restructure codebase according to vcproj filters

This commit is contained in:
Tropical
2026-03-30 09:50:58 -05:00
parent d5cf90c713
commit 451682693e
3015 changed files with 46858 additions and 54635 deletions

View File

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#include "../../../../../Minecraft.World/Header Files/stdafx.h"
#include "DemoLevel.h"
#include "../../../../../Minecraft.World/net/minecraft/world/level/storage/net.minecraft.world.level.storage.h"
LevelSettings DemoLevel::DEMO_LEVEL_SETTINGS =
LevelSettings(DemoLevel::DEMO_LEVEL_SEED, GameType::SURVIVAL, false, false,
false, LevelType::lvl_normal_1_1, LEVEL_MAX_WIDTH, 1.0);
DemoLevel::DemoLevel(std::shared_ptr<LevelStorage> levelStorage,
const std::wstring& levelName)
: Level(levelStorage, levelName, &DEMO_LEVEL_SETTINGS) {}
void DemoLevel::setInitialSpawn() {
levelData->setSpawn(DEMO_SPAWN_X, DEMO_SPAWN_Y, DEMO_SPAWN_Z);
}