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Merge pull request #71 from 4jcraft/refactor/no-std-wildcard
refactor: remove `using namespace std`
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@@ -125,7 +125,7 @@ extern "C" void __real_free(void *t);
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#endif
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__int64 UIController::iggyAllocCount = 0;
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static unordered_map<void *,size_t> allocations;
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static std::unordered_map<void *,size_t> allocations;
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static void * RADLINK AllocateFunction ( void * alloc_callback_user_data , size_t size_requested , size_t * size_returned )
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{
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UIController *controller = (UIController *)alloc_callback_user_data;
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@@ -419,7 +419,7 @@ void UIController::tick()
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void UIController::loadSkins()
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{
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wstring platformSkinPath = L"";
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std::wstring platformSkinPath = L"";
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#ifdef __PS3__
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platformSkinPath = L"skinPS3.swf";
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@@ -508,7 +508,7 @@ void UIController::loadSkins()
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#endif // HD platforms
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}
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IggyLibrary UIController::loadSkin(const wstring &skinPath, const wstring &skinName)
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IggyLibrary UIController::loadSkin(const std::wstring &skinPath, const std::wstring &skinName)
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{
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IggyLibrary lib = IGGY_INVALID_LIBRARY;
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// 4J Stu - We need to load the platformskin before the normal skin, as the normal skin requires some elements from the platform skin
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@@ -650,7 +650,7 @@ void UIController::CleanUpSkinReload()
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m_queuedMessageBoxData.clear();
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}
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byteArray UIController::getMovieData(const wstring &filename)
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byteArray UIController::getMovieData(const std::wstring &filename)
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{
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// Cache everything we load in the current tick
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__int64 targetTime = System::currentTimeMillis() + (1000LL * 60);
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@@ -1252,10 +1252,10 @@ void UIController::setupCustomDrawMatrices(UIScene *scene, CustomDrawData *custo
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top = m_tileOriginY + (sceneHeight - customDrawRegion->mat[(1*4)+3]*sceneHeight)/2;
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bottom = top + (sceneHeight * -customDrawRegion->mat[(1*4) + 1])/2 * customDrawRegion->y1;
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m_customRenderingClearRect.left = min(m_customRenderingClearRect.left, left);
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m_customRenderingClearRect.right = max(m_customRenderingClearRect.right, right);;
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m_customRenderingClearRect.top = min(m_customRenderingClearRect.top, top);
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m_customRenderingClearRect.bottom = max(m_customRenderingClearRect.bottom, bottom);
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m_customRenderingClearRect.left = std::min(m_customRenderingClearRect.left, left);
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m_customRenderingClearRect.right = std::max(m_customRenderingClearRect.right, right);;
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m_customRenderingClearRect.top = std::min(m_customRenderingClearRect.top, top);
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m_customRenderingClearRect.bottom = std::max(m_customRenderingClearRect.bottom, bottom);
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if(!m_bScreenWidthSetup)
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{
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@@ -1383,7 +1383,7 @@ void RADLINK UIController::TextureSubstitutionDestroyCallback ( void * user_call
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t->releaseTexture( id );
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}
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void UIController::registerSubstitutionTexture(const wstring &textureName, PBYTE pbData, DWORD dwLength)
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void UIController::registerSubstitutionTexture(const std::wstring &textureName, PBYTE pbData, DWORD dwLength)
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{
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// Remove it if it already exists
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unregisterSubstitutionTexture(textureName,false);
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@@ -1391,7 +1391,7 @@ void UIController::registerSubstitutionTexture(const wstring &textureName, PBYTE
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m_substitutionTextures[textureName] = byteArray(pbData, dwLength);
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}
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void UIController::unregisterSubstitutionTexture(const wstring &textureName, bool deleteData)
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void UIController::unregisterSubstitutionTexture(const std::wstring &textureName, bool deleteData)
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{
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AUTO_VAR(it,m_substitutionTextures.find(textureName));
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@@ -2027,7 +2027,7 @@ void UIController::DisplayGamertag(unsigned int iPad, bool show)
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}
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}
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void UIController::SetSelectedItem(unsigned int iPad, const wstring &name)
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void UIController::SetSelectedItem(unsigned int iPad, const std::wstring &name)
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{
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EUIGroup group;
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@@ -2385,7 +2385,7 @@ void UIController::ShowUIDebugMarketingGuide(bool show)
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#endif
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}
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void UIController::logDebugString(const string &text)
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void UIController::logDebugString(const std::string &text)
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{
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if(m_uiDebugConsole) m_uiDebugConsole->addText(text);
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}
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