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refactor: replace double-underscore MSVC integer types with stdint
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@@ -170,7 +170,7 @@ GameRuleDefinition* LevelGenerationOptions::addChild(
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void LevelGenerationOptions::addAttribute(const std::wstring& attributeName,
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const std::wstring& attributeValue) {
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if (attributeName.compare(L"seed") == 0) {
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m_seed = _fromString<__int64>(attributeValue);
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m_seed = _fromString<int64_t>(attributeValue);
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app.DebugPrintf(
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"LevelGenerationOptions: Adding parameter m_seed=%I64d\n", m_seed);
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} else if (attributeName.compare(L"spawnX") == 0) {
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