refactor: begin unglobbing std::vector

This commit is contained in:
Tropical
2026-03-06 11:58:11 -06:00
committed by JuiceyDev
parent d2e8a0f9f5
commit 5fad08b9fd
286 changed files with 738 additions and 738 deletions

View File

@@ -175,7 +175,7 @@ TilePos *StructureFeature::getNearestGeneratedFeature(Level *level, int cellX, i
}
else
{
vector<TilePos> *guesstimatedFeaturePositions = getGuesstimatedFeaturePositions();
std::vector<TilePos> *guesstimatedFeaturePositions = getGuesstimatedFeaturePositions();
if (guesstimatedFeaturePositions != NULL)
{
TilePos *pSelectedPos = new TilePos(0,0,0);
@@ -202,7 +202,7 @@ TilePos *StructureFeature::getNearestGeneratedFeature(Level *level, int cellX, i
return NULL;
}
vector<TilePos> *StructureFeature::getGuesstimatedFeaturePositions()
std::vector<TilePos> *StructureFeature::getGuesstimatedFeaturePositions()
{
return NULL;
}