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Merge pull request #71 from 4jcraft/refactor/no-std-wildcard
refactor: remove `using namespace std`
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@@ -28,7 +28,7 @@
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#ifdef SONY_REMOTE_STORAGE_DOWNLOAD
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unsigned long UIScene_LoadOrJoinMenu::m_ulFileSize=0L;
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wstring UIScene_LoadOrJoinMenu::m_wstrStageText=L"";
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std::wstring UIScene_LoadOrJoinMenu::m_wstrStageText=L"";
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#endif
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@@ -44,7 +44,7 @@ wstring UIScene_LoadOrJoinMenu::m_wstrStageText=L"";
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UIScene_LoadOrJoinMenu::ESaveTransferFiles UIScene_LoadOrJoinMenu::s_eSaveTransferFile;
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unsigned long UIScene_LoadOrJoinMenu::s_ulFileSize=0L;
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byteArray UIScene_LoadOrJoinMenu::s_transferData = byteArray();
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wstring UIScene_LoadOrJoinMenu::m_wstrStageText=L"";
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std::wstring UIScene_LoadOrJoinMenu::m_wstrStageText=L"";
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#ifdef _DEBUG_MENUS_ENABLED
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C4JStorage::SAVETRANSFER_FILE_DETAILS UIScene_LoadOrJoinMenu::m_debugTransferDetails;
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@@ -539,7 +539,7 @@ void UIScene_LoadOrJoinMenu::handleLoseFocus()
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killTimer(JOIN_LOAD_ONLINE_TIMER_ID);
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}
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wstring UIScene_LoadOrJoinMenu::getMoviePath()
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std::wstring UIScene_LoadOrJoinMenu::getMoviePath()
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{
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return L"LoadOrJoinMenu";
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}
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@@ -850,7 +850,7 @@ void UIScene_LoadOrJoinMenu::GetSaveInfo()
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for(unsigned int i=0;i<listItems;i++)
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{
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wstring wName = m_saves->at(i)->getName();
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std::wstring wName = m_saves->at(i)->getName();
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wchar_t *name = new wchar_t[wName.size()+1];
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for(unsigned int j = 0; j < wName.size(); ++j)
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{
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@@ -1844,7 +1844,7 @@ void UIScene_LoadOrJoinMenu::handleTimerComplete(int id)
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if(pDLCInfo)
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{
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// retrieve the image - if we haven't already
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wstring textureName = filenametowstring(pDLCInfo->chImageURL);
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std::wstring textureName = filenametostd::wstring(pDLCInfo->chImageURL);
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if(hasRegisteredSubstitutionTexture(textureName)==false)
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{
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@@ -2199,7 +2199,7 @@ int UIScene_LoadOrJoinMenu::TexturePackDialogReturned(void *pParam,int iPad,C4JS
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{
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if (ProfileManager.IsSignedInLive(iPad))
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{
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wstring ProductId;
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std::wstring ProductId;
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app.GetDLCFullOfferIDForPackID(pClass->m_initData->selectedSession->data.texturePackParentId,ProductId);
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StorageManager.InstallOffer(1,(WCHAR *)ProductId.c_str(),NULL,NULL);
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@@ -3062,10 +3062,10 @@ int UIScene_LoadOrJoinMenu::DownloadXbox360SaveThreadProc( LPVOID lpParameter )
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ByteArrayInputStream bais(UIScene_LoadOrJoinMenu::s_transferData);
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DataInputStream dis(&bais);
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wstring saveTitle = dis.readUTF();
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std::wstring saveTitle = dis.readUTF();
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StorageManager.SetSaveTitle(saveTitle.c_str());
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wstring saveUniqueName = dis.readUTF();
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std::wstring saveUniqueName = dis.readUTF();
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// 4J Stu - Don't set this any more. We added it so that we could share the ban list data for this save
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// However if the player downloads the same save multiple times, it will overwrite the previous version
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@@ -3204,7 +3204,7 @@ void UIScene_LoadOrJoinMenu::RequestFileSize( SaveTransferStateContainer *pClass
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{
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ZeroMemory(&m_debugTransferDetails, sizeof(C4JStorage::SAVETRANSFER_FILE_DETAILS) );
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File targetFile( wstring(L"FakeTMSPP\\").append(filename) );
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File targetFile( std::wstring(L"FakeTMSPP\\").append(filename) );
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if(targetFile.exists()) m_debugTransferDetails.ulFileLen = targetFile.length();
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SaveTransferReturned(pClass,&m_debugTransferDetails);
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@@ -3238,7 +3238,7 @@ void UIScene_LoadOrJoinMenu::RequestFileData( SaveTransferStateContainer *pClass
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#ifdef _DEBUG_MENUS_ENABLED
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if(app.GetLoadSavesFromFolderEnabled())
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{
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File targetFile( wstring(L"FakeTMSPP\\").append(filename) );
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File targetFile( std::wstring(L"FakeTMSPP\\").append(filename) );
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if(targetFile.exists())
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{
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HANDLE hSaveFile = CreateFile( targetFile.getPath().c_str(), GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_FLAG_RANDOM_ACCESS, NULL);
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