refactor: begin unglobbing std::vector

This commit is contained in:
Tropical
2026-03-06 11:58:11 -06:00
committed by JuiceyDev
parent d2e8a0f9f5
commit 5fad08b9fd
286 changed files with 738 additions and 738 deletions

View File

@@ -75,7 +75,7 @@ void StitchedTexture::initUVs(float U0, float V0, float U1, float V1)
v1 = V1;
}
void StitchedTexture::init(Texture *source, vector<Texture *> *frames, int x, int y, int width, int height, bool rotated)
void StitchedTexture::init(Texture *source, std::vector<Texture *> *frames, int x, int y, int width, int height, bool rotated)
{
this->source = source;
this->frames = frames;