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refactor: unglob std::shared_ptr
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@@ -51,7 +51,7 @@ bool WallTile::isSolidRender(bool isServerLevel)
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return false;
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}
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void WallTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr<TileEntity> forceEntity)
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void WallTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, std::shared_ptr<TileEntity> forceEntity)
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{
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bool n = connectsTo(level, x, y, z - 1);
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bool s = connectsTo(level, x, y, z + 1);
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