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Use fixed-width tick counts in tutorial timing
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@@ -1634,7 +1634,7 @@ bool Tutorial::setMessage(TutorialHint *hint, PopupMessageDetails *message)
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bool hintsOn = m_isFullTutorial || (app.GetGameSettings(m_iPad,eGameSetting_Hints) && app.GetGameSettings(m_iPad,eGameSetting_DisplayHUD));
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bool messageShown = false;
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DWORD time = GetTickCount();
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std::uint32_t time = GetTickCount();
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if(message != NULL && (message->m_forceDisplay || hintsOn) &&
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(!message->m_delay ||
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(
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