refactor: use std::endian directly, enum class EDefaultSkins, rename reserved-prefix helpers

This commit is contained in:
MatthewBeshay
2026-04-03 18:33:49 +11:00
parent 3f33bf4817
commit 5105f89648
93 changed files with 407 additions and 411 deletions

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@@ -821,8 +821,8 @@ bool ServerChunkCache::tick() {
bool ServerChunkCache::shouldSave() { return !level->noSave; }
std::wstring ServerChunkCache::gatherStats() {
return L"ServerChunkCache: "; // + _toString<int>(loadedChunks.size()) + L"
// Drop: " + _toString<int>(toDrop.size());
return L"ServerChunkCache: "; // + toWString<int>(loadedChunks.size()) + L"
// Drop: " + toWString<int>(toDrop.size());
}
std::vector<Biome::MobSpawnerData*>* ServerChunkCache::getMobsAt(