refactor: decouple minecraft/ from app/ via IGameServices virtual interface

This commit is contained in:
MatthewBeshay
2026-04-06 16:14:25 +10:00
committed by Tropical
parent 7787015025
commit 5d9bcac156
246 changed files with 1897 additions and 2224 deletions

View File

@@ -1,4 +1,4 @@
#include "minecraft/util/DebugSettings.h"
#include "minecraft/IGameServices.h"
#include "ServerPlayerGameMode.h"
#include <vector>
@@ -152,7 +152,7 @@ void ServerPlayerGameMode::startDestroyBlock(int x, int y, int z, int face) {
if (t > 0 &&
(progress >=
1)) //|| (DebugSettings::isOn() &&
1)) //|| (gameServices().debugSettingsOn() &&
//(player->GetDebugOptions()&(1L<<eDebugSetting_InstantDestroy)
//) )))
{