refactor: all backslash includes must die

This commit is contained in:
Tropical
2026-03-02 16:36:59 -06:00
parent c197c6049e
commit 5fe4d56b98
638 changed files with 2896 additions and 2896 deletions

View File

@@ -1,12 +1,12 @@
#include "stdafx.h"
#include "UI.h"
#include "UIScene_SignEntryMenu.h"
#include "..\..\Minecraft.h"
#include "..\..\MultiPlayerLocalPlayer.h"
#include "..\..\MultiPlayerLevel.h"
#include "..\..\ClientConnection.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.entity.h"
#include "../../Minecraft.h"
#include "../../MultiPlayerLocalPlayer.h"
#include "../../MultiPlayerLevel.h"
#include "../../ClientConnection.h"
#include "../../../Minecraft.World/net.minecraft.world.level.h"
#include "../../../Minecraft.World/net.minecraft.world.level.tile.entity.h"
UIScene_SignEntryMenu::UIScene_SignEntryMenu(int iPad, void *_initData, UILayer *parentLayer) : UIScene(iPad, parentLayer)
{