run IWYU on entire codebase

This commit is contained in:
Tropical
2026-04-01 18:02:06 -05:00
parent 729aad5f06
commit 6eb277c9aa
1125 changed files with 5104 additions and 2009 deletions

View File

@@ -1,19 +1,14 @@
#include "ServerLevel.h"
#include <chrono>
#include <assert.h>
#include <mutex>
#include <thread>
#include <algorithm>
#include "4J_Input.h"
#include "EntityTracker.h"
#include "Minecraft.Client/Common/ShutdownManager.h"
#include "Minecraft.Client/Common/src/Console_Debug_enum.h"
#include "Minecraft.Client/Common/src/DLC/DLCPack.h"
#include "Minecraft.Client/Common/src/Network/GameNetworkManager.h"
#include "Minecraft.Client/include/NetTypes.h"
#include "Minecraft.Client/include/SkinBox.h"
#include "Minecraft.Client/include/XboxStubs.h"
#include "Minecraft.Client/include/stdafx.h"
#include "PlayerChunkMap.h"
#include "ServerChunkCache.h"
#include "ServerLevelListener.h"
@@ -21,35 +16,59 @@
#include "minecraft/client/Minecraft.h"
#include "minecraft/client/skins/DLCTexturePack.h"
#include "minecraft/client/skins/TexturePackRepository.h"
#include "minecraft/network/packet/net.minecraft.network.packet.h"
#include "minecraft/server/MinecraftServer.h"
#include "minecraft/server/PlayerList.h"
#include "minecraft/server/ServerScoreboard.h"
#include "minecraft/server/network/PlayerConnection.h"
#include "minecraft/util/Mth.h"
#include "minecraft/util/ProgressListener.h"
#include "minecraft/util/WeighedTreasure.h"
#include "minecraft/world/entity/ai/village/net.minecraft.world.entity.ai.village.h"
#include "minecraft/world/entity/global/net.minecraft.world.entity.global.h"
#include "minecraft/world/entity/item/FallingTile.h"
#include "minecraft/world/entity/item/ItemEntity.h"
#include "minecraft/world/entity/item/PrimedTnt.h"
#include "minecraft/world/entity/net.minecraft.world.entity.h"
#include "minecraft/world/entity/npc/net.minecraft.world.entity.npc.h"
#include "minecraft/world/entity/player/net.minecraft.world.entity.player.h"
#include "minecraft/world/entity/projectile/Arrow.h"
#include "minecraft/world/item/net.minecraft.world.item.h"
#include "minecraft/world/level/biome/net.minecraft.world.level.biome.h"
#include "minecraft/world/level/chunk/net.minecraft.world.level.chunk.h"
#include "minecraft/world/level/dimension/net.minecraft.world.level.dimension.h"
#include "minecraft/world/level/levelgen/feature/net.minecraft.world.level.levelgen.feature.h"
#include "minecraft/world/level/levelgen/structure/StructurePiece.h"
#include "minecraft/world/level/net.minecraft.world.level.h"
#include "minecraft/world/level/storage/net.minecraft.world.level.storage.h"
#include "minecraft/world/level/tile/entity/net.minecraft.world.level.tile.entity.h"
#include "minecraft/world/net.minecraft.world.h"
#include "minecraft/world/scores/ScoreboardSaveData.h"
#include "minecraft/world/scores/net.minecraft.world.scores.h"
#include "4J_Storage.h"
#include "Minecraft.Client/Common/src/DLC/DLCManager.h"
#include "Minecraft.Client/Common/src/Network/NetworkPlayerInterface.h"
#include "Minecraft.Client/Linux/Linux_App.h"
#include "Pos.h"
#include "java/Class.h"
#include "java/Random.h"
#include "minecraft/network/packet/AddGlobalEntityPacket.h"
#include "minecraft/network/packet/EntityEventPacket.h"
#include "minecraft/network/packet/ExplodePacket.h"
#include "minecraft/network/packet/GameEventPacket.h"
#include "minecraft/network/packet/LevelParticlesPacket.h"
#include "minecraft/network/packet/TileEventPacket.h"
#include "strings.h"
#include "minecraft/util/WeighedRandom.h"
#include "minecraft/world/entity/ai/village/VillageSiege.h"
#include "minecraft/world/entity/ai/village/Villages.h"
#include "minecraft/world/entity/global/LightningBolt.h"
#include "minecraft/world/entity/npc/Npc.h"
#include "minecraft/world/entity/player/Player.h"
#include "minecraft/world/item/DyePowderItem.h"
#include "minecraft/world/item/Item.h"
#include "minecraft/world/level/ChunkPos.h"
#include "minecraft/world/level/Explosion.h"
#include "minecraft/world/level/GameRules.h"
#include "minecraft/world/level/LevelListener.h"
#include "minecraft/world/level/LevelSettings.h"
#include "minecraft/world/level/MobSpawner.h"
#include "minecraft/world/level/PortalForcer.h"
#include "minecraft/world/level/TilePos.h"
#include "minecraft/world/level/biome/BiomeSource.h"
#include "minecraft/world/level/chunk/ChunkSource.h"
#include "minecraft/world/level/chunk/LevelChunk.h"
#include "minecraft/world/level/dimension/Dimension.h"
#include "minecraft/world/level/levelgen/feature/BonusChestFeature.h"
#include "minecraft/world/level/storage/LevelData.h"
#include "minecraft/world/level/storage/LevelStorage.h"
#include "minecraft/world/level/storage/SavedDataStorage.h"
#include "minecraft/world/level/tile/Tile.h"
#include "minecraft/world/level/tile/entity/ChestTileEntity.h"
#include "minecraft/world/level/tile/entity/TileEntity.h"
#include "minecraft/world/phys/Vec3.h"
class ChunkStorage;
class MobCategory;
class Packet;
class TexturePack;
std::vector<WeighedTreasure*> ServerLevel::RANDOM_BONUS_ITEMS;