refactor: unglob std::shared_ptr

This commit is contained in:
Tropical
2026-03-06 11:20:45 -06:00
parent 0dd1654dec
commit 67ceccf2d4
1065 changed files with 5754 additions and 5749 deletions

View File

@@ -20,16 +20,16 @@ const int InventoryMenu::INV_SLOT_END = InventoryMenu::INV_SLOT_START + 9 * 3;
const int InventoryMenu::USE_ROW_SLOT_START = InventoryMenu::INV_SLOT_END;
const int InventoryMenu::USE_ROW_SLOT_END = InventoryMenu::USE_ROW_SLOT_START + 9;
InventoryMenu::InventoryMenu(shared_ptr<Inventory> inventory, bool active, Player *player) : AbstractContainerMenu()
InventoryMenu::InventoryMenu(std::shared_ptr<Inventory> inventory, bool active, Player *player) : AbstractContainerMenu()
{
owner = player;
_init( inventory, active );
}
void InventoryMenu::_init(shared_ptr<Inventory> inventory, bool active)
void InventoryMenu::_init(std::shared_ptr<Inventory> inventory, bool active)
{
craftSlots = shared_ptr<CraftingContainer>( new CraftingContainer(this, 2, 2) );
resultSlots = shared_ptr<ResultContainer>( new ResultContainer() );
craftSlots = std::shared_ptr<CraftingContainer>( new CraftingContainer(this, 2, 2) );
resultSlots = std::shared_ptr<ResultContainer>( new ResultContainer() );
this->active = active;
addSlot(new ResultSlot( inventory->player, craftSlots, resultSlots, 0, 144, 36));
@@ -64,19 +64,19 @@ void InventoryMenu::_init(shared_ptr<Inventory> inventory, bool active)
slotsChanged(); // 4J removed craftSlots parameter, see comment below
}
void InventoryMenu::slotsChanged() // 4J used to take a shared_ptr<Container> but wasn't using it, so removed to simplify things
void InventoryMenu::slotsChanged() // 4J used to take a std::shared_ptr<Container> but wasn't using it, so removed to simplify things
{
MemSect(23);
resultSlots->setItem(0, Recipes::getInstance()->getItemFor(craftSlots, owner->level) );
MemSect(0);
}
void InventoryMenu::removed(shared_ptr<Player> player)
void InventoryMenu::removed(std::shared_ptr<Player> player)
{
AbstractContainerMenu::removed(player);
for (int i = 0; i < 4; i++)
{
shared_ptr<ItemInstance> item = craftSlots->removeItemNoUpdate(i);
std::shared_ptr<ItemInstance> item = craftSlots->removeItemNoUpdate(i);
if (item != NULL)
{
player->drop(item);
@@ -86,14 +86,14 @@ void InventoryMenu::removed(shared_ptr<Player> player)
resultSlots->setItem(0, nullptr);
}
bool InventoryMenu::stillValid(shared_ptr<Player> player)
bool InventoryMenu::stillValid(std::shared_ptr<Player> player)
{
return true;
}
shared_ptr<ItemInstance> InventoryMenu::quickMoveStack(shared_ptr<Player> player, int slotIndex)
std::shared_ptr<ItemInstance> InventoryMenu::quickMoveStack(std::shared_ptr<Player> player, int slotIndex)
{
shared_ptr<ItemInstance> clicked = nullptr;
std::shared_ptr<ItemInstance> clicked = nullptr;
Slot *slot = slots->at(slotIndex);
Slot *HelmetSlot = slots->at(ARMOR_SLOT_START);
@@ -104,7 +104,7 @@ shared_ptr<ItemInstance> InventoryMenu::quickMoveStack(shared_ptr<Player> player
if (slot != NULL && slot->hasItem())
{
shared_ptr<ItemInstance> stack = slot->getItem();
std::shared_ptr<ItemInstance> stack = slot->getItem();
clicked = stack->copy();
if (slotIndex == RESULT_SLOT)
@@ -220,15 +220,15 @@ shared_ptr<ItemInstance> InventoryMenu::quickMoveStack(shared_ptr<Player> player
return clicked;
}
bool InventoryMenu::mayCombine(Slot *slot, shared_ptr<ItemInstance> item)
bool InventoryMenu::mayCombine(Slot *slot, std::shared_ptr<ItemInstance> item)
{
return slot->mayCombine(item);
}
// 4J-JEV: Added for achievement 'Iron Man'.
shared_ptr<ItemInstance> InventoryMenu::clicked(int slotIndex, int buttonNum, int clickType, shared_ptr<Player> player)
std::shared_ptr<ItemInstance> InventoryMenu::clicked(int slotIndex, int buttonNum, int clickType, std::shared_ptr<Player> player)
{
shared_ptr<ItemInstance> out = AbstractContainerMenu::clicked(slotIndex, buttonNum, clickType, player);
std::shared_ptr<ItemInstance> out = AbstractContainerMenu::clicked(slotIndex, buttonNum, clickType, player);
#ifdef _EXTENDED_ACHIEVEMENTS
static int ironItems[4] = {Item::helmet_iron_Id,Item::chestplate_iron_Id,Item::leggings_iron_Id,Item::boots_iron_Id};