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restructure codebase according to vcproj filters
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@@ -0,0 +1,11 @@
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#include "../../../../../../Minecraft.World/Header Files/stdafx.h"
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#include "SimpleIcon.h"
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SimpleIcon::SimpleIcon(const std::wstring& name, const std::wstring& filename,
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float U0, float V0, float U1, float V1)
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: StitchedTexture(name, filename) {
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u0 = U0;
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u1 = U1;
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v0 = V0;
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v1 = V1;
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}
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