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https://git.huckle.dev/Huckles-Minecraft-Archive/4jcraft.git
synced 2026-06-09 23:32:54 +00:00
refactor: eliminate app. calls from minecraft via Log, Strings, GameHostOptions, and service wiring
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@@ -1,3 +1,7 @@
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#include "minecraft/GameServices.h"
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#include "minecraft/util/DebugSettings.h"
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#include "minecraft/GameHostOptions.h"
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#include "minecraft/util/Log.h"
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#include "minecraft/world/level/storage/ConsoleSaveFileIO/ConsoleSaveFileSplit.h"
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#include <assert.h>
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@@ -197,7 +201,7 @@ void ConsoleSaveFileSplit::RegionFileReference::Compress() {
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assert((dataOut - dataCompressed) == outputSize);
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dataCompressedSize = outputSize;
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// std::int64_t endTime = System::currentTimeMillis();
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// app.DebugPrintf("Compressing region file 0x%.8x from %d to %d bytes -
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// Log::info("Compressing region file 0x%.8x from %d to %d bytes -
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//%dms\n", fileEntry->data.regionIndex, fileEntry->data.length,
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// dataCompressedSize, endTime - startTime);
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}
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@@ -277,7 +281,7 @@ void ConsoleSaveFileSplit::RegionFileReference::Decompress() {
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assert(0);
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}
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// std::int64_t endTime = System::currentTimeMillis();
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// app.DebugPrintf("Decompressing region file from 0x%.8x %d to %d bytes -
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// Log::info("Decompressing region file from 0x%.8x %d to %d bytes -
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//%dms\n", fileEntry->data.regionIndex, dataCompressedSize,
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// fileEntry->data.length, endTime - startTime);//
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}
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@@ -337,7 +341,7 @@ unsigned int ConsoleSaveFileSplit::RegionFileReference::GetCompressedSize() {
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// Release dataCompressed
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void ConsoleSaveFileSplit::RegionFileReference::ReleaseCompressed() {
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// app.DebugPrintf("Releasing compressed data for region file from
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// Log::info("Releasing compressed data for region file from
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// 0x%.8x\n", fileEntry->data.regionIndex );
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free(dataCompressed);
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dataCompressed = nullptr;
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@@ -367,7 +371,7 @@ ConsoleSaveFileSplit::ConsoleSaveFileSplit(
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// Load a save from the game rules
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bool bLevelGenBaseSave = false;
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LevelGenerationOptions* levelGen = app.getLevelGenerationOptions();
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LevelGenerationOptions* levelGen = GameServices::getLevelGenerationOptions();
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if (pvSaveData == nullptr && levelGen != nullptr &&
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levelGen->requiresBaseSave()) {
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pvSaveData = levelGen->getBaseSaveData(fileSize);
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@@ -491,7 +495,7 @@ void ConsoleSaveFileSplit::_init(const std::wstring& fileName, void* pvSaveData,
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} else {
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unsigned int storageLength;
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PlatformStorage.GetSaveData(pvSaveMem, &storageLength);
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app.DebugPrintf("Filesize - %d, Adjusted size - %d\n", fileSize,
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Log::info("Filesize - %d, Adjusted size - %d\n", fileSize,
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storageLength);
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fileSize = storageLength;
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}
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@@ -504,7 +508,7 @@ void ConsoleSaveFileSplit::_init(const std::wstring& fileName, void* pvSaveData,
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if (decompSize == 0) {
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// 4J Stu - Saves created between 2/12/2011 and 7/12/2011 will
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// have this problem
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app.DebugPrintf("Invalid save data format\n");
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Log::info("Invalid save data format\n");
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memset(pvSaveMem, 0, fileSize);
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// Clear the first 8 bytes that reference the header
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header.WriteHeader(pvSaveMem);
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@@ -538,7 +542,7 @@ void ConsoleSaveFileSplit::_init(const std::wstring& fileName, void* pvSaveData,
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} else {
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// Corrupt save, although most of the terrain should
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// actually be ok
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app.DebugPrintf("Failed to decompress save data!\n");
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Log::info("Failed to decompress save data!\n");
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#if !defined(_CONTENT_PACKAGE)
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__debugbreak();
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#endif
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@@ -721,7 +725,7 @@ bool ConsoleSaveFileSplit::writeFile(FileEntry* file, const void* lpBuffer,
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memcpy(fileRef->data + file->currentFilePointer, lpBuffer,
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nNumberOfBytesToWrite);
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// app.DebugPrintf(">>>>>>>>>>>>>> writing a region file's
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// Log::info(">>>>>>>>>>>>>> writing a region file's
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// data 0x%.8x, 0x%x offset %d of %d bytes (writing %d
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// bytes)\n",file->data.regionIndex,fileRef->data,file->currentFilePointer,
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// file->getFileSize(), nNumberOfBytesToWrite);
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@@ -788,7 +792,7 @@ bool ConsoleSaveFileSplit::zeroFile(FileEntry* file,
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memset(fileRef->data + file->currentFilePointer, 0,
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nNumberOfBytesToWrite);
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// app.DebugPrintf(">>>>>>>>>>>>>> writing a region file's
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// Log::info(">>>>>>>>>>>>>> writing a region file's
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// data 0x%.8x, 0x%x offset %d of %d bytes (writing %d
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// bytes)\n",file->data.regionIndex,fileRef->data,file->currentFilePointer,
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// file->getFileSize(), nNumberOfBytesToWrite);
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@@ -966,7 +970,7 @@ void ConsoleSaveFileSplit::tick() {
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writeHistory.push_back(writeEvent);
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regionRef->Compress();
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// app.DebugPrintf("Tick: Writing region 0x%.8x, compressed
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// Log::info("Tick: Writing region 0x%.8x, compressed
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// as %d bytes\n",regionRef->fileEntry->getRegionFileIndex(),
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// regionRef->dataCompressedSize);
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PlatformStorage.UpdateSubfile(regionRef->index,
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@@ -1275,7 +1279,7 @@ void ConsoleSaveFileSplit::Flush(bool autosave, bool updateThumbnail) {
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// The storage manage might potentially be busy doing a sub-file write
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// initiated from the tick. Wait until this is totally processed.
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while (PlatformStorage.GetSaveState() != IPlatformStorage::ESaveGame_Idle) {
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app.DebugPrintf("Flush wait\n");
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Log::info("Flush wait\n");
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std::this_thread::sleep_for(std::chrono::milliseconds(10));
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}
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@@ -1314,7 +1318,7 @@ void ConsoleSaveFileSplit::Flush(bool autosave, bool updateThumbnail) {
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Compression::getCompression()->Compress(nullptr, &compLength, pvSaveMem,
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fileSize);
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app.DebugPrintf("Check buffer size: Elapsed time %f\n",
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Log::info("Check buffer size: Elapsed time %f\n",
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static_cast<float>(timer.elapsed_seconds()));
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// We add 4 bytes to the start so that we can signal compressed data
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@@ -1331,7 +1335,7 @@ void ConsoleSaveFileSplit::Flush(bool autosave, bool updateThumbnail) {
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Compression::getCompression()->Compress(compData + 8, &compLength,
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pvSaveMem, fileSize);
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app.DebugPrintf("Compress: Elapsed time %f\n",
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Log::info("Compress: Elapsed time %f\n",
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static_cast<float>(timer.elapsed_seconds()));
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memset(compData, 0, 8);
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@@ -1339,7 +1343,7 @@ void ConsoleSaveFileSplit::Flush(bool autosave, bool updateThumbnail) {
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memcpy(compData, &saveVer, sizeof(int));
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memcpy(compData + 4, &fileSize, sizeof(int));
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app.DebugPrintf("Save data compressed from %d to %d\n", fileSize,
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Log::info("Save data compressed from %d to %d\n", fileSize,
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compLength);
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if (updateThumbnail) {
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@@ -1363,16 +1367,16 @@ void ConsoleSaveFileSplit::Flush(bool autosave, bool updateThumbnail) {
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hasSeed = true;
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}
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int iTextMetadataBytes = app.CreateImageTextData(
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int iTextMetadataBytes = GameServices::createImageTextData(
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bTextMetadata, seed, hasSeed,
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app.GetGameHostOption(eGameHostOption_All),
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GameHostOptions::get(eGameHostOption_All),
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Minecraft::GetInstance()->getCurrentTexturePackId());
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// set the icon and save image
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PlatformStorage.SetSaveImages(pbThumbnailData, dwThumbnailDataSize,
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pbDataSaveImage, dwDataSizeSaveImage,
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bTextMetadata, iTextMetadataBytes);
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app.DebugPrintf("Save thumbnail size %d\n", dwThumbnailDataSize);
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Log::info("Save thumbnail size %d\n", dwThumbnailDataSize);
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}
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int32_t saveOrCheckpointId = 0;
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@@ -1384,8 +1388,8 @@ void ConsoleSaveFileSplit::Flush(bool autosave, bool updateThumbnail) {
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return SaveSaveDataCallback(this, bRes);
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});
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#if !defined(_CONTENT_PACKAGE)
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if (app.DebugSettingsOn()) {
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if (app.GetWriteSavesToFolderEnabled()) {
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if (DebugSettings::isOn()) {
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if (GameServices::getWriteSavesToFolderEnabled()) {
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DebugFlushToFile(compData, compLength + 8);
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}
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}
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@@ -1593,10 +1597,10 @@ void ConsoleSaveFileSplit::ConvertToLocalPlatform() {
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std::wstring suffix(L".mcr");
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if (fName.compare(fName.length() - suffix.length(), suffix.length(),
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suffix) == 0) {
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app.DebugPrintf("Processing a region file: %ls\n", fName.c_str());
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Log::info("Processing a region file: %ls\n", fName.c_str());
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ConvertRegionFile(File(fe->data.filename));
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} else {
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app.DebugPrintf("%ls is not a region file, ignoring\n",
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Log::info("%ls is not a region file, ignoring\n",
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fName.c_str());
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}
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}
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