refactor: use std::endian directly, enum class EDefaultSkins, rename reserved-prefix helpers

This commit is contained in:
MatthewBeshay
2026-04-03 18:33:49 +11:00
parent 3f33bf4817
commit 5105f89648
93 changed files with 407 additions and 411 deletions

View File

@@ -1227,8 +1227,8 @@ std::wstring ConsoleSaveFileSplit::GetNameFromNumericIdentifier(
}
signed char regionX = (idIn >> 8) & 255;
signed char regionZ = idIn & 255;
std::wstring region = (prefix + std::wstring(L"r.") + _toString(regionX) +
L"." + _toString(regionZ) + L".mcr");
std::wstring region = (prefix + std::wstring(L"r.") + toWString(regionX) +
L"." + toWString(regionZ) + L".mcr");
return region;
}
@@ -1528,15 +1528,15 @@ void ConsoleSaveFileSplit::setPlatform(ESavePlatform plat) {
header.setPlatform(plat);
}
ByteOrder ConsoleSaveFileSplit::getSaveEndian() {
std::endian ConsoleSaveFileSplit::getSaveEndian() {
return header.getSaveEndian();
}
ByteOrder ConsoleSaveFileSplit::getLocalEndian() {
std::endian ConsoleSaveFileSplit::getLocalEndian() {
return header.getLocalEndian();
}
void ConsoleSaveFileSplit::setEndian(ByteOrder endian) {
void ConsoleSaveFileSplit::setEndian(std::endian endian) {
header.setEndian(endian);
}