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restructure codebase according to vcproj filters
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#pragma once
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#include "ChoiceTask.h"
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// Same as choice task, but switches description based on horse type.
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class HorseChoiceTask : public ChoiceTask {
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protected:
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int m_eHorseType;
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int m_iDescHorse, m_iDescDonkey, m_iDescMule;
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public:
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HorseChoiceTask(
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Tutorial* tutorial, int iDescHorse, int iDescDonkey, int iDescMule,
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int iPromptId = -1, bool requiresUserInput = false,
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int iConfirmMapping = 0, int iCancelMapping = 0,
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eTutorial_CompletionAction cancelAction = e_Tutorial_Completion_None,
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ETelemetryChallenges telemetryEvent = eTelemetryChallenges_Unknown);
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virtual int getDescriptionId();
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virtual void onLookAtEntity(std::shared_ptr<Entity> entity);
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};
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