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refactor: unglob std::dynamic_pointer_cast
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@@ -675,7 +675,7 @@ void Entity::move(double xa, double ya, double za, bool noEntityCubes) // 4J -
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AABB *bbOrg = bb->copy();
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bool isPlayerSneaking = onGround && isSneaking() && dynamic_pointer_cast<Player>(shared_from_this()) != NULL;
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bool isPlayerSneaking = onGround && isSneaking() && std::dynamic_pointer_cast<Player>(shared_from_this()) != NULL;
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if (isPlayerSneaking)
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{
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@@ -1006,7 +1006,7 @@ void Entity::checkFallDamage(double ya, bool onGround)
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{
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if (fallDistance > 0)
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{
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if (dynamic_pointer_cast<Mob>(shared_from_this()) != NULL)
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if (std::dynamic_pointer_cast<Mob>(shared_from_this()) != NULL)
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{
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int xt = Mth::floor(x);
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int yt = Mth::floor(y - 0.2f - this->heightOffset);
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@@ -1539,7 +1539,7 @@ void Entity::positionRider()
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std::shared_ptr<Entity> lockedRider = rider.lock();
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if( lockedRider )
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{
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std::shared_ptr<Player> player = dynamic_pointer_cast<Player>(lockedRider);
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std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>(lockedRider);
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if (!(player && player->isLocalPlayer()))
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{
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lockedRider->xOld = xOld;
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