refactor: unglob std::dynamic_pointer_cast

This commit is contained in:
Tropical
2026-03-06 22:13:29 -06:00
committed by JuiceyDev
parent 39a359ca56
commit 66248339e5
204 changed files with 603 additions and 603 deletions

View File

@@ -1291,7 +1291,7 @@ void MinecraftServer::run(__int64 seed, void *lpParameter)
{
std::shared_ptr<ServerPlayer> player = players->players.at(0);
eINSTANCEOF factory = (eINSTANCEOF)((size_t)param);
std::shared_ptr<Mob> mob = dynamic_pointer_cast<Mob>(EntityIO::newByEnumType(factory,player->level ));
std::shared_ptr<Mob> mob = std::dynamic_pointer_cast<Mob>(EntityIO::newByEnumType(factory,player->level ));
mob->moveTo(player->x+1, player->y, player->z+1, player->level->random->nextFloat() * 360, 0);
mob->setDespawnProtected(); // 4J added, default to being protected against despawning (has to be done after initial position is set)
player->level->addEntity(mob);