refactor: use std::endian directly, enum class EDefaultSkins, rename reserved-prefix helpers

This commit is contained in:
MatthewBeshay
2026-04-03 18:33:49 +11:00
parent 3f33bf4817
commit 5105f89648
93 changed files with 407 additions and 411 deletions

View File

@@ -295,7 +295,7 @@ std::wstring MultiPlayerChunkCache::gatherStats() {
std::lock_guard<std::mutex> lock(m_csLoadCreate);
size = (int)loadedChunkList.size();
}
return L"MultiplayerChunkCache: " + _toString<int>(size);
return L"MultiplayerChunkCache: " + toWString<int>(size);
}
void MultiPlayerChunkCache::dataReceived(int x, int z) {