restructure codebase according to vcproj filters

This commit is contained in:
Tropical
2026-03-30 09:50:58 -05:00
parent d5cf90c713
commit 451682693e
3015 changed files with 46858 additions and 54635 deletions

View File

@@ -0,0 +1,19 @@
#include "../../../../../../Minecraft.World/Header Files/stdafx.h"
#include "GiantMobRenderer.h"
ResourceLocation GiantMobRenderer::ZOMBIE_LOCATION =
ResourceLocation(TN_ITEM_ARROWS);
GiantMobRenderer::GiantMobRenderer(Model* model, float shadow, float _scale)
: MobRenderer(model, shadow * _scale) {
this->_scale = _scale;
}
void GiantMobRenderer::scale(std::shared_ptr<LivingEntity> mob, float a) {
glScalef(_scale, _scale, _scale);
}
ResourceLocation* GiantMobRenderer::getTextureLocation(
std::shared_ptr<Entity> mob) {
return &ZOMBIE_LOCATION;
}