Remove Win32 byte pointers from DLC file interfaces

This commit is contained in:
notmatthewbeshay
2026-03-10 00:17:57 +11:00
parent b02bcd27f5
commit 66538b67f2
19 changed files with 57 additions and 56 deletions

View File

@@ -16,7 +16,7 @@ DLCSkinFile::DLCSkinFile(const std::wstring &path) : DLCFile(DLCManager::e_DLCTy
m_uiAnimOverrideBitmask=0L;
}
void DLCSkinFile::addData(PBYTE pbData, DWORD dwBytes)
void DLCSkinFile::addData(uint8_t *pbData, DWORD dwBytes)
{
app.AddMemoryTextureFile(m_path,pbData,dwBytes);
}