Remove Win32 byte counts from texture pack images

This commit is contained in:
notmatthewbeshay
2026-03-10 00:42:17 +11:00
parent 65dc775e84
commit 7bdf4c8ced
12 changed files with 113 additions and 105 deletions

View File

@@ -31,7 +31,7 @@ void DefaultTexturePack::loadIcon()
{
byteArray ba = app.getArchiveFile(L"Graphics\\TexturePackIcon.png");
m_iconData = ba.data;
m_iconSize = ba.length;
m_iconSize = static_cast<std::uint32_t>(ba.length);
}
#endif
}