refactor: make Tile::getAABB return optional<AABB>

This commit is contained in:
orng
2026-03-28 00:11:19 -05:00
parent 78b5255224
commit 7158fd398f
71 changed files with 205 additions and 139 deletions

View File

@@ -5,9 +5,11 @@
#include "../Headers/net.minecraft.world.level.biome.h"
#include "../Headers/net.minecraft.world.h"
#include "LiquidTile.h"
#include <cstddef>
#include "../Util/Facing.h"
#include "../Util/SoundTypes.h"
#include "Blocks/Material.h"
#include "Util/AABB.h"
const std::wstring LiquidTile::TEXTURE_LAVA_STILL = L"lava";
const std::wstring LiquidTile::TEXTURE_WATER_STILL = L"water";
@@ -107,7 +109,9 @@ bool LiquidTile::shouldRenderFace(LevelSource* level, int x, int y, int z,
return Tile::shouldRenderFace(level, x, y, z, face);
}
AABB* LiquidTile::getAABB(Level* level, int x, int y, int z) { return NULL; }
std::optional<AABB> LiquidTile::getAABB(Level* level, int x, int y, int z) {
return std::nullopt;
}
int LiquidTile::getRenderShape() { return Tile::SHAPE_WATER; }