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https://git.huckle.dev/Huckles-Minecraft-Archive/4jcraft.git
synced 2026-06-23 21:56:20 +00:00
restructure codebase according to vcproj filters
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102
Minecraft.Client/net/minecraft/client/model/BatModel.cpp
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102
Minecraft.Client/net/minecraft/client/model/BatModel.cpp
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#include "../../../../../Minecraft.World/Header Files/stdafx.h"
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#include "../../../../../Minecraft.World/net/minecraft/world/entity/ambient/net.minecraft.world.entity.ambient.h"
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#include "BatModel.h"
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#include "geom/ModelPart.h"
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BatModel::BatModel() : Model() {
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texWidth = 64;
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texHeight = 64;
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head = new ModelPart(this, 0, 0);
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head->addBox(-3, -3, -3, 6, 6, 6);
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ModelPart* rightEar = new ModelPart(this, 24, 0);
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rightEar->addBox(-4, -6, -2, 3, 4, 1);
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head->addChild(rightEar);
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ModelPart* leftEar = new ModelPart(this, 24, 0);
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leftEar->bMirror = true;
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leftEar->addBox(1, -6, -2, 3, 4, 1);
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head->addChild(leftEar);
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body = new ModelPart(this, 0, 16);
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body->addBox(-3, 4, -3, 6, 12, 6);
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body->texOffs(0, 34)->addBox(-5, 16, 0, 10, 6, 1);
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rightWing = new ModelPart(this, 42, 0);
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rightWing->addBox(-12, 1, 1.5f, 10, 16, 1);
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rightWingTip = new ModelPart(this, 24, 16);
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rightWingTip->setPos(-12, 1, 1.5f);
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rightWingTip->addBox(-8, 1, 0, 8, 12, 1);
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leftWing = new ModelPart(this, 42, 0);
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leftWing->bMirror = true;
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leftWing->addBox(2, 1, 1.5f, 10, 16, 1);
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leftWingTip = new ModelPart(this, 24, 16);
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leftWingTip->bMirror = true;
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leftWingTip->setPos(12, 1, 1.5f);
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leftWingTip->addBox(0, 1, 0, 8, 12, 1);
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body->addChild(rightWing);
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body->addChild(leftWing);
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rightWing->addChild(rightWingTip);
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leftWing->addChild(leftWingTip);
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// 4J added - compile now to avoid random performance hit first time cubes
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// are rendered 4J Stu - Not just performance, but alpha+depth tests don't
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// work right unless we compile here
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head->compile(1.0f / 16.0f);
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body->compile(1.0f / 16.0f);
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rightWing->compile(1.0f / 16.0f);
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leftWing->compile(1.0f / 16.0f);
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rightWingTip->compile(1.0f / 16.0f);
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leftWingTip->compile(1.0f / 16.0f);
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rightEar->compile(1.0f / 16.0f);
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leftEar->compile(1.0f / 16.0f);
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}
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int BatModel::modelVersion() { return 36; }
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void BatModel::render(std::shared_ptr<Entity> entity, float time, float r,
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float bob, float yRot, float xRot, float scale,
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bool usecompiled) {
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std::shared_ptr<Bat> bat = std::dynamic_pointer_cast<Bat>(entity);
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if (bat->isResting()) {
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float rad = 180 / PI;
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head->xRot = xRot / rad;
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head->yRot = PI - yRot / rad;
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head->zRot = PI;
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head->setPos(0, -2, 0);
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rightWing->setPos(-3, 0, 3);
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leftWing->setPos(3, 0, 3);
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body->xRot = PI;
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rightWing->xRot = -PI * .05f;
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rightWing->yRot = -PI * .40f;
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rightWingTip->yRot = -PI * .55f;
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leftWing->xRot = rightWing->xRot;
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leftWing->yRot = -rightWing->yRot;
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leftWingTip->yRot = -rightWingTip->yRot;
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} else {
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float rad = 180 / PI;
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head->xRot = xRot / rad;
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head->yRot = yRot / rad;
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head->zRot = 0;
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head->setPos(0, 0, 0);
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rightWing->setPos(0, 0, 0);
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leftWing->setPos(0, 0, 0);
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body->xRot = PI * .25f + cos(bob * .1f) * .15f;
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body->yRot = 0;
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rightWing->yRot = cos(bob * 1.3f) * PI * .25f;
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leftWing->yRot = -rightWing->yRot;
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rightWingTip->yRot = rightWing->yRot * .5f;
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leftWingTip->yRot = -rightWing->yRot * .5f;
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}
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head->render(scale, usecompiled);
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body->render(scale, usecompiled);
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}
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