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changed how the tutorial detects mouse input for the first task
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@@ -14,6 +14,11 @@ private:
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int *m_iCompletionMaskA;
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int m_iCompletionMaskACount;
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bool CompletionMaskIsValid();
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// Mouse tracking for tutorial look-around task
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float m_lastYaw;
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float m_lastPitch;
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bool m_initialized = false;
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public:
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ControllerTask(Tutorial *tutorial, int descriptionId, bool enablePreCompletion, bool showMinimumTime,
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int mappings[], unsigned int mappingsLength, int iCompletionMaskA[]=NULL, int iCompletionMaskACount=0, int iSouthpawMappings[]=NULL, unsigned int uiSouthpawMappingsCount=0);
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