Merge branch 'upstream-dev' into cleanup/shared-portability-reset-v2

# Conflicts:
#	Minecraft.Client/Level/ServerLevel.cpp
#	Minecraft.Client/Minecraft.cpp
#	Minecraft.Client/MinecraftServer.cpp
#	Minecraft.Client/Network/ClientConnection.cpp
#	Minecraft.Client/Network/ServerChunkCache.cpp
#	Minecraft.Client/Platform/Common/Audio/SoundEngine.cpp
#	Minecraft.Client/Platform/Common/Consoles_App.cpp
#	Minecraft.Client/Platform/Common/Network/GameNetworkManager.cpp
#	Minecraft.Client/Platform/Common/Network/Sony/SonyCommerce.cpp
#	Minecraft.Client/Platform/Common/Network/Sony/SonyRemoteStorage.cpp
#	Minecraft.Client/Platform/Common/UI/UIController.cpp
#	Minecraft.Client/Platform/Common/UI/UIScene_CreateWorldMenu.cpp
#	Minecraft.Client/Platform/Common/UI/UIScene_EnchantingMenu.cpp
#	Minecraft.Client/Platform/Common/UI/UIScene_LaunchMoreOptionsMenu.cpp
#	Minecraft.Client/Platform/Common/UI/UIScene_LoadOrJoinMenu.cpp
#	Minecraft.Client/Platform/Common/UI/UIScene_MainMenu.cpp
#	Minecraft.Client/Platform/Common/XUI/XUI_Death.cpp
#	Minecraft.Client/Platform/Common/XUI/XUI_Leaderboards.cpp
#	Minecraft.Client/Platform/Common/XUI/XUI_MultiGameJoinLoad.cpp
#	Minecraft.Client/Platform/Common/XUI/XUI_PauseMenu.cpp
#	Minecraft.Client/Platform/Common/XUI/XUI_TransferToXboxOne.cpp
#	Minecraft.Client/Platform/Durango/Durango_Minecraft.cpp
#	Minecraft.Client/Platform/Linux/Linux_Minecraft.cpp
#	Minecraft.Client/Platform/Orbis/Orbis_Minecraft.cpp
#	Minecraft.Client/Platform/PS3/PS3Extras/boost_1_53_0/boost/spirit/home/lex/lexer/lexertl/lexer.hpp
#	Minecraft.Client/Platform/PS3/PS3_Minecraft.cpp
#	Minecraft.Client/Platform/PS3/SPU_Tasks/ChunkUpdate/TileRenderer_SPU.cpp
#	Minecraft.Client/Platform/PS3/SPU_Tasks/ChunkUpdate/Tile_SPU.cpp
#	Minecraft.Client/Platform/PS3/Xbox_Minecraft.cpp
#	Minecraft.Client/Platform/PSVita/PSVita_Minecraft.cpp
#	Minecraft.Client/Platform/Xbox/Xbox_Minecraft.cpp
#	Minecraft.Client/Platform/stdafx.h
#	Minecraft.Client/Player/LocalPlayer.cpp
#	Minecraft.Client/Rendering/Chunk.cpp
#	Minecraft.Client/Rendering/EntityRenderers/ItemRenderer.cpp
#	Minecraft.Client/Rendering/GameRenderer.cpp
#	Minecraft.Client/Rendering/LevelRenderer.cpp
#	Minecraft.Client/Textures/BufferedImage.cpp
#	Minecraft.Client/UI/Screens/AchievementScreen.cpp
#	Minecraft.Client/UI/Screens/ContainerScreen.cpp
#	Minecraft.Client/UI/Screens/TrapScreen.cpp
#	Minecraft.World/IO/Files/ConsoleSaveFileOriginal.cpp
#	Minecraft.World/IO/Files/File.cpp
#	Minecraft.World/Player/Player.cpp
#	Minecraft.World/Util/C4JThread.cpp
This commit is contained in:
MatthewBeshay
2026-03-30 15:21:08 +11:00
398 changed files with 9467 additions and 5392 deletions

View File

@@ -46,6 +46,7 @@
#include "../ClientConstants.h"
#include "../../Minecraft.World/Util/SoundTypes.h"
#include "../Textures/Packs/TexturePackRepository.h"
#include "UI/Screens/MerchantScreen.h"
#include "../Platform/Common/UI/UI.h"
#include "../Textures/Packs/DLCTexturePack.h"
@@ -945,7 +946,7 @@ void ClientConnection::handleMovePlayer(
player->xd = player->yd = player->zd = 0;
player->absMoveTo(x, y, z, yRot, xRot);
packet->x = player->x;
packet->y = player->bb->y0;
packet->y = player->bb.y0;
packet->z = player->z;
packet->yView = player->y;
connection->send(packet);
@@ -3235,6 +3236,17 @@ void ClientConnection::handleCustomPayload(
ByteArrayInputStream bais(customPayloadPacket->data);
DataInputStream input(&bais);
int containerId = input.readInt();
#ifdef ENABLE_JAVA_GUIS
// 4jcraft: use the java gui getMerchant() to get trader as we don't
// have iggy's screen anymore
if (minecraft->screen &&
dynamic_cast<MerchantScreen*>(minecraft->screen) &&
containerId == minecraft->localplayers[m_userIndex]
->containerMenu->containerId) {
std::shared_ptr<Merchant> trader = nullptr;
MerchantScreen* screen = (MerchantScreen*)minecraft->screen;
trader = screen->getMerchant();
#else
if (ui.IsSceneInStack(m_userIndex, eUIScene_TradingMenu) &&
containerId == minecraft->localplayers[m_userIndex]
->containerMenu->containerId) {
@@ -3243,7 +3255,8 @@ void ClientConnection::handleCustomPayload(
UIScene* scene = ui.GetTopScene(m_userIndex, eUILayer_Scene);
UIScene_TradingMenu* screen = (UIScene_TradingMenu*)scene;
trader = screen->getMerchant();
#endif
#endif
MerchantRecipeList* recipeList =
MerchantRecipeList::createFromStream(&input);
trader->overrideOffers(recipeList);