cleanup: collapse common app and ui console branches

This commit is contained in:
MatthewBeshay
2026-03-26 18:49:24 +11:00
parent ad5da38321
commit 6ef7d05f7e
148 changed files with 1389 additions and 1489 deletions

View File

@@ -7,18 +7,18 @@
#include "../../Minecraft.Client/MinecraftServer.h"
#include "../../Minecraft.World/Level/Storage/LevelSettings.h"
#include "../../Minecraft.World/Util/StringHelpers.h"
#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
#if 0 || 0 || 0
#include "../Network/Sony/SonyHttp.h"
#endif
#include "../../Minecraft.Client/Textures/Packs/DLCTexturePack.h"
#if defined(__ORBIS__) || defined(__PSVITA__)
#if 0 || 0
#include <ces.h>
#endif
#define GAME_CREATE_ONLINE_TIMER_ID 0
#define GAME_CREATE_ONLINE_TIMER_TIME 100
// 4J-PB - Only Xbox will not have trial DLC patched into the game
#ifdef _XBOX
#if 0
#define CHECKFORAVAILABLETEXTUREPACKS_TIMER_ID 1
#define CHECKFORAVAILABLETEXTUREPACKS_TIMER_TIME 50
#endif
@@ -197,22 +197,22 @@ UIScene_LoadMenu::UIScene_LoadMenu(int iPad, void* initData,
m_labelCreatedMode.setLabel(app.GetString(IDS_CREATED_IN_SURVIVAL));
}
} else {
#if defined(__PS3__) || defined(__ORBIS__) || defined(_DURANGO) || \
defined(__PSVITA__)
#if 0 || 0 || 0 || \
0
// convert to utf16
uint16_t u16Message[MAX_SAVEFILENAME_LENGTH];
size_t srclen, dstlen;
srclen = MAX_SAVEFILENAME_LENGTH;
dstlen = MAX_SAVEFILENAME_LENGTH;
#ifdef __PS3__
#if 0
L10nResult lres =
UTF8stoUTF16s((uint8_t*)params->saveDetails->UTF8SaveFilename,
&srclen, u16Message, &dstlen);
#elif defined(_DURANGO)
#elif 0
// Already utf16 on durango
memcpy(u16Message, params->saveDetails->UTF16SaveFilename,
MAX_SAVEFILENAME_LENGTH);
#else // __ORBIS__
#else // 0
{
SceCesUcsContext Context;
sceCesUcsContextInit(&Context);
@@ -231,7 +231,7 @@ UIScene_LoadMenu::UIScene_LoadMenu(int iPad, void* initData,
app.DebugPrintf("Requesting the save thumbnail\n");
// set the save to load
PSAVE_DETAILS pSaveDetails = StorageManager.ReturnSavesInfo();
#ifdef _DURANGO
#if 0
// On Durango, we have an extra flag possible with
// LoadSaveDataThumbnail, which if true will force the loading of
// this thumbnail even if the save data isn't sync'd from the cloud
@@ -251,7 +251,7 @@ UIScene_LoadMenu::UIScene_LoadMenu(int iPad, void* initData,
#endif
m_bShowTimer = true;
}
#if defined(_DURANGO)
#if 0
m_labelGameName.init(params->saveDetails->UTF16SaveName);
#else
wchar_t wSaveName[128];
@@ -295,12 +295,12 @@ UIScene_LoadMenu::UIScene_LoadMenu(int iPad, void* initData,
m_texturePackList.selectSlot(m_currentTexturePackIndex);
// 4J-PB - Only Xbox will not have trial DLC patched into the game
#ifdef _XBOX
#if 0
// 4J-PB - there may be texture packs we don't have, so use the info
// from TMS for this
// 4J-PB - Any texture packs available that we don't have installed?
#if defined(__PS3__) || defined(__ORBIS__)
#if 0 || 0
if (!m_bAvailableTexturePacksChecked &&
app.GetCommerceProductListRetrieved() &&
app.GetCommerceProductListInfoRetrieved())
@@ -318,7 +318,7 @@ UIScene_LoadMenu::UIScene_LoadMenu(int iPad, void* initData,
for (unsigned int i = 0; i < app.GetDLCInfoTexturesOffersCount();
++i) {
bTexturePackAlreadyListed = false;
#if defined(__PS3__) || defined(__ORBIS__)
#if 0 || 0
char* pchName = app.GetDLCInfoTextures(i);
pDLCInfo = app.GetDLCInfo(pchName);
#else
@@ -353,7 +353,7 @@ UIScene_LoadMenu::UIScene_LoadMenu(int iPad, void* initData,
for (unsigned int i = 0;
i < app.GetDLCInfoTexturesOffersCount(); ++i) {
bTexturePackAlreadyListed = false;
#if defined(__PS3__) || defined(__ORBIS__)
#if 0 || 0
char* pchName = app.GetDLCInfoTextures(i);
pDLCInfo = app.GetDLCInfo(pchName);
#else
@@ -381,7 +381,7 @@ UIScene_LoadMenu::UIScene_LoadMenu(int iPad, void* initData,
#endif
}
#ifdef _XBOX
#if 0
addTimer(CHECKFORAVAILABLETEXTUREPACKS_TIMER_ID,
CHECKFORAVAILABLETEXTUREPACKS_TIMER_TIME);
#endif
@@ -438,7 +438,7 @@ void UIScene_LoadMenu::tick() {
m_pbThumbnailData, m_uiThumbnailSize, (unsigned char*)&szSeed,
uiHostOptions, bHostOptionsRead, m_MoreOptionsParams.dwTexturePack);
#if defined(_XBOX_ONE) || defined(__ORBIS__)
#if 0 || 0
sscanf_s(szSeed, "%I64d", &m_seed);
#endif
@@ -602,7 +602,7 @@ void UIScene_LoadMenu::tick() {
eUIScene_QuadrantSignin, &info);
}
#ifdef __ORBIS__
#if 0
// check the status of the PSPlus common dialog
switch (sceNpCommerceDialogUpdateStatus()) {
case SCE_COMMON_DIALOG_STATUS_FINISHED: {
@@ -635,7 +635,7 @@ void UIScene_LoadMenu::tick() {
UIScene::tick();
}
#ifdef __ORBIS__
#if 0
int UIScene_LoadMenu::ContinueOffline(void* pParam, int iPad,
C4JStorage::EMessageResult result) {
UIScene_LoadMenu* pClass = (UIScene_LoadMenu*)pParam;
@@ -665,17 +665,17 @@ void UIScene_LoadMenu::handleInput(int iPad, int key, bool repeat, bool pressed,
}
break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
#if 0
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
// 4J-JEV: Inform user why their game must be offline.
#if defined _XBOX_ONE
#if 0
if (pressed && controlHasFocus(m_checkboxOnline.getId()) &&
!m_checkboxOnline.IsEnabled()) {
unsigned int uiIDA[1] = {IDS_CONFIRM_OK};
ui.RequestErrorMessage(IDS_PRO_NOTONLINE_TITLE,
IDS_PRO_XBOXLIVE_NOTIFICATION, uiIDA, 1,
IDS_PRO_NOTONLINE_TEXT, uiIDA, 1,
iPad);
}
#endif
@@ -742,7 +742,7 @@ void UIScene_LoadMenu::handlePress(F64 controlId, F64 childId) {
UpdateCurrentTexturePack((int)childId);
} break;
case eControl_LoadWorld: {
#ifdef _DURANGO
#if 0
if (m_MoreOptionsParams.bOnlineGame) {
m_bIgnoreInput = true;
ProfileManager.CheckMultiplayerPrivileges(
@@ -756,7 +756,7 @@ void UIScene_LoadMenu::handlePress(F64 controlId, F64 childId) {
};
}
#ifdef _DURANGO
#if 0
void UIScene_LoadMenu::checkPrivilegeCallback(void* lpParam, bool hasPrivilege,
int iPad) {
UIScene_LoadMenu* pClass = (UIScene_LoadMenu*)lpParam;
@@ -855,13 +855,13 @@ void UIScene_LoadMenu::StartSharedLaunchFlow() {
{
// need to be signed in to live
ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE,
IDS_PRO_XBOXLIVE_NOTIFICATION, uiIDA, 1); m_bIgnoreInput = false;
IDS_PRO_NOTONLINE_TEXT, uiIDA, 1); m_bIgnoreInput = false;
return;
}
else */
{
// upsell
#ifdef _XBOX
#if 0
DLC_INFO* pDLCInfo = app.GetDLCInfoForTrialOfferID(
m_pDLCPack->getPurchaseOfferId());
ULONGLONG ullOfferID_Full;
@@ -880,7 +880,7 @@ void UIScene_LoadMenu::StartSharedLaunchFlow() {
ullOfferID_Full & 0xFFFFFFFF);
#endif
#if defined(_WINDOWS64) || defined(_DURANGO)
#if defined(_WINDOWS64) || 0
// trial pack warning
unsigned int uiIDA[1];
uiIDA[0] = IDS_CONFIRM_OK;
@@ -888,7 +888,7 @@ void UIScene_LoadMenu::StartSharedLaunchFlow() {
IDS_USING_TRIAL_TEXUREPACK_WARNING,
uiIDA, 1, m_iPad,
&TrialTexturePackWarningReturned, this);
#elif defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
#elif 0 || 0 || 0
// trial pack warning
unsigned int uiIDA[2];
uiIDA[0] = IDS_CONFIRM_OK;
@@ -899,7 +899,7 @@ void UIScene_LoadMenu::StartSharedLaunchFlow() {
&TrialTexturePackWarningReturned, this);
#endif
#if defined _XBOX_ONE || defined __ORBIS__
#if 0 || 0
StorageManager.SetSaveDisabled(true);
#endif
return;
@@ -908,7 +908,7 @@ void UIScene_LoadMenu::StartSharedLaunchFlow() {
}
app.SetGameHostOption(eGameHostOption_WasntSaveOwner, (!m_bIsSaveOwner));
#if defined _XBOX_ONE || defined __ORBIS__
#if 0 || 0
app.SetGameHostOption(eGameHostOption_DisableSaving,
m_MoreOptionsParams.bDisableSaving ? 1 : 0);
StorageManager.SetSaveDisabled(m_MoreOptionsParams.bDisableSaving);
@@ -988,7 +988,7 @@ void UIScene_LoadMenu::handleSliderMove(F64 sliderId, F64 currentValue) {
void UIScene_LoadMenu::handleTouchBoxRebuild() { m_bRebuildTouchBoxes = true; }
void UIScene_LoadMenu::handleTimerComplete(int id) {
#ifdef __PSVITA__
#if 0
// we cannot rebuild touch boxes in an iggy callback because it requires
// further iggy calls
if (m_bRebuildTouchBoxes) {
@@ -1038,9 +1038,9 @@ void UIScene_LoadMenu::handleTimerComplete(int id) {
}
} break;
// 4J-PB - Only Xbox will not have trial DLC patched into the game
#ifdef _XBOX
#if 0
case CHECKFORAVAILABLETEXTUREPACKS_TIMER_ID: {
#if defined(__PS3__) || defined(__ORBIS__)
#if 0 || 0
for (int i = 0; i < m_iTexturePacksNotInstalled; i++) {
if (m_iConfigA[i] != -1) {
DLC_INFO* pDLCInfo =
@@ -1101,7 +1101,7 @@ void UIScene_LoadMenu::LaunchGame(void) {
// stop the timer running that causes a check for new texture packs in TMS
// but not installed, since this will run all through the load game, and
// will crash if it tries to create an hbrush
#ifdef _XBOX
#if 0
killTimer(CHECKFORAVAILABLETEXTUREPACKS_TIMER_ID);
#endif
@@ -1137,7 +1137,7 @@ void UIScene_LoadMenu::LaunchGame(void) {
// set the save to load
PSAVE_DETAILS pSaveDetails =
StorageManager.ReturnSavesInfo();
#ifndef _DURANGO
#if 1
app.DebugPrintf(
"Loading save s [%s]\n",
pSaveDetails->SaveInfoA[(int)m_iSaveGameInfoIndex]
@@ -1189,7 +1189,7 @@ void UIScene_LoadMenu::LaunchGame(void) {
} else {
// set the save to load
PSAVE_DETAILS pSaveDetails = StorageManager.ReturnSavesInfo();
#ifndef _DURANGO
#if 1
app.DebugPrintf("Loading save %s [%s]\n",
pSaveDetails->SaveInfoA[(int)m_iSaveGameInfoIndex]
.UTF8SaveTitle,
@@ -1250,7 +1250,7 @@ int UIScene_LoadMenu::ConfirmLoadReturned(void* pParam, int iPad,
} else {
// set the save to load
PSAVE_DETAILS pSaveDetails = StorageManager.ReturnSavesInfo();
#ifndef _DURANGO
#if 1
app.DebugPrintf(
"Loading save %s [%s]\n",
pSaveDetails->SaveInfoA[(int)pClass->m_iSaveGameInfoIndex]
@@ -1310,7 +1310,7 @@ int UIScene_LoadMenu::LoadDataComplete(void* pParam) {
// If this is an online game but not all players are signed in to Live,
// stop!
if (isOnlineGame && !isSignedInLive) {
#ifdef __ORBIS__
#if 0
assert(iPadNotSignedInLive != -1);
// Check if PSN is unavailable because of age restriction
int npAvailability =
@@ -1356,7 +1356,7 @@ int UIScene_LoadMenu::LoadDataComplete(void* pParam) {
ProfileManager.AllowedPlayerCreatedContent(
ProfileManager.GetPrimaryPad(), false, &pccAllowed,
&pccFriendsAllowed);
#if defined(__PS3__) || defined(__PSVITA__)
#if 0 || 0
if (isOnlineGame) {
ProfileManager.GetChatAndContentRestrictions(
ProfileManager.GetPrimaryPad(), false, NULL,
@@ -1364,7 +1364,7 @@ int UIScene_LoadMenu::LoadDataComplete(void* pParam) {
}
#endif
#ifdef __ORBIS__
#if 0
bool bPlayStationPlus = true;
int iPadWithNoPlaystationPlus = 0;
for (unsigned int i = 0; i < XUSER_MAX_COUNT; ++i) {
@@ -1393,7 +1393,7 @@ int UIScene_LoadMenu::LoadDataComplete(void* pParam) {
ui.RequestContentRestrictedMessageBox();
pClass->m_bIgnoreInput = false;
}
#ifdef __ORBIS__
#if 0
else if (isOnlineGame && (bPlayStationPlus == false)) {
pClass->setVisible(true);
pClass->m_bIgnoreInput = false;
@@ -1435,7 +1435,7 @@ int UIScene_LoadMenu::LoadDataComplete(void* pParam) {
#endif
else {
#if defined(__ORBIS__) || defined(__PSVITA__)
#if 0 || 0
if (isOnlineGame) {
bool chatRestricted = false;
ProfileManager.GetChatAndContentRestrictions(
@@ -1468,7 +1468,7 @@ int UIScene_LoadMenu::LoadDataComplete(void* pParam) {
ui.RequestContentRestrictedMessageBox();
pClass->m_bIgnoreInput = false;
}
#ifdef __ORBIS__
#if 0
else if (bPlayStationPlus == false) {
pClass->setVisible(true);
pClass->m_bIgnoreInput = false;
@@ -1535,7 +1535,7 @@ int UIScene_LoadMenu::LoadSaveDataReturned(void* pParam, bool bIsCorrupt,
pClass->m_bIsCorrupt = bIsCorrupt;
#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
#if 0 || 0 || 0
if (app.GetGameHostOption(eGameHostOption_WasntSaveOwner)) {
bIsOwner = false;
}
@@ -1547,7 +1547,7 @@ int UIScene_LoadMenu::LoadSaveDataReturned(void* pParam, bool bIsCorrupt,
// messagebox
pClass->m_bIgnoreInput = false;
#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
#if 0 || 0 || 0
// show the message that trophies are disabled
unsigned int uiIDA[1];
uiIDA[0] = IDS_CONFIRM_OK;
@@ -1616,14 +1616,14 @@ void UIScene_LoadMenu::StartGameFromSave(UIScene_LoadMenu* pClass,
bool isClientSide =
ProfileManager.IsSignedInLive(ProfileManager.GetPrimaryPad()) &&
pClass->m_MoreOptionsParams.bOnlineGame;
#ifdef __PSVITA__
#if 0
if (CGameNetworkManager::usingAdhocMode()) {
if (SQRNetworkManager_AdHoc_Vita::
GetAdhocStatus()) // &&
// pClass->m_MoreOptionsParams.bOnlineGame)
isClientSide = true;
}
#endif // __PSVITA__
#endif // 0
bool isPrivate =
(app.GetGameSettings(pClass->m_iPad, eGameSetting_InviteOnly) > 0)
@@ -1708,7 +1708,7 @@ void UIScene_LoadMenu::StartGameFromSave(UIScene_LoadMenu* pClass,
param->settings = app.GetGameHostOption(eGameHostOption_All);
#ifndef _XBOX
#if 1
g_NetworkManager.FakeLocalPlayerJoined();
#endif
@@ -1783,7 +1783,7 @@ int UIScene_LoadMenu::StartGame_SignInReturned(void* pParam, bool bContinue,
// If this is an online game but not all players are signed in to
// Live, stop!
if (isOnlineGame && !isSignedInLive) {
#ifdef __ORBIS__
#if 0
assert(iPadNotSignedInLive != -1);
// Check if PSN is unavailable because of age restriction
@@ -1853,7 +1853,7 @@ int UIScene_LoadMenu::StartGame_SignInReturned(void* pParam, bool bContinue,
ProfileManager.GetPrimaryPad());
}
} else {
#if defined(__ORBIS__) || defined(__PSVITA__)
#if 0 || 0
if (isOnlineGame) {
// show the chat restriction message for all users that it
// applies to
@@ -1889,7 +1889,7 @@ void UIScene_LoadMenu::handleGainFocus(bool navBack) {
}
}
#ifdef __ORBIS__
#if 0
int UIScene_LoadMenu::MustSignInReturnedPSN(void* pParam, int iPad,
C4JStorage::EMessageResult result) {
UIScene_LoadMenu* pClass = (UIScene_LoadMenu*)pParam;