInstance> item)
|
||||
return returnVal;
|
||||
}
|
||||
|
||||
bool TutorialHint::onTake( shared_ptr<ItemInstance> item )
|
||||
bool TutorialHint::onTake( std::shared_ptr<ItemInstance> item )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#pragma once
|
||||
using namespace std;
|
||||
//using namespace std;
|
||||
|
||||
#include "TutorialEnum.h"
|
||||
|
||||
@@ -40,12 +40,12 @@ public:
|
||||
|
||||
eTutorial_Hint getId() { return m_id; }
|
||||
|
||||
virtual int startDestroyBlock(shared_ptr<ItemInstance> item, Tile *tile);
|
||||
virtual int startDestroyBlock(std::shared_ptr<ItemInstance> item, Tile *tile);
|
||||
virtual int destroyBlock(Tile *tile);
|
||||
virtual int attack(shared_ptr<ItemInstance> item, shared_ptr<Entity> entity);
|
||||
virtual int createItemSelected(shared_ptr<ItemInstance> item, bool canMake);
|
||||
virtual int itemDamaged(shared_ptr<ItemInstance> item);
|
||||
virtual bool onTake( shared_ptr<ItemInstance> item );
|
||||
virtual int attack(std::shared_ptr<ItemInstance> item, std::shared_ptr<Entity> entity);
|
||||
virtual int createItemSelected(std::shared_ptr<ItemInstance> item, bool canMake);
|
||||
virtual int itemDamaged(std::shared_ptr<ItemInstance> item);
|
||||
virtual bool onTake( std::shared_ptr<ItemInstance> item );
|
||||
virtual bool onLookAt(int id, int iData=0);
|
||||
virtual bool onLookAtEntity(eINSTANCEOF type);
|
||||
virtual int tick();
|
||||
|
||||
@@ -36,7 +36,7 @@ bool TutorialMode::destroyBlock(int x, int y, int z, int face)
|
||||
int t = minecraft->level->getTile(x, y, z);
|
||||
tutorial->destroyBlock(Tile::tiles[t]);
|
||||
}
|
||||
shared_ptr<ItemInstance> item = minecraft->player->getSelectedItem();
|
||||
std::shared_ptr<ItemInstance> item = minecraft->player->getSelectedItem();
|
||||
int damageBefore;
|
||||
if(item != NULL)
|
||||
{
|
||||
@@ -78,7 +78,7 @@ void TutorialMode::tick()
|
||||
*/
|
||||
}
|
||||
|
||||
bool TutorialMode::useItemOn(shared_ptr<Player> player, Level *level, shared_ptr<ItemInstance> item, int x, int y, int z, int face, Vec3 *hit, bool bTestUseOnly, bool *pbUsedItem)
|
||||
bool TutorialMode::useItemOn(std::shared_ptr<Player> player, Level *level, std::shared_ptr<ItemInstance> item, int x, int y, int z, int face, Vec3 *hit, bool bTestUseOnly, bool *pbUsedItem)
|
||||
{
|
||||
bool haveItem = false;
|
||||
int itemCount = 0;
|
||||
@@ -110,7 +110,7 @@ bool TutorialMode::useItemOn(shared_ptr<Player> player, Level *level, shared_ptr
|
||||
return result;
|
||||
}
|
||||
|
||||
void TutorialMode::attack(shared_ptr<Player> player, shared_ptr<Entity> entity)
|
||||
void TutorialMode::attack(std::shared_ptr<Player> player, std::shared_ptr<Entity> entity)
|
||||
{
|
||||
if(!tutorial->m_allTutorialsComplete)
|
||||
tutorial->attack(player, entity);
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#pragma once
|
||||
using namespace std;
|
||||
//using namespace std;
|
||||
|
||||
#include "../../../Player/MultiPlayerGameMode.h"
|
||||
#include "Tutorial.h"
|
||||
@@ -19,8 +19,8 @@ public:
|
||||
virtual void startDestroyBlock(int x, int y, int z, int face);
|
||||
virtual bool destroyBlock(int x, int y, int z, int face);
|
||||
virtual void tick();
|
||||
virtual bool useItemOn(shared_ptr<Player> player, Level *level, shared_ptr<ItemInstance> item, int x, int y, int z, int face, Vec3 *hit, bool bTestUseOnly=false, bool *pbUsedItem=NULL);
|
||||
virtual void attack(shared_ptr<Player> player, shared_ptr<Entity> entity);
|
||||
virtual bool useItemOn(std::shared_ptr<Player> player, Level *level, std::shared_ptr<ItemInstance> item, int x, int y, int z, int face, Vec3 *hit, bool bTestUseOnly=false, bool *pbUsedItem=NULL);
|
||||
virtual void attack(std::shared_ptr<Player> player, std::shared_ptr<Entity> entity);
|
||||
|
||||
virtual bool isInputAllowed(int mapping);
|
||||
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
#include "TutorialConstraints.h"
|
||||
#include "TutorialTask.h"
|
||||
|
||||
TutorialTask::TutorialTask(Tutorial *tutorial, int descriptionId, bool enablePreCompletion, vector<TutorialConstraint *> *inConstraints,
|
||||
TutorialTask::TutorialTask(Tutorial *tutorial, int descriptionId, bool enablePreCompletion, std::vector<TutorialConstraint *> *inConstraints,
|
||||
bool bShowMinimumTime, bool bAllowFade, bool bTaskReminders)
|
||||
: tutorial( tutorial ), descriptionId( descriptionId ), m_promptId( -1 ), enablePreCompletion( enablePreCompletion ),
|
||||
areConstraintsEnabled( false ), bIsCompleted( false ), bHasBeenActivated( false ),
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#pragma once
|
||||
using namespace std;
|
||||
//using namespace std;
|
||||
#include "TutorialEnum.h"
|
||||
|
||||
class Level;
|
||||
@@ -30,10 +30,10 @@ protected:
|
||||
protected:
|
||||
bool bIsCompleted;
|
||||
bool m_bShownForMinimumTime;
|
||||
vector<TutorialConstraint *> constraints;
|
||||
std::vector<TutorialConstraint *> constraints;
|
||||
bool areConstraintsEnabled;
|
||||
public:
|
||||
TutorialTask(Tutorial *tutorial, int descriptionId, bool enablePreCompletion, vector<TutorialConstraint *> *inConstraints, bool bShowMinimumTime=false, bool bAllowFade=true, bool m_bTaskReminders=true );
|
||||
TutorialTask(Tutorial *tutorial, int descriptionId, bool enablePreCompletion, std::vector<TutorialConstraint *> *inConstraints, bool bShowMinimumTime=false, bool bAllowFade=true, bool m_bTaskReminders=true );
|
||||
virtual ~TutorialTask();
|
||||
|
||||
virtual int getDescriptionId() { return descriptionId; }
|
||||
@@ -52,12 +52,12 @@ public:
|
||||
bool TaskReminders() { return m_bTaskReminders;}
|
||||
virtual bool ShowMinimumTime() { return m_bShowMinimumTime;}
|
||||
|
||||
virtual void useItemOn(Level *level, shared_ptr<ItemInstance> item, int x, int y, int z, bool bTestUseOnly=false) { }
|
||||
virtual void useItem(shared_ptr<ItemInstance> item,bool bTestUseOnly=false) { }
|
||||
virtual void completeUsingItem(shared_ptr<ItemInstance> item) { }
|
||||
virtual void useItemOn(Level *level, std::shared_ptr<ItemInstance> item, int x, int y, int z, bool bTestUseOnly=false) { }
|
||||
virtual void useItem(std::shared_ptr<ItemInstance> item,bool bTestUseOnly=false) { }
|
||||
virtual void completeUsingItem(std::shared_ptr<ItemInstance> item) { }
|
||||
virtual void handleUIInput(int iAction) { }
|
||||
virtual void onCrafted(shared_ptr<ItemInstance> item) { }
|
||||
virtual void onTake(shared_ptr<ItemInstance> item, unsigned int invItemCountAnyAux, unsigned int invItemCountThisAux) { }
|
||||
virtual void onCrafted(std::shared_ptr<ItemInstance> item) { }
|
||||
virtual void onTake(std::shared_ptr<ItemInstance> item, unsigned int invItemCountAnyAux, unsigned int invItemCountThisAux) { }
|
||||
virtual void onStateChange(eTutorial_State newState) { }
|
||||
virtual void onEffectChanged(MobEffect *effect, bool bRemoved=false) { }
|
||||
};
|
||||
@@ -5,7 +5,7 @@
|
||||
#include "UseItemTask.h"
|
||||
|
||||
UseItemTask::UseItemTask(const int itemId, Tutorial *tutorial, int descriptionId,
|
||||
bool enablePreCompletion, vector<TutorialConstraint *> *inConstraints, bool bShowMinimumTime, bool bAllowFade, bool bTaskReminders)
|
||||
bool enablePreCompletion, std::vector<TutorialConstraint *> *inConstraints, bool bShowMinimumTime, bool bAllowFade, bool bTaskReminders)
|
||||
: TutorialTask( tutorial, descriptionId, enablePreCompletion, inConstraints, bShowMinimumTime, bAllowFade, bTaskReminders ),
|
||||
itemId( itemId )
|
||||
{
|
||||
@@ -16,7 +16,7 @@ bool UseItemTask::isCompleted()
|
||||
return bIsCompleted;
|
||||
}
|
||||
|
||||
void UseItemTask::useItem(shared_ptr<ItemInstance> item,bool bTestUseOnly)
|
||||
void UseItemTask::useItem(std::shared_ptr<ItemInstance> item,bool bTestUseOnly)
|
||||
{
|
||||
if(bTestUseOnly) return;
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#pragma once
|
||||
using namespace std;
|
||||
//using namespace std;
|
||||
|
||||
#include "TutorialTask.h"
|
||||
|
||||
@@ -14,7 +14,7 @@ private:
|
||||
|
||||
public:
|
||||
UseItemTask(const int itemId, Tutorial *tutorial, int descriptionId,
|
||||
bool enablePreCompletion = false, vector<TutorialConstraint *> *inConstraints = NULL, bool bShowMinimumTime = false, bool bAllowFade = true, bool bTaskReminders = true );
|
||||
bool enablePreCompletion = false, std::vector<TutorialConstraint *> *inConstraints = NULL, bool bShowMinimumTime = false, bool bAllowFade = true, bool bTaskReminders = true );
|
||||
virtual bool isCompleted();
|
||||
virtual void useItem(shared_ptr<ItemInstance> item, bool bTestUseOnly=false);
|
||||
virtual void useItem(std::shared_ptr<ItemInstance> item, bool bTestUseOnly=false);
|
||||
};
|
||||
@@ -5,7 +5,7 @@
|
||||
#include "UseTileTask.h"
|
||||
|
||||
UseTileTask::UseTileTask(const int tileId, int x, int y, int z, Tutorial *tutorial, int descriptionId,
|
||||
bool enablePreCompletion, vector<TutorialConstraint *> *inConstraints, bool bShowMinimumTime, bool bAllowFade, bool bTaskReminders)
|
||||
bool enablePreCompletion, std::vector<TutorialConstraint *> *inConstraints, bool bShowMinimumTime, bool bAllowFade, bool bTaskReminders)
|
||||
: TutorialTask( tutorial, descriptionId, enablePreCompletion, inConstraints, bShowMinimumTime, bAllowFade, bTaskReminders ),
|
||||
x( x ), y( y ), z( z ), tileId( tileId )
|
||||
{
|
||||
@@ -13,7 +13,7 @@ UseTileTask::UseTileTask(const int tileId, int x, int y, int z, Tutorial *tutori
|
||||
}
|
||||
|
||||
UseTileTask::UseTileTask(const int tileId, Tutorial *tutorial, int descriptionId,
|
||||
bool enablePreCompletion, vector<TutorialConstraint *> *inConstraints, bool bShowMinimumTime, bool bAllowFade, bool bTaskReminders)
|
||||
bool enablePreCompletion, std::vector<TutorialConstraint *> *inConstraints, bool bShowMinimumTime, bool bAllowFade, bool bTaskReminders)
|
||||
: TutorialTask( tutorial, descriptionId, enablePreCompletion, inConstraints, bShowMinimumTime, bAllowFade, bTaskReminders ),
|
||||
tileId( tileId )
|
||||
{
|
||||
@@ -25,7 +25,7 @@ bool UseTileTask::isCompleted()
|
||||
return bIsCompleted;
|
||||
}
|
||||
|
||||
void UseTileTask::useItemOn(Level *level, shared_ptr<ItemInstance> item, int x, int y, int z,bool bTestUseOnly)
|
||||
void UseTileTask::useItemOn(Level *level, std::shared_ptr<ItemInstance> item, int x, int y, int z,bool bTestUseOnly)
|
||||
{
|
||||
if(bTestUseOnly) return;
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#pragma once
|
||||
using namespace std;
|
||||
//using namespace std;
|
||||
|
||||
#include "TutorialTask.h"
|
||||
|
||||
@@ -16,9 +16,9 @@ private:
|
||||
|
||||
public:
|
||||
UseTileTask(const int tileId, int x, int y, int z, Tutorial *tutorial, int descriptionId,
|
||||
bool enablePreCompletion = false, vector<TutorialConstraint *> *inConstraints = NULL, bool bShowMinimumTime = false, bool bAllowFade = true, bool bTaskReminders = true );
|
||||
bool enablePreCompletion = false, std::vector<TutorialConstraint *> *inConstraints = NULL, bool bShowMinimumTime = false, bool bAllowFade = true, bool bTaskReminders = true );
|
||||
UseTileTask(const int tileId, Tutorial *tutorial, int descriptionId,
|
||||
bool enablePreCompletion = false, vector<TutorialConstraint *> *inConstraints = NULL, bool bShowMinimumTime = false, bool bAllowFade = true, bool bTaskReminders = true);
|
||||
bool enablePreCompletion = false, std::vector<TutorialConstraint *> *inConstraints = NULL, bool bShowMinimumTime = false, bool bAllowFade = true, bool bTaskReminders = true);
|
||||
virtual bool isCompleted();
|
||||
virtual void useItemOn(Level *level, shared_ptr<ItemInstance> item, int x, int y, int z, bool bTestUseOnly=false);
|
||||
virtual void useItemOn(Level *level, std::shared_ptr<ItemInstance> item, int x, int y, int z, bool bTestUseOnly=false);
|
||||
};
|
||||
@@ -12,7 +12,7 @@ public:
|
||||
};
|
||||
|
||||
// Select group
|
||||
XuiCraftingTask(Tutorial *tutorial, int descriptionId, Recipy::_eGroupType groupToSelect, bool enablePreCompletion = false, vector<TutorialConstraint *> *inConstraints = NULL,
|
||||
XuiCraftingTask(Tutorial *tutorial, int descriptionId, Recipy::_eGroupType groupToSelect, bool enablePreCompletion = false, std::vector<TutorialConstraint *> *inConstraints = NULL,
|
||||
bool bShowMinimumTime=false, bool bAllowFade=true, bool m_bTaskReminders=true )
|
||||
: TutorialTask(tutorial, descriptionId, enablePreCompletion, inConstraints, bShowMinimumTime, bAllowFade, m_bTaskReminders ),
|
||||
m_group(groupToSelect),
|
||||
@@ -20,7 +20,7 @@ public:
|
||||
{}
|
||||
|
||||
// Select Item
|
||||
XuiCraftingTask(Tutorial *tutorial, int descriptionId, int itemId, bool enablePreCompletion = false, vector<TutorialConstraint *> *inConstraints = NULL,
|
||||
XuiCraftingTask(Tutorial *tutorial, int descriptionId, int itemId, bool enablePreCompletion = false, std::vector<TutorialConstraint *> *inConstraints = NULL,
|
||||
bool bShowMinimumTime=false, bool bAllowFade=true, bool m_bTaskReminders=true )
|
||||
: TutorialTask(tutorial, descriptionId, enablePreCompletion, inConstraints, bShowMinimumTime, bAllowFade, m_bTaskReminders ),
|
||||
m_item(itemId),
|
||||
|
||||
Reference in New Issue
Block a user