move everything to minecraft subdir, switch to absolute include path

This commit is contained in:
Tropical
2026-03-30 11:01:08 -05:00
parent d570e28c16
commit 5c17c5c9ff
7718 changed files with 36859 additions and 36863 deletions

View File

@@ -0,0 +1,18 @@
#include "Minecraft.World/Header Files/stdafx.h"
#include "InputConstraint.h"
bool InputConstraint::isMappingConstrained(int iPad, int mapping) {
// If it's a menu button, then we ignore all inputs
if ((m_inputMapping == mapping) || (mapping < ACTION_MAX_MENU)) {
return true;
}
// Otherwise see if they map to the same actual button
unsigned char layoutMapping = InputManager.GetJoypadMapVal(iPad);
// 4J HEG - Replaced the equivalance test with bitwise AND, important in
// some mapping configurations (e.g. when comparing two action map values
// and one has extra buttons mapped)
return (InputManager.GetGameJoypadMaps(layoutMapping, m_inputMapping) &
InputManager.GetGameJoypadMaps(layoutMapping, mapping)) > 0;
}