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run IWYU on entire codebase
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@@ -2,10 +2,10 @@
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#include <memory>
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#include "minecraft/client/model/QuadrupedModel.h"
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#include "minecraft/client/model/geom/ModelPart.h"
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#include "minecraft/world/entity/LivingEntity.h"
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#include "minecraft/world/entity/animal/Sheep.h"
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#include "minecraft/client/model/QuadrupedModel.h"
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SheepModel::SheepModel() : QuadrupedModel(12, 0) {
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headXRot = 0.0f;
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