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run IWYU on entire codebase
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@@ -4,6 +4,7 @@
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#include "java/InputOutputStream/DataInputStream.h"
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#include "java/InputOutputStream/DataOutputStream.h"
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#include "minecraft/world/entity/Entity.h"
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#include "minecraft/network/packet/Packet.h"
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void SetEntityMotionPacket::_init(int id, double xd, double yd, double zd) {
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this->id = id;
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