refactor: remove a bunch of linux-specific ifndefs

Now that we're stubbing winapi through stdafx, these need to go.
This commit is contained in:
Tropical
2026-03-03 18:16:42 -06:00
parent 4d9a1c73e6
commit 7abf08a804
12 changed files with 98 additions and 199 deletions

View File

@@ -17,12 +17,6 @@ int Connection::writeThreads = 0;
int Connection::readSizes[256];
int Connection::writeSizes[256];
#if defined(__linux__)
#define INFINITE 999999999
#define WAIT_TIMEOUT 258
#include <unistd.h>
#endif //__linux__
void Connection::_init()
{
// printf("Con:0x%x init\n",this);
@@ -314,7 +308,7 @@ bool Connection::readTick()
// printf("Con:0x%x readTick close EOS\n",this);
// 4J Stu - Remove this line
// Fix for #10410 - UI: If the player is removed from a splitscreened host<73>s game, the next game that player joins will produce a message stating that the host has left.
// Fix for #10410 - UI: If the player is removed from a splitscreened host<73>s game, the next game that player joins will produce a message stating that the host has left.
//close(DisconnectPacket::eDisconnect_EndOfStream);
}