mirror of
https://git.huckle.dev/Huckles-Minecraft-Archive/4jcraft.git
synced 2026-07-07 16:16:11 +00:00
format XUI
This commit is contained in:
@@ -18,322 +18,315 @@
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#include "../../Minecraft.Client/Minecraft.h"
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#include "../../Minecraft.Client/GameState/Options.h"
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//----------------------------------------------------------------------------------
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// Performs initialization tasks - retrieves controls.
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//----------------------------------------------------------------------------------
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HRESULT CScene_Reinstall::OnInit( XUIMessageInit* pInitData, BOOL& bHandled )
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{
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// We'll only be in this menu from the main menu, not in game
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m_iPad = *(int *)pInitData->pvInitData;
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HRESULT CScene_Reinstall::OnInit(XUIMessageInit* pInitData, BOOL& bHandled) {
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// We'll only be in this menu from the main menu, not in game
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m_iPad = *(int*)pInitData->pvInitData;
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m_bIgnoreInput=false;
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MapChildControls();
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m_bIgnoreInput = false;
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MapChildControls();
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XuiControlSetText(m_Buttons[BUTTON_REINSTALL_THEME],app.GetString(IDS_REINSTALL_THEME));
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XuiControlSetText(m_Buttons[BUTTON_REINSTALL_GAMERPIC1],app.GetString(IDS_REINSTALL_GAMERPIC_1));
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XuiControlSetText(m_Buttons[BUTTON_REINSTALL_GAMERPIC2],app.GetString(IDS_REINSTALL_GAMERPIC_2));
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XuiControlSetText(m_Buttons[BUTTON_REINSTALL_AVATAR1],app.GetString(IDS_REINSTALL_AVATAR_ITEM_1));
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XuiControlSetText(m_Buttons[BUTTON_REINSTALL_AVATAR2],app.GetString(IDS_REINSTALL_AVATAR_ITEM_2));
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XuiControlSetText(m_Buttons[BUTTON_REINSTALL_AVATAR3],app.GetString(IDS_REINSTALL_AVATAR_ITEM_3));
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XuiControlSetText(m_Buttons[BUTTON_REINSTALL_THEME],
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app.GetString(IDS_REINSTALL_THEME));
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XuiControlSetText(m_Buttons[BUTTON_REINSTALL_GAMERPIC1],
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app.GetString(IDS_REINSTALL_GAMERPIC_1));
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XuiControlSetText(m_Buttons[BUTTON_REINSTALL_GAMERPIC2],
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app.GetString(IDS_REINSTALL_GAMERPIC_2));
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XuiControlSetText(m_Buttons[BUTTON_REINSTALL_AVATAR1],
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app.GetString(IDS_REINSTALL_AVATAR_ITEM_1));
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XuiControlSetText(m_Buttons[BUTTON_REINSTALL_AVATAR2],
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app.GetString(IDS_REINSTALL_AVATAR_ITEM_2));
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XuiControlSetText(m_Buttons[BUTTON_REINSTALL_AVATAR3],
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app.GetString(IDS_REINSTALL_AVATAR_ITEM_3));
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int iFirstEnabled=-1;
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int iFirstEnabled = -1;
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// we can only come in here if we are the primary player, it's the full version, and we have some content to re-install
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// we can only come in here if we are the primary player, it's the full
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// version, and we have some content to re-install
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if(ProfileManager.IsAwardsFlagSet(m_iPad,eAward_mine100Blocks) )
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{
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m_Buttons[BUTTON_REINSTALL_GAMERPIC1].SetEnable(TRUE);
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m_Buttons[BUTTON_REINSTALL_GAMERPIC1].EnableInput(TRUE);
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if(iFirstEnabled==-1) iFirstEnabled=BUTTON_REINSTALL_GAMERPIC1;
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}
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else
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{
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m_Buttons[BUTTON_REINSTALL_GAMERPIC1].SetEnable(FALSE);
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m_Buttons[BUTTON_REINSTALL_GAMERPIC1].EnableInput(FALSE);
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}
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if (ProfileManager.IsAwardsFlagSet(m_iPad, eAward_mine100Blocks)) {
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m_Buttons[BUTTON_REINSTALL_GAMERPIC1].SetEnable(TRUE);
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m_Buttons[BUTTON_REINSTALL_GAMERPIC1].EnableInput(TRUE);
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if (iFirstEnabled == -1) iFirstEnabled = BUTTON_REINSTALL_GAMERPIC1;
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} else {
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m_Buttons[BUTTON_REINSTALL_GAMERPIC1].SetEnable(FALSE);
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m_Buttons[BUTTON_REINSTALL_GAMERPIC1].EnableInput(FALSE);
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}
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if(ProfileManager.IsAwardsFlagSet(m_iPad,eAward_kill10Creepers) )
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{
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m_Buttons[BUTTON_REINSTALL_GAMERPIC2].SetEnable(TRUE);
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m_Buttons[BUTTON_REINSTALL_GAMERPIC2].EnableInput(TRUE);
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if(iFirstEnabled==-1) iFirstEnabled=BUTTON_REINSTALL_GAMERPIC2;
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}
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else
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{
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m_Buttons[BUTTON_REINSTALL_GAMERPIC2].SetEnable(FALSE);
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m_Buttons[BUTTON_REINSTALL_GAMERPIC2].EnableInput(FALSE);
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}
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if(ProfileManager.IsAwardsFlagSet(m_iPad,eAward_eatPorkChop) )
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{
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m_Buttons[BUTTON_REINSTALL_AVATAR1].SetEnable(TRUE);
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m_Buttons[BUTTON_REINSTALL_AVATAR1].EnableInput(TRUE);
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if(iFirstEnabled==-1) iFirstEnabled=BUTTON_REINSTALL_AVATAR1;
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}
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else
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{
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m_Buttons[BUTTON_REINSTALL_AVATAR1].SetEnable(FALSE);
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m_Buttons[BUTTON_REINSTALL_AVATAR1].EnableInput(FALSE);
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}
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if(ProfileManager.IsAwardsFlagSet(m_iPad,eAward_play100Days) )
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{
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m_Buttons[BUTTON_REINSTALL_AVATAR2].SetEnable(TRUE);
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m_Buttons[BUTTON_REINSTALL_AVATAR2].EnableInput(TRUE);
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if(iFirstEnabled==-1) iFirstEnabled=BUTTON_REINSTALL_AVATAR2;
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}
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else
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{
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m_Buttons[BUTTON_REINSTALL_AVATAR2].SetEnable(FALSE);
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m_Buttons[BUTTON_REINSTALL_AVATAR2].EnableInput(FALSE);
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}
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if(ProfileManager.IsAwardsFlagSet(m_iPad,eAward_arrowKillCreeper) )
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{
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m_Buttons[BUTTON_REINSTALL_AVATAR3].SetEnable(TRUE);
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m_Buttons[BUTTON_REINSTALL_AVATAR3].EnableInput(TRUE);
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if(iFirstEnabled==-1) iFirstEnabled=BUTTON_REINSTALL_AVATAR3;
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}
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else
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{
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m_Buttons[BUTTON_REINSTALL_AVATAR3].SetEnable(FALSE);
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m_Buttons[BUTTON_REINSTALL_AVATAR3].EnableInput(FALSE);
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}
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if(ProfileManager.IsAwardsFlagSet(m_iPad,eAward_socialPost) )
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{
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m_Buttons[BUTTON_REINSTALL_THEME].SetEnable(TRUE);
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m_Buttons[BUTTON_REINSTALL_THEME].EnableInput(TRUE);
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if(iFirstEnabled==-1) iFirstEnabled=BUTTON_REINSTALL_THEME;
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}
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else
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{
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m_Buttons[BUTTON_REINSTALL_THEME].SetEnable(FALSE);
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m_Buttons[BUTTON_REINSTALL_THEME].EnableInput(FALSE);
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}
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if (ProfileManager.IsAwardsFlagSet(m_iPad, eAward_kill10Creepers)) {
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m_Buttons[BUTTON_REINSTALL_GAMERPIC2].SetEnable(TRUE);
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m_Buttons[BUTTON_REINSTALL_GAMERPIC2].EnableInput(TRUE);
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if (iFirstEnabled == -1) iFirstEnabled = BUTTON_REINSTALL_GAMERPIC2;
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} else {
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m_Buttons[BUTTON_REINSTALL_GAMERPIC2].SetEnable(FALSE);
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m_Buttons[BUTTON_REINSTALL_GAMERPIC2].EnableInput(FALSE);
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}
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if (ProfileManager.IsAwardsFlagSet(m_iPad, eAward_eatPorkChop)) {
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m_Buttons[BUTTON_REINSTALL_AVATAR1].SetEnable(TRUE);
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m_Buttons[BUTTON_REINSTALL_AVATAR1].EnableInput(TRUE);
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if (iFirstEnabled == -1) iFirstEnabled = BUTTON_REINSTALL_AVATAR1;
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} else {
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m_Buttons[BUTTON_REINSTALL_AVATAR1].SetEnable(FALSE);
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m_Buttons[BUTTON_REINSTALL_AVATAR1].EnableInput(FALSE);
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}
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if (ProfileManager.IsAwardsFlagSet(m_iPad, eAward_play100Days)) {
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m_Buttons[BUTTON_REINSTALL_AVATAR2].SetEnable(TRUE);
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m_Buttons[BUTTON_REINSTALL_AVATAR2].EnableInput(TRUE);
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if (iFirstEnabled == -1) iFirstEnabled = BUTTON_REINSTALL_AVATAR2;
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} else {
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m_Buttons[BUTTON_REINSTALL_AVATAR2].SetEnable(FALSE);
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m_Buttons[BUTTON_REINSTALL_AVATAR2].EnableInput(FALSE);
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}
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if (ProfileManager.IsAwardsFlagSet(m_iPad, eAward_arrowKillCreeper)) {
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m_Buttons[BUTTON_REINSTALL_AVATAR3].SetEnable(TRUE);
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m_Buttons[BUTTON_REINSTALL_AVATAR3].EnableInput(TRUE);
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if (iFirstEnabled == -1) iFirstEnabled = BUTTON_REINSTALL_AVATAR3;
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} else {
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m_Buttons[BUTTON_REINSTALL_AVATAR3].SetEnable(FALSE);
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m_Buttons[BUTTON_REINSTALL_AVATAR3].EnableInput(FALSE);
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}
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if (ProfileManager.IsAwardsFlagSet(m_iPad, eAward_socialPost)) {
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m_Buttons[BUTTON_REINSTALL_THEME].SetEnable(TRUE);
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m_Buttons[BUTTON_REINSTALL_THEME].EnableInput(TRUE);
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if (iFirstEnabled == -1) iFirstEnabled = BUTTON_REINSTALL_THEME;
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} else {
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m_Buttons[BUTTON_REINSTALL_THEME].SetEnable(FALSE);
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m_Buttons[BUTTON_REINSTALL_THEME].EnableInput(FALSE);
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}
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// if iFirstEnabled is still -1 then we shouldn't set focus to a button
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if(iFirstEnabled!=-1)
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{
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m_Buttons[iFirstEnabled].InitFocus(m_iPad);
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}
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// allow the user to change the storage device
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if(!StorageManager.GetSaveDeviceSelected(m_iPad))
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{
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ui.SetTooltips( DEFAULT_XUI_MENU_USER, IDS_TOOLTIPS_SELECT,IDS_TOOLTIPS_BACK,IDS_TOOLTIPS_SELECTDEVICE);
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}
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else
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{
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ui.SetTooltips( DEFAULT_XUI_MENU_USER, IDS_TOOLTIPS_SELECT,IDS_TOOLTIPS_BACK,IDS_TOOLTIPS_CHANGEDEVICE);
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}
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return S_OK;
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// if iFirstEnabled is still -1 then we shouldn't set focus to a button
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if (iFirstEnabled != -1) {
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m_Buttons[iFirstEnabled].InitFocus(m_iPad);
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}
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// allow the user to change the storage device
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if (!StorageManager.GetSaveDeviceSelected(m_iPad)) {
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ui.SetTooltips(DEFAULT_XUI_MENU_USER, IDS_TOOLTIPS_SELECT,
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IDS_TOOLTIPS_BACK, IDS_TOOLTIPS_SELECTDEVICE);
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} else {
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ui.SetTooltips(DEFAULT_XUI_MENU_USER, IDS_TOOLTIPS_SELECT,
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IDS_TOOLTIPS_BACK, IDS_TOOLTIPS_CHANGEDEVICE);
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}
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return S_OK;
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}
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//----------------------------------------------------------------------------------
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// Handler for the button press message.
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//----------------------------------------------------------------------------------
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HRESULT CScene_Reinstall::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress* pNotifyPressData, BOOL& rfHandled)
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{
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if(m_bIgnoreInput) return S_OK;
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HRESULT CScene_Reinstall::OnNotifyPressEx(HXUIOBJ hObjPressed,
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XUINotifyPress* pNotifyPressData,
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BOOL& rfHandled) {
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if (m_bIgnoreInput) return S_OK;
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// This assumes all buttons can only be pressed with the A button
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ui.AnimateKeyPress(pNotifyPressData->UserIndex, VK_PAD_A);
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// This assumes all buttons can only be pressed with the A button
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ui.AnimateKeyPress(pNotifyPressData->UserIndex, VK_PAD_A);
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unsigned int uiButtonCounter=0;
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unsigned int uiButtonCounter = 0;
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while((uiButtonCounter<BUTTONS_REINSTALL_MAX) && (m_Buttons[uiButtonCounter]!=hObjPressed)) uiButtonCounter++;
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// Determine which button was pressed,
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// and call the appropriate function.
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while ((uiButtonCounter < BUTTONS_REINSTALL_MAX) &&
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(m_Buttons[uiButtonCounter] != hObjPressed))
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uiButtonCounter++;
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// store the last button pressed, so on a nav back we can set the focus properly
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m_iLastButtonPressed=uiButtonCounter;
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// you do have a storage device don't you?
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if(!StorageManager.GetSaveDeviceSelected(m_iPad) || StorageManager.GetSaveDisabled())
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{
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// Fix for #12531 - TCR 001: BAS Game Stability: When a player selects to change a storage
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// device, and repeatedly backs out of the SD screen, disconnects from LIVE, and then selects a SD, the title crashes.
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m_bIgnoreInput=true;
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// Determine which button was pressed,
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// and call the appropriate function.
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StorageManager.SetSaveDevice(&CScene_Reinstall::DeviceSelectReturned_AndReinstall,this,true);
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return S_OK;
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}
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// store the last button pressed, so on a nav back we can set the focus
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// properly
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m_iLastButtonPressed = uiButtonCounter;
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// you do have a storage device don't you?
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if (!StorageManager.GetSaveDeviceSelected(m_iPad) ||
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StorageManager.GetSaveDisabled()) {
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// Fix for #12531 - TCR 001: BAS Game Stability: When a player selects
|
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// to change a storage device, and repeatedly backs out of the SD
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// screen, disconnects from LIVE, and then selects a SD, the title
|
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// crashes.
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m_bIgnoreInput = true;
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switch(uiButtonCounter)
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{
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case BUTTON_REINSTALL_THEME:
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ProfileManager.Award( pNotifyPressData->UserIndex, eAward_socialPost, true );
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break;
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case BUTTON_REINSTALL_GAMERPIC1:
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ProfileManager.Award( pNotifyPressData->UserIndex, eAward_mine100Blocks, true);
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break;
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case BUTTON_REINSTALL_GAMERPIC2:
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ProfileManager.Award( pNotifyPressData->UserIndex, eAward_kill10Creepers, true);
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break;
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case BUTTON_REINSTALL_AVATAR1:
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ProfileManager.Award( pNotifyPressData->UserIndex, eAward_eatPorkChop, true );
|
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break;
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case BUTTON_REINSTALL_AVATAR2:
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ProfileManager.Award( pNotifyPressData->UserIndex, eAward_play100Days, true );
|
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break;
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case BUTTON_REINSTALL_AVATAR3:
|
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ProfileManager.Award( pNotifyPressData->UserIndex, eAward_arrowKillCreeper, true );
|
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break;
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}
|
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StorageManager.SetSaveDevice(
|
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&CScene_Reinstall::DeviceSelectReturned_AndReinstall, this, true);
|
||||
return S_OK;
|
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}
|
||||
|
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return S_OK;
|
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switch (uiButtonCounter) {
|
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case BUTTON_REINSTALL_THEME:
|
||||
ProfileManager.Award(pNotifyPressData->UserIndex, eAward_socialPost,
|
||||
true);
|
||||
break;
|
||||
case BUTTON_REINSTALL_GAMERPIC1:
|
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ProfileManager.Award(pNotifyPressData->UserIndex,
|
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eAward_mine100Blocks, true);
|
||||
break;
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case BUTTON_REINSTALL_GAMERPIC2:
|
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ProfileManager.Award(pNotifyPressData->UserIndex,
|
||||
eAward_kill10Creepers, true);
|
||||
break;
|
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case BUTTON_REINSTALL_AVATAR1:
|
||||
ProfileManager.Award(pNotifyPressData->UserIndex,
|
||||
eAward_eatPorkChop, true);
|
||||
break;
|
||||
case BUTTON_REINSTALL_AVATAR2:
|
||||
ProfileManager.Award(pNotifyPressData->UserIndex,
|
||||
eAward_play100Days, true);
|
||||
break;
|
||||
case BUTTON_REINSTALL_AVATAR3:
|
||||
ProfileManager.Award(pNotifyPressData->UserIndex,
|
||||
eAward_arrowKillCreeper, true);
|
||||
break;
|
||||
}
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
HRESULT CScene_Reinstall::OnKeyDown(XUIMessageInput* pInputData, BOOL& rfHandled)
|
||||
{
|
||||
if(m_bIgnoreInput) return S_OK;
|
||||
HRESULT CScene_Reinstall::OnKeyDown(XUIMessageInput* pInputData,
|
||||
BOOL& rfHandled) {
|
||||
if (m_bIgnoreInput) return S_OK;
|
||||
|
||||
ui.AnimateKeyPress(pInputData->UserIndex, pInputData->dwKeyCode);
|
||||
ui.AnimateKeyPress(pInputData->UserIndex, pInputData->dwKeyCode);
|
||||
|
||||
switch(pInputData->dwKeyCode)
|
||||
{
|
||||
case VK_PAD_B:
|
||||
case VK_PAD_START:
|
||||
case VK_ESCAPE:
|
||||
app.NavigateBack(m_iPad);
|
||||
rfHandled = TRUE;
|
||||
switch (pInputData->dwKeyCode) {
|
||||
case VK_PAD_B:
|
||||
case VK_PAD_START:
|
||||
case VK_ESCAPE:
|
||||
app.NavigateBack(m_iPad);
|
||||
rfHandled = TRUE;
|
||||
|
||||
break;
|
||||
case VK_PAD_X:
|
||||
// Change device
|
||||
// we need a function to deal with the return from this - if it changes, we need to update the tooltips
|
||||
// Fix for #12531 - TCR 001: BAS Game Stability: When a player selects to change a storage
|
||||
// device, and repeatedly backs out of the SD screen, disconnects from LIVE, and then selects a SD, the title crashes.
|
||||
m_bIgnoreInput=true;
|
||||
StorageManager.SetSaveDevice(&CScene_Reinstall::DeviceSelectReturned,this,true);
|
||||
|
||||
rfHandled = TRUE;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case VK_PAD_X:
|
||||
// Change device
|
||||
// we need a function to deal with the return from this - if it
|
||||
// changes, we need to update the tooltips Fix for #12531 - TCR 001:
|
||||
// BAS Game Stability: When a player selects to change a storage
|
||||
// device, and repeatedly backs out of the SD screen, disconnects
|
||||
// from LIVE, and then selects a SD, the title crashes.
|
||||
m_bIgnoreInput = true;
|
||||
StorageManager.SetSaveDevice(
|
||||
&CScene_Reinstall::DeviceSelectReturned, this, true);
|
||||
|
||||
return S_OK;
|
||||
rfHandled = TRUE;
|
||||
break;
|
||||
}
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
HRESULT CScene_Reinstall::OnNavReturn(HXUIOBJ hObj,BOOL& rfHandled)
|
||||
{
|
||||
|
||||
return S_OK;
|
||||
HRESULT CScene_Reinstall::OnNavReturn(HXUIOBJ hObj, BOOL& rfHandled) {
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
HRESULT CScene_Reinstall::OnControlNavigate(XUIMessageControlNavigate *pControlNavigateData, BOOL& bHandled)
|
||||
{
|
||||
pControlNavigateData->hObjDest=XuiControlGetNavigation(pControlNavigateData->hObjSource,pControlNavigateData->nControlNavigate,TRUE,TRUE);
|
||||
|
||||
if(pControlNavigateData->hObjDest!=NULL)
|
||||
{
|
||||
bHandled=TRUE;
|
||||
}
|
||||
HRESULT CScene_Reinstall::OnControlNavigate(
|
||||
XUIMessageControlNavigate* pControlNavigateData, BOOL& bHandled) {
|
||||
pControlNavigateData->hObjDest = XuiControlGetNavigation(
|
||||
pControlNavigateData->hObjSource,
|
||||
pControlNavigateData->nControlNavigate, TRUE, TRUE);
|
||||
|
||||
return S_OK;
|
||||
if (pControlNavigateData->hObjDest != NULL) {
|
||||
bHandled = TRUE;
|
||||
}
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
HRESULT CScene_Reinstall::OnTransitionStart( XUIMessageTransition *pTransition, BOOL& bHandled )
|
||||
{
|
||||
if(pTransition->dwTransAction==XUI_TRANSITION_ACTION_DESTROY ) return S_OK;
|
||||
HRESULT CScene_Reinstall::OnTransitionStart(XUIMessageTransition* pTransition,
|
||||
BOOL& bHandled) {
|
||||
if (pTransition->dwTransAction == XUI_TRANSITION_ACTION_DESTROY)
|
||||
return S_OK;
|
||||
|
||||
if(pTransition->dwTransType == XUI_TRANSITION_TO || pTransition->dwTransType == XUI_TRANSITION_BACKTO)
|
||||
{
|
||||
if (pTransition->dwTransType == XUI_TRANSITION_TO ||
|
||||
pTransition->dwTransType == XUI_TRANSITION_BACKTO) {
|
||||
// 4J-PB - Going to resize buttons if the text is too big to fit on any
|
||||
// of them (Br-pt problem with the length of Unlock Full Game)
|
||||
XUIRect xuiRect;
|
||||
HXUIOBJ visual = NULL;
|
||||
HXUIOBJ text;
|
||||
float fMaxTextLen = 0.0f;
|
||||
float fTextVisualLen;
|
||||
float fMaxButton;
|
||||
float fWidth, fHeight;
|
||||
|
||||
// 4J-PB - Going to resize buttons if the text is too big to fit on any of them (Br-pt problem with the length of Unlock Full Game)
|
||||
XUIRect xuiRect;
|
||||
HXUIOBJ visual=NULL;
|
||||
HXUIOBJ text;
|
||||
float fMaxTextLen=0.0f;
|
||||
float fTextVisualLen;
|
||||
float fMaxButton;
|
||||
float fWidth,fHeight;
|
||||
HRESULT hr = XuiControlGetVisual(m_Buttons[0].m_hObj, &visual);
|
||||
hr = XuiElementGetChildById(visual, L"text_Label", &text);
|
||||
hr = XuiElementGetBounds(text, &fTextVisualLen, &fHeight);
|
||||
m_Buttons[0].GetBounds(&fMaxButton, &fHeight);
|
||||
|
||||
HRESULT hr=XuiControlGetVisual(m_Buttons[0].m_hObj,&visual);
|
||||
hr=XuiElementGetChildById(visual,L"text_Label",&text);
|
||||
hr=XuiElementGetBounds(text,&fTextVisualLen,&fHeight);
|
||||
m_Buttons[0].GetBounds(&fMaxButton,&fHeight);
|
||||
for (int i = 0; i < BUTTONS_REINSTALL_MAX; i++) {
|
||||
hr = XuiTextPresenterMeasureText(text, m_Buttons[i].GetText(),
|
||||
&xuiRect);
|
||||
if (xuiRect.right > fMaxTextLen) fMaxTextLen = xuiRect.right;
|
||||
}
|
||||
|
||||
if (fTextVisualLen < fMaxTextLen) {
|
||||
D3DXVECTOR3 vec;
|
||||
|
||||
for(int i=0;i<BUTTONS_REINSTALL_MAX;i++)
|
||||
{
|
||||
hr=XuiTextPresenterMeasureText(text, m_Buttons[i].GetText(), &xuiRect);
|
||||
if(xuiRect.right>fMaxTextLen) fMaxTextLen=xuiRect.right;
|
||||
}
|
||||
// centre is vec.x+(fWidth/2)
|
||||
for (int i = 0; i < BUTTONS_REINSTALL_MAX; i++) {
|
||||
// need to resize and reposition the buttons
|
||||
m_Buttons[i].GetPosition(&vec);
|
||||
m_Buttons[i].GetBounds(&fWidth, &fHeight);
|
||||
vec.x = vec.x + (fWidth / 2.0f) - (fMaxTextLen / 2.0f);
|
||||
|
||||
if(fTextVisualLen<fMaxTextLen)
|
||||
{
|
||||
D3DXVECTOR3 vec;
|
||||
m_Buttons[i].SetPosition(&vec);
|
||||
m_Buttons[i].SetBounds(
|
||||
fMaxButton + fMaxTextLen - fTextVisualLen, fHeight);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// centre is vec.x+(fWidth/2)
|
||||
for(int i=0;i<BUTTONS_REINSTALL_MAX;i++)
|
||||
{
|
||||
// need to resize and reposition the buttons
|
||||
m_Buttons[i].GetPosition(&vec);
|
||||
m_Buttons[i].GetBounds(&fWidth,&fHeight);
|
||||
vec.x= vec.x+(fWidth/2.0f)-(fMaxTextLen/2.0f);
|
||||
|
||||
m_Buttons[i].SetPosition(&vec);
|
||||
m_Buttons[i].SetBounds(fMaxButton+fMaxTextLen-fTextVisualLen,fHeight);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return S_OK;
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
int CScene_Reinstall::DeviceSelectReturned(void *pParam,bool bContinue)
|
||||
{
|
||||
CScene_Reinstall* pClass = (CScene_Reinstall*)pParam;
|
||||
int CScene_Reinstall::DeviceSelectReturned(void* pParam, bool bContinue) {
|
||||
CScene_Reinstall* pClass = (CScene_Reinstall*)pParam;
|
||||
|
||||
if(!StorageManager.GetSaveDeviceSelected(pClass->m_iPad))
|
||||
{
|
||||
ui.SetTooltips( DEFAULT_XUI_MENU_USER, IDS_TOOLTIPS_SELECT,IDS_TOOLTIPS_BACK,IDS_TOOLTIPS_SELECTDEVICE);
|
||||
}
|
||||
else
|
||||
{
|
||||
ui.SetTooltips(DEFAULT_XUI_MENU_USER, IDS_TOOLTIPS_SELECT,IDS_TOOLTIPS_BACK,IDS_TOOLTIPS_CHANGEDEVICE);
|
||||
}
|
||||
if (!StorageManager.GetSaveDeviceSelected(pClass->m_iPad)) {
|
||||
ui.SetTooltips(DEFAULT_XUI_MENU_USER, IDS_TOOLTIPS_SELECT,
|
||||
IDS_TOOLTIPS_BACK, IDS_TOOLTIPS_SELECTDEVICE);
|
||||
} else {
|
||||
ui.SetTooltips(DEFAULT_XUI_MENU_USER, IDS_TOOLTIPS_SELECT,
|
||||
IDS_TOOLTIPS_BACK, IDS_TOOLTIPS_CHANGEDEVICE);
|
||||
}
|
||||
|
||||
pClass->m_bIgnoreInput=false;
|
||||
return 0;
|
||||
pClass->m_bIgnoreInput = false;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int CScene_Reinstall::DeviceSelectReturned_AndReinstall(void *pParam,bool bContinue)
|
||||
{
|
||||
CScene_Reinstall* pClass = (CScene_Reinstall*)pParam;
|
||||
int CScene_Reinstall::DeviceSelectReturned_AndReinstall(void* pParam,
|
||||
bool bContinue) {
|
||||
CScene_Reinstall* pClass = (CScene_Reinstall*)pParam;
|
||||
|
||||
if(!StorageManager.GetSaveDeviceSelected(pClass->m_iPad))
|
||||
{
|
||||
ui.SetTooltips( DEFAULT_XUI_MENU_USER, IDS_TOOLTIPS_SELECT,IDS_TOOLTIPS_BACK,IDS_TOOLTIPS_SELECTDEVICE);
|
||||
}
|
||||
else
|
||||
{
|
||||
ui.SetTooltips( DEFAULT_XUI_MENU_USER, IDS_TOOLTIPS_SELECT,IDS_TOOLTIPS_BACK,IDS_TOOLTIPS_CHANGEDEVICE);
|
||||
// reinstall
|
||||
switch(pClass->m_iLastButtonPressed)
|
||||
{
|
||||
case BUTTON_REINSTALL_THEME:
|
||||
ProfileManager.Award( pClass->m_iPad, eAward_socialPost, true );
|
||||
break;
|
||||
case BUTTON_REINSTALL_GAMERPIC1:
|
||||
ProfileManager.Award( pClass->m_iPad, eAward_mine100Blocks, true);
|
||||
break;
|
||||
case BUTTON_REINSTALL_GAMERPIC2:
|
||||
ProfileManager.Award( pClass->m_iPad, eAward_kill10Creepers, true);
|
||||
break;
|
||||
case BUTTON_REINSTALL_AVATAR1:
|
||||
ProfileManager.Award( pClass->m_iPad, eAward_eatPorkChop, true );
|
||||
break;
|
||||
case BUTTON_REINSTALL_AVATAR2:
|
||||
ProfileManager.Award( pClass->m_iPad, eAward_play100Days, true );
|
||||
break;
|
||||
case BUTTON_REINSTALL_AVATAR3:
|
||||
ProfileManager.Award( pClass->m_iPad, eAward_arrowKillCreeper, true );
|
||||
break;
|
||||
}
|
||||
}
|
||||
pClass->m_bIgnoreInput=false;
|
||||
return 0;
|
||||
if (!StorageManager.GetSaveDeviceSelected(pClass->m_iPad)) {
|
||||
ui.SetTooltips(DEFAULT_XUI_MENU_USER, IDS_TOOLTIPS_SELECT,
|
||||
IDS_TOOLTIPS_BACK, IDS_TOOLTIPS_SELECTDEVICE);
|
||||
} else {
|
||||
ui.SetTooltips(DEFAULT_XUI_MENU_USER, IDS_TOOLTIPS_SELECT,
|
||||
IDS_TOOLTIPS_BACK, IDS_TOOLTIPS_CHANGEDEVICE);
|
||||
// reinstall
|
||||
switch (pClass->m_iLastButtonPressed) {
|
||||
case BUTTON_REINSTALL_THEME:
|
||||
ProfileManager.Award(pClass->m_iPad, eAward_socialPost, true);
|
||||
break;
|
||||
case BUTTON_REINSTALL_GAMERPIC1:
|
||||
ProfileManager.Award(pClass->m_iPad, eAward_mine100Blocks,
|
||||
true);
|
||||
break;
|
||||
case BUTTON_REINSTALL_GAMERPIC2:
|
||||
ProfileManager.Award(pClass->m_iPad, eAward_kill10Creepers,
|
||||
true);
|
||||
break;
|
||||
case BUTTON_REINSTALL_AVATAR1:
|
||||
ProfileManager.Award(pClass->m_iPad, eAward_eatPorkChop, true);
|
||||
break;
|
||||
case BUTTON_REINSTALL_AVATAR2:
|
||||
ProfileManager.Award(pClass->m_iPad, eAward_play100Days, true);
|
||||
break;
|
||||
case BUTTON_REINSTALL_AVATAR3:
|
||||
ProfileManager.Award(pClass->m_iPad, eAward_arrowKillCreeper,
|
||||
true);
|
||||
break;
|
||||
}
|
||||
}
|
||||
pClass->m_bIgnoreInput = false;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user