refactor: all backslash includes must die

This commit is contained in:
Tropical
2026-03-02 16:36:59 -06:00
parent c197c6049e
commit 5fe4d56b98
638 changed files with 2896 additions and 2896 deletions

View File

@@ -4,11 +4,11 @@
#include "HumanoidModel.h"
#include "ModelPart.h"
#include "EntityRenderDispatcher.h"
#include "..\Minecraft.World\net.minecraft.world.item.h"
#include "..\Minecraft.World\net.minecraft.world.level.tile.h"
#include "..\Minecraft.World\net.minecraft.world.entity.h"
#include "..\Minecraft.World\net.minecraft.world.entity.monster.h"
#include "..\Minecraft.World\net.minecraft.h"
#include "../Minecraft.World/net.minecraft.world.item.h"
#include "../Minecraft.World/net.minecraft.world.level.tile.h"
#include "../Minecraft.World/net.minecraft.world.entity.h"
#include "../Minecraft.World/net.minecraft.world.entity.monster.h"
#include "../Minecraft.World/net.minecraft.h"
void HumanoidMobRenderer::_init(HumanoidModel *humanoidModel, float scale)
{