restructure codebase according to vcproj filters

This commit is contained in:
Tropical
2026-03-30 09:50:58 -05:00
parent d5cf90c713
commit 451682693e
3015 changed files with 46858 additions and 54635 deletions

View File

@@ -0,0 +1,25 @@
#include "../../../../../Minecraft.World/Header Files/stdafx.h"
#include "../../../../../Minecraft.World/net/minecraft/network/packet/CustomPayloadPacket.h"
#include "../../../../net/minecraft/client/multiplayer/MultiPlayerLocalPlayer.h"
#include "../../../../net/minecraft/client/multiplayer/ClientConnection.h"
#include "IUIScene_CommandBlockMenu.h"
void IUIScene_CommandBlockMenu::Initialise(CommandBlockEntity* commandBlock) {
m_commandBlock = commandBlock;
SetCommand(m_commandBlock->getCommand());
}
void IUIScene_CommandBlockMenu::ConfirmButtonClicked() {
ByteArrayOutputStream baos;
DataOutputStream dos(&baos);
dos.writeInt(m_commandBlock->x);
dos.writeInt(m_commandBlock->y);
dos.writeInt(m_commandBlock->z);
dos.writeUTF(GetCommand());
Minecraft::GetInstance()->localplayers[GetPad()]->connection->send(
std::shared_ptr<CustomPayloadPacket>(new CustomPayloadPacket(
CustomPayloadPacket::SET_ADVENTURE_COMMAND_PACKET,
baos.toByteArray())));
}