refactor: begin unglobbing std::vector

This commit is contained in:
Tropical
2026-03-06 11:58:11 -06:00
committed by JuiceyDev
parent d2e8a0f9f5
commit 5fad08b9fd
286 changed files with 738 additions and 738 deletions

View File

@@ -22,10 +22,10 @@ std::wstring DirectoryLevelStorageSource::getName()
return L"Old Format";
}
vector<LevelSummary *> *DirectoryLevelStorageSource::getLevelList()
std::vector<LevelSummary *> *DirectoryLevelStorageSource::getLevelList()
{
// 4J Stu - We don't use directory list with the Xbox save locations
vector<LevelSummary *> *levels = new vector<LevelSummary *>;
std::vector<LevelSummary *> *levels = new std::vector<LevelSummary *>;
#if 0
for (int i = 0; i < 5; i++)
{
@@ -104,7 +104,7 @@ void DirectoryLevelStorageSource::deleteLevel(const std::wstring& levelId)
dir._delete();
}
void DirectoryLevelStorageSource::deleteRecursive(vector<File *> *files)
void DirectoryLevelStorageSource::deleteRecursive(std::vector<File *> *files)
{
AUTO_VAR(itEnd, files->end());
for (AUTO_VAR(it, files->begin()); it != itEnd; it++)