refactor: unglob std::dynamic_pointer_cast

This commit is contained in:
Tropical
2026-03-06 22:13:29 -06:00
committed by JuiceyDev
parent 39a359ca56
commit 66248339e5
204 changed files with 603 additions and 603 deletions

View File

@@ -1273,9 +1273,9 @@ void PlayerConnection::handleSignUpdate(std::shared_ptr<SignUpdatePacket> packet
{
std::shared_ptr<TileEntity> te = level->getTileEntity(packet->x, packet->y, packet->z);
if (dynamic_pointer_cast<SignTileEntity>(te) != NULL)
if (std::dynamic_pointer_cast<SignTileEntity>(te) != NULL)
{
std::shared_ptr<SignTileEntity> ste = dynamic_pointer_cast<SignTileEntity>(te);
std::shared_ptr<SignTileEntity> ste = std::dynamic_pointer_cast<SignTileEntity>(te);
if (!ste->isEditable())
{
server->warn(L"Player " + player->name + L" just tried to change non-editable sign");
@@ -1284,12 +1284,12 @@ void PlayerConnection::handleSignUpdate(std::shared_ptr<SignUpdatePacket> packet
}
// 4J-JEV: Changed to allow characters to display as a [].
if (dynamic_pointer_cast<SignTileEntity>(te) != NULL)
if (std::dynamic_pointer_cast<SignTileEntity>(te) != NULL)
{
int x = packet->x;
int y = packet->y;
int z = packet->z;
std::shared_ptr<SignTileEntity> ste = dynamic_pointer_cast<SignTileEntity>(te);
std::shared_ptr<SignTileEntity> ste = std::dynamic_pointer_cast<SignTileEntity>(te);
for (int i = 0; i < 4; i++)
{
std::wstring lineText = packet->lines[i].substr(0,15);
@@ -1512,7 +1512,7 @@ void PlayerConnection::handleCustomPayload(std::shared_ptr<CustomPayloadPacket>
void PlayerConnection::handleDebugOptions(std::shared_ptr<DebugOptionsPacket> packet)
{
//Player player = dynamic_pointer_cast<Player>( player->shared_from_this() );
//Player player = std::dynamic_pointer_cast<Player>( player->shared_from_this() );
player->SetDebugOptions(packet->m_uiVal);
}
@@ -1528,7 +1528,7 @@ void PlayerConnection::handleCraftItem(std::shared_ptr<CraftItemPacket> packet)
if(app.DebugSettingsOn() && (player->GetDebugOptions()&(1L<<eDebugSetting_CraftAnything)))
{
pTempItemInst->onCraftedBy(player->level, dynamic_pointer_cast<Player>( player->shared_from_this() ), pTempItemInst->count );
pTempItemInst->onCraftedBy(player->level, std::dynamic_pointer_cast<Player>( player->shared_from_this() ), pTempItemInst->count );
if(player->inventory->add(pTempItemInst)==false )
{
// no room in inventory, so throw it down
@@ -1542,7 +1542,7 @@ void PlayerConnection::handleCraftItem(std::shared_ptr<CraftItemPacket> packet)
// TODO 4J Stu - Assume at the moment that the client can work this out for us...
//if(pRecipeIngredientsRequired[iRecipe].bCanMake)
//{
pTempItemInst->onCraftedBy(player->level, dynamic_pointer_cast<Player>( player->shared_from_this() ), pTempItemInst->count );
pTempItemInst->onCraftedBy(player->level, std::dynamic_pointer_cast<Player>( player->shared_from_this() ), pTempItemInst->count );
// and remove those resources from your inventory
for(int i=0;i<pRecipeIngredientsRequired[iRecipe].iIngC;i++)