mirror of
https://git.huckle.dev/Huckles-Minecraft-Archive/4jcraft.git
synced 2026-06-22 14:27:47 +00:00
restructure codebase according to vcproj filters
This commit is contained in:
@@ -0,0 +1,331 @@
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#include "../../../../../../Minecraft.World/Header Files/stdafx.h"
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#include "../../UI.h"
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#include "UIScene_HowToPlay.h"
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#include "../../../../../../Minecraft.World/ConsoleHelpers/StringHelpers.h"
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static UIScene_HowToPlay::SHowToPlayPageDef gs_aPageDefs[eHowToPlay_NumPages] =
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{
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{IDS_HOW_TO_PLAY_WHATSNEW, 0, 0}, // eHowToPlay_WhatsNew
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{IDS_HOW_TO_PLAY_BASICS, 0, 0}, // eHowToPlay_Basics
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{IDS_HOW_TO_PLAY_MULTIPLAYER, 0, 0}, // eHowToPlay_Multiplayer
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{IDS_HOW_TO_PLAY_HUD, 0, 0}, // eHowToPlay_HUD
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{IDS_HOW_TO_PLAY_CREATIVE,
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UIScene_HowToPlay::eHowToPlay_LabelCreativeInventory,
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1}, // eHowToPlay_Creative
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{IDS_HOW_TO_PLAY_INVENTORY,
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UIScene_HowToPlay::eHowToPlay_LabelIInventory,
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1}, // eHowToPlay_Inventory
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{IDS_HOW_TO_PLAY_CHEST, UIScene_HowToPlay::eHowToPlay_LabelSCInventory,
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2}, // eHowToPlay_Chest
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{IDS_HOW_TO_PLAY_LARGECHEST,
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UIScene_HowToPlay::eHowToPlay_LabelLCInventory,
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2}, // eHowToPlay_LargeChest
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{IDS_HOW_TO_PLAY_ENDERCHEST, 0, 0}, // eHowToPlay_EnderChest
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{IDS_HOW_TO_PLAY_CRAFTING, UIScene_HowToPlay::eHowToPlay_LabelCItem,
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3}, // eHowToPlay_InventoryCrafting
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{IDS_HOW_TO_PLAY_CRAFT_TABLE, UIScene_HowToPlay::eHowToPlay_LabelCTItem,
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3}, // eHowToPlay_CraftTable
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{IDS_HOW_TO_PLAY_FURNACE, UIScene_HowToPlay::eHowToPlay_LabelFFuel,
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4}, // eHowToPlay_Furnace
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{IDS_HOW_TO_PLAY_DISPENSER, UIScene_HowToPlay::eHowToPlay_LabelDText,
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2}, // eHowToPlay_Dispenser
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{IDS_HOW_TO_PLAY_BREWING, UIScene_HowToPlay::eHowToPlay_LabelBBrew,
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2}, // eHowToPlay_Brewing
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{IDS_HOW_TO_PLAY_ENCHANTMENT,
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UIScene_HowToPlay::eHowToPlay_LabelEEnchant,
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2}, // eHowToPlay_Enchantment
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{IDS_HOW_TO_PLAY_ANVIL,
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UIScene_HowToPlay::eHowToPlay_LabelAnvil_Inventory,
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3}, // eHowToPlay_Anvil
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{IDS_HOW_TO_PLAY_FARMANIMALS, 0, 0}, // eHowToPlay_Breeding
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{IDS_HOW_TO_PLAY_BREEDANIMALS, 0, 0}, // eHowToPlay_Breeding
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{IDS_HOW_TO_PLAY_TRADING,
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UIScene_HowToPlay::eHowToPlay_LabelTrading_Inventory,
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5}, // eHowToPlay_Trading
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{IDS_HOW_TO_PLAY_HORSES, 0, 0}, // eHowToPlay_Horses
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{IDS_HOW_TO_PLAY_BEACONS, 0, 0}, // eHowToPlay_Beacons
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{IDS_HOW_TO_PLAY_FIREWORKS, 0, 0}, // eHowToPlay_Fireworks
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{IDS_HOW_TO_PLAY_HOPPERS, 0, 0}, // eHowToPlay_Hoppers
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{IDS_HOW_TO_PLAY_DROPPERS, 0, 0}, // eHowToPlay_Droppers
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{IDS_HOW_TO_PLAY_NETHERPORTAL, 0, 0}, // eHowToPlay_NetherPortal
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{IDS_HOW_TO_PLAY_THEEND, 0, 0}, // eHowToPlay_NetherPortal
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{IDS_HOW_TO_PLAY_HOSTOPTIONS, 0, 0}, // eHowToPlay_HostOptions
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};
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int gs_pageToFlashMapping[eHowToPlay_NumPages] = {
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0, // eHowToPlay_WhatsNew = 0,
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1, // eHowToPlay_Basics,
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2, // eHowToPlay_Multiplayer,
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3, // eHowToPlay_HUD,
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4, // eHowToPlay_Creative,
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5, // eHowToPlay_Inventory,
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6, // eHowToPlay_Chest,
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7, // eHowToPlay_LargeChest,
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23, // eHowToPlay_Enderchest,
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8, // eHowToPlay_InventoryCrafting,
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9, // eHowToPlay_CraftTable,
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10, // eHowToPlay_Furnace,
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11, // eHowToPlay_Dispenser,
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12, // eHowToPlay_Brewing,
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13, // eHowToPlay_Enchantment,
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21, // eHowToPlay_Anvil,
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14, // eHowToPlay_FarmingAnimals,
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15, // eHowToPlay_Breeding,
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22, // eHowToPlay_Trading,
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24, // eHowToPlay_Horses
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25, // eHowToPlay_Beacons
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26, // eHowToPlay_Fireworks
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27, // eHowToPlay_Hoppers
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28, // eHowToPlay_Droppers
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16, // eHowToPlay_NetherPortal,
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17, // eHowToPlay_TheEnd,
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20, // eHowToPlay_HostOptions,
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};
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UIScene_HowToPlay::UIScene_HowToPlay(int iPad, void* initData,
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UILayer* parentLayer)
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: UIScene(iPad, parentLayer) {
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// Setup all the Iggy references we need for this scene
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initialiseMovie();
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std::wstring inventoryString = app.GetString(IDS_INVENTORY);
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m_labels[eHowToPlay_LabelCTItem].init(app.GetString(IDS_ITEM_HATCHET_WOOD));
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m_labels[eHowToPlay_LabelCTGroup].init(app.GetString(IDS_GROUPNAME_TOOLS));
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m_labels[eHowToPlay_LabelCTInventory3x3].init(inventoryString);
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m_labels[eHowToPlay_LabelCItem].init(app.GetString(IDS_TILE_WORKBENCH));
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m_labels[eHowToPlay_LabelCGroup].init(
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app.GetString(IDS_GROUPNAME_STRUCTURES));
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m_labels[eHowToPlay_LabelCInventory2x2].init(inventoryString);
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m_labels[eHowToPlay_LabelFFuel].init(app.GetString(IDS_FUEL));
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m_labels[eHowToPlay_LabelFInventory].init(inventoryString);
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m_labels[eHowToPlay_LabelFIngredient].init(app.GetString(IDS_INGREDIENT));
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m_labels[eHowToPlay_LabelFChest].init(app.GetString(IDS_FURNACE));
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m_labels[eHowToPlay_LabelLCInventory].init(inventoryString);
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m_labels[eHowToPlay_LabelCreativeInventory].init(
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app.GetString(IDS_GROUPNAME_BUILDING_BLOCKS));
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m_labels[eHowToPlay_LabelLCChest].init(app.GetString(IDS_CHEST_LARGE));
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m_labels[eHowToPlay_LabelSCInventory].init(inventoryString);
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m_labels[eHowToPlay_LabelSCChest].init(app.GetString(IDS_CHEST));
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m_labels[eHowToPlay_LabelIInventory].init(inventoryString);
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m_labels[eHowToPlay_LabelDInventory].init(inventoryString);
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m_labels[eHowToPlay_LabelDText].init(app.GetString(IDS_DISPENSER));
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m_labels[eHowToPlay_LabelEEnchant].init(app.GetString(IDS_ENCHANT));
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m_labels[eHowToPlay_LabelEInventory].init(inventoryString);
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m_labels[eHowToPlay_LabelBBrew].init(app.GetString(IDS_BREWING_STAND));
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m_labels[eHowToPlay_LabelBInventory].init(inventoryString);
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m_labels[eHowToPlay_LabelAnvil_Inventory].init(inventoryString.c_str());
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std::wstring wsTemp = app.GetString(IDS_REPAIR_COST);
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wsTemp.replace(wsTemp.find(L"%d"), 2, std::wstring(L"8"));
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m_labels[eHowToPlay_LabelAnvil_Cost].init(wsTemp.c_str());
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m_labels[eHowToPlay_LabelAnvil_ARepairAndName].init(
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app.GetString(IDS_REPAIR_AND_NAME));
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m_labels[eHowToPlay_LabelTrading_Inventory].init(inventoryString.c_str());
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m_labels[eHowToPlay_LabelTrading_Offer2].init(
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app.GetString(IDS_ITEM_EMERALD));
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m_labels[eHowToPlay_LabelTrading_Offer1].init(
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app.GetString(IDS_ITEM_EMERALD));
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m_labels[eHowToPlay_LabelTrading_NeededForTrade].init(
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app.GetString(IDS_REQUIRED_ITEMS_FOR_TRADE));
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m_labels[eHowToPlay_LabelBeacon_PrimaryPower].init(
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app.GetString(IDS_CONTAINER_BEACON_PRIMARY_POWER));
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m_labels[eHowToPlay_LabelBeacon_SecondaryPower].init(
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app.GetString(IDS_CONTAINER_BEACON_SECONDARY_POWER));
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m_labels[eHowToPlay_LabelFireworksText].init(
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app.GetString(IDS_HOW_TO_PLAY_MENU_FIREWORKS));
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m_labels[eHowToPlay_LabelFireworksInventory].init(inventoryString.c_str());
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m_labels[eHowToPlay_LabelHopperText].init(app.GetString(IDS_TILE_HOPPER));
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m_labels[eHowToPlay_LabelHopperInventory].init(inventoryString.c_str());
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m_labels[eHowToPlay_LabelDropperText].init(app.GetString(IDS_TILE_DROPPER));
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m_labels[eHowToPlay_LabelDropperInventory].init(inventoryString.c_str());
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wsTemp = app.GetString(IDS_VILLAGER_OFFERS_ITEM);
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wsTemp = replaceAll(wsTemp, L"{*VILLAGER_TYPE*}",
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app.GetString(IDS_VILLAGER_PRIEST));
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wsTemp.replace(wsTemp.find(L"%s"), 2, app.GetString(IDS_TILE_LIGHT_GEM));
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m_labels[eHowToPlay_LabelTrading_VillagerOffers].init(wsTemp.c_str());
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// Extract pad and required page from init data. We just put the data into
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// the pointer rather than using it as an address.
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uintptr_t uiInitData = reinterpret_cast<uintptr_t>(initData);
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EHowToPlayPage eStartPage =
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(EHowToPlayPage)((uiInitData >> 16) &
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0xFFFu); // Ignores MSB which is set to 1!
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TelemetryManager->RecordMenuShown(
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m_iPad, eUIScene_HowToPlay, (ETelemetry_HowToPlay_SubMenuId)eStartPage);
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StartPage(eStartPage);
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}
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std::wstring UIScene_HowToPlay::getMoviePath() {
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if (app.GetLocalPlayerCount() > 1) {
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return L"HowToPlaySplit";
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} else {
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return L"HowToPlay";
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}
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}
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void UIScene_HowToPlay::updateTooltips() {
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// Tool tips.
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int iPage = (int)(m_eCurrPage);
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int firstPage = eHowToPlay_WhatsNew;
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// 4J Stu - Add back for future platforms
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int iA = -1;
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int iX = -1;
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if (iPage == firstPage) {
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// No previous page.
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iA = IDS_HOW_TO_PLAY_NEXT;
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} else if ((iPage + 1) == eHowToPlay_NumPages) {
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// No next page.
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iX = IDS_HOW_TO_PLAY_PREV;
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} else {
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iA = IDS_HOW_TO_PLAY_NEXT;
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iX = IDS_HOW_TO_PLAY_PREV;
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}
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ui.SetTooltips(m_iPad, iA, IDS_TOOLTIPS_BACK, iX);
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}
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void UIScene_HowToPlay::handleReload() { StartPage(m_eCurrPage); }
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void UIScene_HowToPlay::handleInput(int iPad, int key, bool repeat,
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bool pressed, bool released,
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bool& handled) {
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ui.AnimateKeyPress(m_iPad, key, repeat, pressed, released);
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switch (key) {
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case ACTION_MENU_CANCEL:
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if (pressed) {
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navigateBack();
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handled = true;
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}
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break;
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case ACTION_MENU_A:
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if (pressed) {
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// Next page
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int iNextPage = (int)(m_eCurrPage) + 1;
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if (iNextPage != eHowToPlay_NumPages) {
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StartPage((EHowToPlayPage)(iNextPage));
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ui.PlayUISFX(eSFX_Press);
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}
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handled = true;
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}
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break;
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case ACTION_MENU_X:
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if (pressed) {
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// Previous page
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int iPrevPage = (int)(m_eCurrPage)-1;
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// 4J Stu - Add back for future platforms
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{
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if (iPrevPage >= 0) {
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StartPage((EHowToPlayPage)(iPrevPage));
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ui.PlayUISFX(eSFX_Press);
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}
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}
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handled = true;
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}
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break;
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case ACTION_MENU_UP:
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case ACTION_MENU_DOWN:
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case ACTION_MENU_PAGEUP:
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case ACTION_MENU_PAGEDOWN:
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sendInputToMovie(key, repeat, pressed, released);
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break;
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}
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}
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void UIScene_HowToPlay::StartPage(EHowToPlayPage ePage) {
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m_eCurrPage = ePage;
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// Turn on just what we need for this screen.
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SHowToPlayPageDef* pDef = &(gs_aPageDefs[m_eCurrPage]);
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// Replace button identifiers in the text with actual button images.
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std::wstring replacedText =
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app.FormatHTMLString(m_iPad, app.GetString(pDef->m_iTextStringID));
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// 4J-PB - replace the title with the platform specific title, and the
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// platform name
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// replacedText =
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// replaceAll(replacedText,L"{*TITLE_UPDATE_NAME*}",app.GetString(IDS_TITLE_UPDATE_NAME));
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replacedText = replaceAll(replacedText, L"{*KICK_PLAYER_DESCRIPTION*}",
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app.GetString(IDS_KICK_PLAYER_DESCRIPTION));
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replacedText = replaceAll(replacedText, L"{*BACK_BUTTON*}",
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app.GetString(IDS_BACK_BUTTON));
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replacedText =
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replaceAll(replacedText, L"{*DISABLES_ACHIEVEMENTS*}",
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app.GetString(IDS_HOST_OPTION_DISABLES_ACHIEVEMENTS));
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// 4J-JEV: Temporary fix: LOC: Minecraft: XB1: KO: Font: Uncategorized:
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// Squares appear instead of hyphens in FIREWORKS description
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if (!ui.UsingBitmapFont()) {
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replacedText = replaceAll(replacedText, L"\u00A9", L"(C)");
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replacedText = replaceAll(replacedText, L"\u00AE", L"(R)");
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replacedText = replaceAll(replacedText, L"\u2013", L"-");
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}
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// strip out any tab characters and repeated spaces
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stripWhitespaceForHtml(replacedText, true);
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// Set the text colour
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std::wstring finalText(replacedText.c_str());
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wchar_t startTags[64];
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swprintf(startTags, 64, L"<font color=\"#%08x\">",
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app.GetHTMLColour(eHTMLColor_White));
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finalText = startTags + finalText;
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std::vector<std::wstring> paragraphs;
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int lastIndex = 0;
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for (int index = finalText.find(L"\r\n", lastIndex, 2);
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index != wstring::npos;
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index = finalText.find(L"\r\n", lastIndex, 2)) {
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paragraphs.push_back(finalText.substr(lastIndex, index - lastIndex) +
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L" ");
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lastIndex = index + 2;
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}
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paragraphs.push_back(
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finalText.substr(lastIndex, finalText.length() - lastIndex));
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// Set the text in the scene
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IggyDataValue result;
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IggyDataValue* value = new IggyDataValue[paragraphs.size() + 1];
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IggyStringUTF16* stringVal = new IggyStringUTF16[paragraphs.size()];
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value[0].type = IGGY_DATATYPE_number;
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value[0].number = gs_pageToFlashMapping[(int)ePage];
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for (unsigned int i = 0; i < paragraphs.size(); ++i) {
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const std::u16string convParagraph =
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wstring_to_u16string(paragraphs[i]);
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stringVal[i].string = convParagraph.c_str();
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stringVal[i].length = convParagraph.length();
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value[i + 1].type = IGGY_DATATYPE_string_UTF16;
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value[i + 1].string16 = stringVal[i];
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}
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IggyResult out = IggyPlayerCallMethodRS(
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getMovie(), &result, IggyPlayerRootPath(getMovie()), m_funcLoadPage,
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1 + paragraphs.size(), value);
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delete[] value;
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delete[] stringVal;
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updateTooltips();
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TelemetryManager->RecordMenuShown(m_iPad, eUIScene_HowToPlay,
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(ETelemetry_HowToPlay_SubMenuId)ePage);
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}
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