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refactor: replace some win32 typedefs
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@@ -1095,9 +1095,9 @@ bool IUIScene_AbstractContainerMenu::handleKeyDown(int iPad, int iAction,
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ui.AnimateKeyPress(iPad, iAction, bRepeat, true, false);
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int buttonNum = 0; // 0 = LeftMouse, 1 = RightMouse
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BOOL quickKeyHeld = FALSE; // Represents shift key on PC
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bool quickKeyHeld = FALSE; // Represents shift key on PC
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BOOL validKeyPress = FALSE;
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bool validKeyPress = FALSE;
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bool itemEditorKeyPress = false;
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// Ignore input from other players
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