refactor: all backslash includes must die

This commit is contained in:
Tropical
2026-03-02 16:36:59 -06:00
parent c197c6049e
commit 5fe4d56b98
638 changed files with 2896 additions and 2896 deletions

View File

@@ -8,23 +8,23 @@
#include "Settings.h"
#include "PlayerList.h"
#include "MultiPlayerLevel.h"
#include "..\Minecraft.World\Pos.h"
#include "..\Minecraft.World\net.minecraft.world.level.h"
#include "..\Minecraft.World\net.minecraft.world.level.storage.h"
#include "..\Minecraft.World\net.minecraft.world.level.dimension.h"
#include "..\Minecraft.World\Random.h"
#include "..\Minecraft.World\net.minecraft.world.inventory.h"
#include "..\Minecraft.World\net.minecraft.network.packet.h"
#include "..\Minecraft.World\net.minecraft.world.entity.projectile.h"
#include "..\Minecraft.World\net.minecraft.world.entity.h"
#include "..\Minecraft.World\net.minecraft.world.item.h"
#include "..\Minecraft.World\net.minecraft.world.item.trading.h"
#include "..\Minecraft.World\net.minecraft.world.entity.item.h"
#include "..\Minecraft.World\net.minecraft.world.level.tile.entity.h"
#include "..\Minecraft.World\net.minecraft.stats.h"
#include "..\Minecraft.World\net.minecraft.locale.h"
#include "..\Minecraft.World\net.minecraft.world.damagesource.h"
#include "..\Minecraft.World\LevelChunk.h"
#include "../Minecraft.World/Pos.h"
#include "../Minecraft.World/net.minecraft.world.level.h"
#include "../Minecraft.World/net.minecraft.world.level.storage.h"
#include "../Minecraft.World/net.minecraft.world.level.dimension.h"
#include "../Minecraft.World/Random.h"
#include "../Minecraft.World/net.minecraft.world.inventory.h"
#include "../Minecraft.World/net.minecraft.network.packet.h"
#include "../Minecraft.World/net.minecraft.world.entity.projectile.h"
#include "../Minecraft.World/net.minecraft.world.entity.h"
#include "../Minecraft.World/net.minecraft.world.item.h"
#include "../Minecraft.World/net.minecraft.world.item.trading.h"
#include "../Minecraft.World/net.minecraft.world.entity.item.h"
#include "../Minecraft.World/net.minecraft.world.level.tile.entity.h"
#include "../Minecraft.World/net.minecraft.stats.h"
#include "../Minecraft.World/net.minecraft.locale.h"
#include "../Minecraft.World/net.minecraft.world.damagesource.h"
#include "../Minecraft.World/LevelChunk.h"
#include "LevelRenderer.h"
ServerPlayer::ServerPlayer(MinecraftServer *server, Level *level, const wstring& name, ServerPlayerGameMode *gameMode) : Player(level)
@@ -445,7 +445,7 @@ void ServerPlayer::doChunkSendingTick(bool dontDelayChunks)
for (unsigned int i = 0; i < tes->size(); i++)
{
// 4J Stu - Added delay param to ensure that these arrive after the BRUPs from above
// Fix for #9169 - ART : Sign text is replaced with the words <20>Awaiting approval<61>.
// Fix for #9169 - ART : Sign text is replaced with the words <20>Awaiting approval<61>.
broadcast(tes->at(i), !connection->isLocal() && !dontDelayChunks);
}
delete tes;