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restructure codebase according to vcproj filters
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55
Minecraft.Client/net/minecraft/client/gui/ConfirmScreen.cpp
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55
Minecraft.Client/net/minecraft/client/gui/ConfirmScreen.cpp
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#include "../../../../../Minecraft.World/Header Files/stdafx.h"
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#include "ConfirmScreen.h"
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#include "SmallButton.h"
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#include "../../../../../Minecraft.World/net/minecraft/locale/net.minecraft.locale.h"
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ConfirmScreen::ConfirmScreen(Screen* parent, const std::wstring& title1,
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const std::wstring& title2, int id) {
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this->parent = parent;
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this->title1 = title1;
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this->title2 = title2;
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this->id = id;
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Language* language = Language::getInstance();
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yesButton = language->getElement(L"gui.yes");
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noButton = language->getElement(L"gui.no");
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}
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ConfirmScreen::ConfirmScreen(Screen* parent, const std::wstring& title1,
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const std::wstring& title2,
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const std::wstring& yesButton,
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const std::wstring& noButton, int id) {
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this->parent = parent;
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this->title1 = title1;
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this->title2 = title2;
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this->yesButton = yesButton;
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this->noButton = noButton;
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this->id = id;
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}
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void ConfirmScreen::init() {
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buttons.push_back(new SmallButton(0, width / 2 - 155 + 0 % 2 * 160,
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height / 6 + 24 * 4, yesButton));
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buttons.push_back(new SmallButton(1, width / 2 - 155 + 1 % 2 * 160,
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height / 6 + 24 * 4, noButton));
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}
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void ConfirmScreen::buttonClicked(Button* button) {
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parent->confirmResult(button->id == 0, id);
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}
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void ConfirmScreen::render(int xm, int ym, float a) {
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renderBackground();
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drawCenteredString(font, title1, width / 2, 70, 0xffffff);
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drawCenteredString(font, title2, width / 2, 90, 0xffffff);
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Screen::render(xm, ym, a);
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// 4J - debug code - remove
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// static int count = 0;
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// if (count++ == 100) {
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// count = 0;
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// buttonClicked(buttons[0]);
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// }
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}
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