fix(textures): remove ENABLE_JAVA_GUIS conditionals

Fixes entities not using the correct textures when java GUI is enabled
This commit is contained in:
Sally Knight
2026-03-16 17:24:11 +03:00
parent d6ee57f3e6
commit 6d0d4b2ed1
2 changed files with 0 additions and 12 deletions

View File

@@ -30,19 +30,14 @@ C4JRender::eTextureFormat Textures::TEXTURE_FORMAT =
int Textures::preLoadedIdx[TN_COUNT];
const wchar_t* Textures::preLoaded[TN_COUNT] = {
L"%blur%misc/pumpkinblur",
#ifdef ENABLE_JAVA_GUIS
L"%blur%/misc/vignette", // Not currently used
#endif
L"%clamp%misc/shadow",
#ifdef ENABLE_JAVA_GUIS
L"/achievement/bg", // Not currently used
#endif
L"art/kz",
L"environment/clouds",
L"environment/rain",
L"environment/snow",
L"gui/gui",
#ifdef ENABLE_JAVA_GUIS
L"gui/background",
L"gui/inventory",
L"gui/container",
@@ -53,7 +48,6 @@ const wchar_t* Textures::preLoaded[TN_COUNT] = {
L"gui/creative_inventory/tab_inventory",
L"gui/creative_inventory/tab_item_search",
L"title/mclogo",
#endif
L"gui/icons",
L"item/arrows",
L"item/boat",