restructure codebase according to vcproj filters

This commit is contained in:
Tropical
2026-03-30 09:50:58 -05:00
parent d5cf90c713
commit 451682693e
3015 changed files with 46858 additions and 54635 deletions

View File

@@ -0,0 +1,27 @@
#include "../../../../../Minecraft.World/Header Files/stdafx.h"
#include <string>
#include "../../../../net/minecraft/client/Minecraft.h"
#include "../Tutorial.h"
#include "../../../../../Minecraft.World/net/minecraft/world/entity/animal/EntityHorse.h"
#include "RideEntityTask.h"
RideEntityTask::RideEntityTask(const int eType, Tutorial* tutorial,
int descriptionId, bool enablePreCompletion,
std::vector<TutorialConstraint*>* inConstraints,
bool bShowMinimumTime, bool bAllowFade,
bool bTaskReminders)
: TutorialTask(tutorial, descriptionId, enablePreCompletion, inConstraints,
bShowMinimumTime, bAllowFade, bTaskReminders),
m_eType(eType) {}
bool RideEntityTask::isCompleted() { return bIsCompleted; }
void RideEntityTask::onRideEntity(std::shared_ptr<Entity> entity) {
if (entity->instanceof((eINSTANCEOF)m_eType)) {
bIsCompleted = true;
}
}